Player Matchup

Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
It4chiUchihA
Artemis
Silver III
Level 158
God Stats
14W - 12L
1,643 SR
Queue Stats
282W - 306L
829 MMR
Solo
Maui
Maui
Silver I
Tbarakadj
Maui
Silver I
Level 148
God Stats
3W - 3L
1,387 SR
Queue Stats
92W - 103L
1,045 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,506 SR
1,275 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,530 SR
1,418 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Nominal1
Chaac
Silver III
Level 128
God Stats
27W - 27L
1,491 SR
Queue Stats
250W - 281L
871 MMR
Solo
Rama
Rama
Platinum IV
chelitoo777gamer
Rama
Platinum IV
Level 160
God Stats
20W - 22L
1,535 SR
Queue Stats
84W - 70L
1,791 MMR
Solo
Fenrir
Fenrir
Gold IV
skariwalker
Fenrir
Gold IV
Level 163
God Stats
9W - 6L
1,626 SR
Queue Stats
619W - 619L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
2 / 0 / 0
3,785
757
278
2,841
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
6
1 / 0 / 2
3,758
752
1,234
1,177
421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
 
Fafnir
6
0 / 0 / 0
3,305
661
458
1,394
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
It4chiUchihA
Artemis
6
0 / 1 / 0
3,256
651
526
1,569
428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
7
0 / 0 / 0
3,779
756
0
1,312
449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
King ArthurAo KuangKuzenbo

VS

Bans
SusanoAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 2 / 0
2,983
597
454
1,475
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
 
Sobek
6
0 / 0 / 1
2,981
596
471
2,366
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Nominal1
Chaac
1
0 / 0 / 0
2,429
486
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,426
485
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
7
1 / 1 / 0
3,543
709
1,688
3,332
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
0
2
W
Anubis
 
Anubis
1
0
2
2
W
Fafnir
 
Fafnir
0
0
0
0
L
Thoth
 
Thoth
0
2
0
0
L
Sobek
 
Sobek
0
0
1
0.5
W
Artemis
It4chiUchihA
Artemis
0
1
0
0
L
Chaac
Nominal1
Chaac
0
0
0
0
W
Maui
0
0
0
0
L
0
0
0
0
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,496
Damage
2,613
8,293
Taken
7,173
3,408
Mitigated
2,675
3,032
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
278
189
0
1,043
2,841
1,000
0
391
2,450
0
17,282
W
Anubis
 
Anubis
1,234
52
0
963
1,177
421
0
63
1,114
16,924
770
W
Fafnir
 
Fafnir
458
0
0
391
1,394
1,110
0
192
1,202
9,311
2,321
L
Thoth
 
Thoth
454
0
0
0
1,475
134
0
1,122
353
10,040
0
L
Sobek
 
Sobek
471
0
0
827
2,366
1,448
0
458
1,908
6,192
0
W
Artemis
It4chiUchihA
Artemis
526
186
0
253
1,569
428
0
279
1,290
0
15,319
L
Chaac
Nominal1
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Maui
0
0
0
382
1,312
449
0
0
1,312
18,435
2,688
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
1,688
193
0
875
3,332
1,093
0
112
3,220
0
22,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,883
Gold Earned
14,362
149
Minions Killed
69
0
Camps Cleared
0
479,723
Distance Traveled
300,937
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,785
757
33
7
0
126,226
1
W
Anubis
3,758
752
37
7
0
100,918
1
W
Fafnir
3,305
661
18
4
0
74,762
0
L
Thoth
2,983
597
13
3
0
89,941
0
L
Sobek
2,981
596
8
2
0
85,492
2
W
Artemis
3,256
651
27
5
0
96,971
0
L
Chaac
2,429
486
0
0
0
78
0
W
Maui
3,779
756
34
7
0
80,846
0
L
Rama
2,426
485
0
0
0
5,649
0
L
Fenrir
3,543
709
48
10
0
119,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role