Player Matchup

Morgan Le Fay
Morgan Le Fay
MerinoGalvan751
Morgan Le Fay
Level 147
God Stats
5W - 3L
1,686 SR
Queue Stats
295W - 270L
1,513 Elo+
Solo
Arachne
Arachne
Oreo_pit1993
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,464 Elo+
Solo
Sol
Sol
SonaHat
Sol
Level 122
God Stats
3W - 0L
1,862 SR
Queue Stats
55W - 55L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
gh0sthth
Aphrodite
Level 84
God Stats
28W - 22L
1,550 SR
Queue Stats
193W - 180L
1,455 Elo+
Party 1
King Arthur
King Arthur
kkcaleb2000
King Arthur
Level 65
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,642 SR
1,483 Elo+

VS

Team Averages
Level 117
1,546 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BouncingDuke52
Ares
Level 138
God Stats
10W - 6L
1,676 SR
Queue Stats
177W - 169L
1,506 Elo+
Solo
Loki
Loki
Ck01214030
Loki
Level 107
God Stats
1W - 3L
1,517 SR
Queue Stats
105W - 93L
1,496 Elo+
Solo
Medusa
Medusa
Frankdup14
Medusa
Level 125
God Stats
16W - 8L
1,710 SR
Queue Stats
201W - 194L
1,419 Elo+
Solo
King Arthur
King Arthur
unOEriiE
King Arthur
Level 76
God Stats
0W - 1L
1,326 SR
Queue Stats
22W - 20L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MerinoGalvan751
Morgan Le Fay
15
2 / 2 / 6
8,468
565
6,654
7,124
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Oreo_pit1993
Arachne
16
6 / 1 / 1
8,764
584
6,042
13,452
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sol
13
2 / 1 / 1
7,342
489
7,075
8,424
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Aphrodite
gh0sthth
Aphrodite
12
0 / 1 / 2
7,054
470
3,221
8,827
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
kkcaleb2000
King Arthur
13
2 / 3 / 3
8,080
539
9,773
15,832
11,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 3 / 0
8,216
548
4,471
8,790
4,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 1
5,875
392
5,881
14,605
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 1
7,446
496
7,979
8,718
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
Frankdup14
Medusa
7
1 / 0 / 2
5,829
389
4,648
4,537
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
unOEriiE
King Arthur
13
2 / 2 / 1
7,207
480
9,794
14,657
15,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
8
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
0
4
1
0.13
L
5
4
1
1.38
L
Medusa
Frankdup14
Medusa
1
0
2
2
W
Morgan Le Fay
MerinoGalvan751
Morgan Le Fay
2
2
6
2.5
W
Arachne
Oreo_pit1993
Arachne
6
1
1
6.5
W
Sol
2
1
1
2.5
W
Aphrodite
gh0sthth
Aphrodite
0
1
2
1
W
King Arthur
kkcaleb2000
King Arthur
2
3
3
1.17
L
King Arthur
unOEriiE
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
32,773
53,659
Taken
51,307
26,154
Mitigated
35,055
25,953
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,471
132
0
4,438
8,790
4,138
0
4,531
4,259
75,658
1,606
L
5,881
208
0
3,312
14,605
11,167
0
5,238
9,367
27,156
0
L
7,979
648
0
2,608
8,718
3,107
0
3,170
5,548
0
46,274
L
Medusa
Frankdup14
Medusa
4,648
1,005
0
1,450
4,537
1,342
120
2,632
1,905
0
31,358
W
Morgan Le Fay
MerinoGalvan751
Morgan Le Fay
6,654
1,118
0
1,192
7,124
1,938
0
2,821
4,258
57,616
384
W
Arachne
Oreo_pit1993
Arachne
6,042
4,456
0
8,633
13,452
4,968
0
800
12,582
0
85,737
W
Sol
7,075
2,438
0
3,326
8,424
2,310
1,118
1,544
6,650
49,222
9,954
W
Aphrodite
gh0sthth
Aphrodite
3,221
357
3,126
5,414
8,827
5,015
125
3,218
5,246
22,448
888
W
King Arthur
kkcaleb2000
King Arthur
9,773
1,175
38
4,224
15,832
11,923
160
1,239
13,563
0
48,682
L
King Arthur
unOEriiE
King Arthur
9,794
1,029
0
4,141
14,657
15,301
33
804
13,853
207
46,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
34,573
447
Minions Killed
376
0
Camps Cleared
0
1,479,168
Distance Traveled
1,315,670
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,216
548
147
10
0
260,377
0
L
Ares
5,875
392
31
2
0
276,661
0
L
Loki
7,446
496
86
6
0
339,057
0
L
Medusa
5,829
389
39
3
0
126,239
0
W
Morgan Le Fay
8,468
565
117
8
0
287,768
4
W
Arachne
8,764
584
114
8
0
339,260
0
W
Sol
7,342
489
89
6
0
281,055
4
W
Aphrodite
7,054
470
38
3
0
260,041
0
W
King Arthur
8,080
539
89
6
0
311,044
0
L
King Arthur
7,207
480
73
5
0
313,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role