Player Matchup

Guan Yu
Guan Yu
D Banditcoot
Guan Yu
Level 164
God Stats
4W - 3L
1,556 SR
Queue Stats
371W - 328L
1,426 Elo+
Party 2
Thanatos
Thanatos
TTVTAVIOMAFIOSO
Thanatos
Level 148
God Stats
1W - 2L
1,715 SR
Queue Stats
114W - 115L
1,535 Elo+
Solo
He Bo
He Bo
YetiMagic98
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,466 Elo+
Party 4
Mulan
Mulan
o DeciisioNz o
Mulan
Level 88
God Stats
1W - 1L
1,748 SR
Queue Stats
262W - 271L
1,445 Elo+
Party 2
King Arthur
King Arthur
tensotinso
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,465 Elo+
Party 4
Team Averages
Level 131
1,604 SR
1,467 Elo+

VS

Team Averages
Level 138
1,234 SR
1,497 Elo+
Geb
Geb
DeMayCri
Geb
Level 113
God Stats
1W - 9L
970 SR
Queue Stats
472W - 510L
1,446 Elo+
Party 1
Osiris
Osiris
Scoooooy
Osiris
Level 121
God Stats
2W - 4L
1,250 SR
Queue Stats
369W - 361L
1,519 Elo+
Solo
Ra
Ra
Shortyboy99
Ra
Level 157
God Stats
2W - 5L
1,220 SR
Queue Stats
297W - 294L
1,517 Elo+
Party 3
Chiron
Chiron
kingwolf9qq
Chiron
Level 155
God Stats
3W - 3L
1,109 SR
Queue Stats
270W - 256L
1,553 Elo+
Party 3
Discordia
Discordia
overthemoonlight
Discordia
Level 144
God Stats
17W - 11L
1,622 SR
Queue Stats
443W - 462L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D Banditcoot
Guan Yu
16
3 / 6 / 3
9,412
784
10,399
17,027
17,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
10
2 / 6 / 2
7,661
638
4,076
8,125
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 8 / 2
9,382
782
8,682
12,443
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 9 / 3
8,610
718
6,386
15,673
10,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
tensotinso
King Arthur
15
1 / 8 / 2
8,968
747
10,388
18,515
18,276
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 25
10,673
889
9,762
16,603
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Scoooooy
Osiris
17
7 / 3 / 22
10,489
874
10,570
21,121
25,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 20
10,184
849
8,485
9,412
4,274
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
18
13 / 3 / 19
11,503
959
18,143
13,501
5,838
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
17
9 / 2 / 15
10,476
873
14,732
7,766
3,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
138
11
Kills
37
37
Deaths
12
12
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
D Banditcoot
Guan Yu
3
6
3
0.75
W
4
2
25
8.25
W
Osiris
Scoooooy
Osiris
7
3
22
6
W
4
2
20
7
L
Thanatos
2
6
2
0.5
L
3
8
2
0.5
W
Chiron
13
3
19
7.5
L
2
9
3
0.39
W
Discordia
9
2
15
8.25
L
King Arthur
tensotinso
King Arthur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
61,692
71,783
Taken
68,403
52,442
Mitigated
58,969
12,597
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
D Banditcoot
Guan Yu
10,399
429
2,582
3,684
17,027
17,006
0
7,029
9,691
0
25,720
W
9,762
670
1,430
2,362
16,603
20,397
391
1,486
15,117
18,196
0
W
Osiris
Scoooooy
Osiris
10,570
3,015
730
5,698
21,121
25,290
592
4,590
16,531
0
18,494
W
8,485
1,023
15,627
4,121
9,412
4,274
789
727
8,685
25,413
0
L
Thanatos
4,076
421
85
1,711
8,125
2,463
0
2,869
5,203
0
8,479
L
8,682
833
0
1,358
12,443
4,020
0
6,877
5,300
21,784
0
W
Chiron
18,143
8,945
2,235
2,254
13,501
5,838
2,332
1,879
11,622
0
33,617
L
6,386
1,417
257
1,770
15,673
10,677
0
7,142
8,215
0
14,672
W
Discordia
14,732
741
148
113
7,766
3,170
539
0
7,766
32,561
1,412
L
King Arthur
tensotinso
King Arthur
10,388
548
95
1,055
18,515
18,276
0
7,856
10,378
0
20,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
53,325
86
Minions Killed
132
0
Camps Cleared
0
821,323
Distance Traveled
1,147,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,412
784
20
2
0
212,890
0
W
Geb
10,673
889
8
1
0
233,653
0
W
Osiris
10,489
874
12
1
0
224,927
0
W
Ra
10,184
849
39
3
0
230,011
0
L
Thanatos
7,661
638
6
1
0
86,018
0
L
He Bo
9,382
782
32
3
0
171,238
0
W
Chiron
11,503
959
34
3
0
212,226
0
L
Mulan
8,610
718
12
1
0
162,839
0
W
Discordia
10,476
873
39
3
0
247,175
0
L
King Arthur
8,968
747
16
1
0
188,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role