Player Matchup

Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
Kiluツ
Raijin
Diamond I
Level 159
God Stats
2W - 3L
1,757 SR
Queue Stats
336W - 302L
2,469 MMR
Party 2
Lancelot
Lancelot
Diamond II
Sachy911
Lancelot
Diamond II
Level 103
God Stats
2W - 1L
1,751 SR
Queue Stats
117W - 102L
2,392 MMR
Party 1
Ganesha
Ganesha
Diamond I
caballo1011
Ganesha
Diamond I
Level 189
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 22L
2,369 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,562 SR
2,046 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 183
1,650 SR
2,231 MMR
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
IºLoveºSnuffy
Sobek
Diamond II
Level 109
God Stats
14W - 6L
1,829 SR
Queue Stats
36W - 18L
2,487 MMR
Solo
Anubis
Anubis
Diamond II
JahDragon
Anubis
Diamond II
Level 164
God Stats
41W - 27L
1,742 SR
Queue Stats
73W - 62L
2,346 MMR
Solo
Susano
Susano
Masters
Kydium
Susano
Masters
Level 242
God Stats
23W - 16L
1,645 SR
Queue Stats
539W - 525L
2,292 MMR
Solo
Maui
Maui
Masters
PCEIDON
Maui
Masters
Level 199
God Stats
5W - 5L
1,535 SR
Queue Stats
587W - 552L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 4 / 0
6,289
572
7,593
11,273
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
 
Hou Yi
10
1 / 5 / 0
5,530
503
6,631
8,060
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Kiluツ
Raijin
5
0 / 2 / 0
4,268
388
189
2,007
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
Sachy911
Lancelot
11
0 / 5 / 1
5,602
509
1,929
9,930
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
caballo1011
Ganesha
8
0 / 4 / 1
5,219
474
2,152
9,674
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
CabrakanSerqetKumbhakarnaAwilix

VS

Bans
AphroditeCthulhuYu HuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 4
7,085
644
6,549
7,481
2,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 7
6,316
574
2,659
6,313
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JahDragon
Anubis
13
10 / 0 / 1
8,157
742
7,163
5,236
2,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Kydium
Susano
12
5 / 0 / 3
6,789
617
4,548
7,332
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
PCEIDON
Maui
12
2 / 1 / 2
6,694
609
6,568
9,993
8,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
L
Hou Yi
 
Hou Yi
1
5
0
0.2
W
Anhur
 
Anhur
3
1
4
5
W
0
0
7
3.5
W
Anubis
JahDragon
Anubis
10
0
1
10.5
L
Raijin
Kiluツ
Raijin
0
2
0
0
W
Susano
Kydium
Susano
5
0
3
6.5
W
Maui
PCEIDON
Maui
2
1
2
3
L
Lancelot
Sachy911
Lancelot
0
5
1
0.1
L
Ganesha
caballo1011
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
27,487
40,944
Taken
36,355
14,281
Mitigated
18,953
10,512
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,593
3,377
0
3,711
11,273
5,092
0
6,224
4,695
1,458
43,475
L
Hou Yi
 
Hou Yi
6,631
2,659
0
1,094
8,060
1,963
0
765
7,295
0
43,502
W
Anhur
 
Anhur
6,549
4,337
0
4,554
7,481
2,078
0
676
6,805
0
51,446
W
2,659
216
0
2,987
6,313
3,542
114
842
5,471
14,121
886
W
Anubis
JahDragon
Anubis
7,163
982
0
4,002
5,236
2,371
1,210
706
4,530
67,004
4,246
L
Raijin
Kiluツ
Raijin
189
0
0
90
2,007
344
0
1,245
762
9,448
0
W
Susano
Kydium
Susano
4,548
1,279
0
4,628
7,332
2,353
0
208
7,124
0
49,822
W
Maui
PCEIDON
Maui
6,568
1,943
0
3,132
9,993
8,609
0
897
9,096
47,207
0
L
Lancelot
Sachy911
Lancelot
1,929
325
0
3,572
9,930
2,323
0
3,821
6,089
0
38,625
L
Ganesha
caballo1011
Ganesha
2,152
447
0
2,045
9,674
4,559
0
3,495
6,127
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
35,041
282
Minions Killed
433
0
Camps Cleared
0
931,320
Distance Traveled
1,099,519
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,289
572
83
8
0
206,175
0
L
Hou Yi
5,530
503
84
8
0
179,541
0
W
Anhur
7,085
644
107
10
0
203,219
3
W
Sobek
6,316
574
20
2
0
217,241
2
W
Anubis
8,157
742
124
11
0
202,684
0
L
Raijin
4,268
388
16
1
0
70,014
0
W
Susano
6,789
617
76
7
0
290,407
0
W
Maui
6,694
609
106
10
0
185,968
1
L
Lancelot
5,602
509
91
8
0
270,982
0
L
Ganesha
5,219
474
8
1
0
204,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role