Player Matchup

Amaterasu
Amaterasu
L1-_-S-A-L-T
Amaterasu
Level 121
God Stats
0W - 1L
1,549 SR
Queue Stats
194W - 178L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MsShxrty
Kumbhakarna
Level 124
God Stats
1W - 2L
1,479 SR
Queue Stats
134W - 112L
1,524 Elo+
Party 2
Zeus
Zeus
SSKHoratio
Zeus
Level 84
God Stats
59W - 45L
1,574 SR
Queue Stats
198W - 190L
1,414 Elo+
Solo
Izanami
Izanami
Ticao sd
Izanami
Level 126
God Stats
12W - 13L
1,511 SR
Queue Stats
103W - 91L
1,508 Elo+
Solo
Lancelot
Lancelot
XILordzIX
Lancelot
Level 119
God Stats
3W - 3L
1,636 SR
Queue Stats
267W - 264L
1,507 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,490 Elo+

VS

Team Averages
Level 97
1,621 SR
1,505 Elo+
Odin
Odin
CONOWILLY
Odin
Level 105
God Stats
23W - 15L
1,592 SR
Queue Stats
391W - 373L
1,583 Elo+
Party 3
Discordia
Discordia
CobraBite1
Discordia
Level 100
God Stats
12W - 6L
1,575 SR
Queue Stats
126W - 116L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
Natgaming
Guan Yu
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
31W - 30L
1,434 Elo+
Party 1
Bakasura
Bakasura
alvinisag
Bakasura
Level 123
God Stats
36W - 27L
1,657 SR
Queue Stats
256W - 270L
1,570 Elo+
Party 3
Nut
Nut
strslay
Nut
Level 128
God Stats
8W - 8L
1,590 SR
Queue Stats
131W - 154L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
L1-_-S-A-L-T
Amaterasu
14
1 / 8 / 2
9,111
536
7,302
21,227
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
MsShxrty
Kumbhakarna
12
0 / 4 / 4
7,473
440
5,008
17,231
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 5 / 5
9,031
531
16,749
9,364
2,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ticao sd
Izanami
14
2 / 7 / 0
8,309
489
8,299
12,737
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
XILordzIX
Lancelot
15
6 / 6 / 3
9,102
535
13,337
17,750
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
8 / 1 / 5
11,661
686
16,608
12,711
13,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
CobraBite1
Discordia
15
1 / 2 / 6
9,078
534
8,079
6,989
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Natgaming
Guan Yu
14
7 / 2 / 7
10,059
592
8,992
21,538
16,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
alvinisag
Bakasura
18
10 / 5 / 9
10,834
637
17,245
20,669
10,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nut
18
3 / 2 / 6
10,477
616
8,657
13,272
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
29
30
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
8
1
5
10.5
W
Discordia
CobraBite1
Discordia
1
2
6
2
L
Amaterasu
L1-_-S-A-L-T
Amaterasu
1
8
2
0.25
L
Kumbhakarna
MsShxrty
Kumbhakarna
0
4
4
0.5
W
Guan Yu
Natgaming
Guan Yu
7
2
7
5.25
L
2
5
5
0.9
L
Izanami
Ticao sd
Izanami
2
7
0
0.29
L
Lancelot
XILordzIX
Lancelot
6
6
3
1.25
W
Bakasura
alvinisag
Bakasura
10
5
9
2.9
W
Nut
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,695
Damage
59,581
78,309
Taken
75,179
40,422
Mitigated
48,150
13,693
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,608
2,160
0
1,250
12,711
13,077
0
2,319
9,924
11,965
67,852
W
Discordia
CobraBite1
Discordia
8,079
312
0
125
6,989
2,469
153
2,382
4,607
52,745
0
L
Amaterasu
L1-_-S-A-L-T
Amaterasu
7,302
1,427
0
7,074
21,227
14,322
0
3,219
17,851
0
54,956
L
Kumbhakarna
MsShxrty
Kumbhakarna
5,008
291
0
1,385
17,231
11,968
0
2,463
14,049
25,822
0
W
Guan Yu
Natgaming
Guan Yu
8,992
1,924
6,188
8,035
21,538
16,570
0
9,121
12,374
63
34,160
L
16,749
766
0
1,619
9,364
2,903
0
1,071
7,700
65,029
843
L
Izanami
Ticao sd
Izanami
8,299
5,653
0
1,188
12,737
3,658
0
1,468
11,113
0
60,462
L
Lancelot
XILordzIX
Lancelot
13,337
1,597
0
2,427
17,750
7,571
0
3,141
13,841
0
73,589
W
Bakasura
alvinisag
Bakasura
17,245
14,484
0
4,900
20,669
10,474
0
5,367
15,175
0
77,266
W
Nut
8,657
4,753
0
4,384
13,272
5,560
2,327
2,550
10,722
0
89,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
52,109
460
Minions Killed
541
0
Camps Cleared
0
1,614,167
Distance Traveled
1,695,929
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,661
686
132
8
0
323,763
0
W
Discordia
9,078
534
101
6
0
301,168
3
L
Amaterasu
9,111
536
96
6
0
317,340
2
L
Kumbhakarna
7,473
440
28
2
0
348,521
3
W
Guan Yu
10,059
592
37
2
0
340,485
0
L
Zeus
9,031
531
120
7
0
326,364
4
L
Izanami
8,309
489
116
7
0
226,529
0
L
Lancelot
9,102
535
100
6
0
395,413
0
W
Bakasura
10,834
637
125
7
0
414,665
0
W
Nut
10,477
616
146
9
0
315,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role