Player Matchup

Charybdis
Charybdis
Cappin51
Charybdis
Level 135
God Stats
1W - 5L
1,158 SR
Queue Stats
454W - 467L
1,454 Elo+
Solo
Sol
Sol
DMAN23SAMM
Sol
Level 104
God Stats
2W - 1L
1,753 SR
Queue Stats
29W - 27L
1,428 Elo+
Party 1
Sobek
Sobek
IrishEnginerd
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,407 Elo+
Party 1
Raijin
Raijin
Polo_Falorin
Raijin
Level 158
God Stats
1W - 2L
1,765 SR
Queue Stats
329W - 350L
1,369 Elo+
Solo
Rama
Rama
alphatruck
Rama
Level 157
God Stats
13W - 10L
1,533 SR
Queue Stats
222W - 242L
1,416 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,415 Elo+

VS

Team Averages
Level 104
1,445 SR
1,461 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AbeMomoz
Skadi
Level 171
God Stats
4W - 1L
1,307 SR
Queue Stats
141W - 153L
1,428 Elo+
Solo
Shiva
Shiva
CODY1977
Shiva
Level 63
God Stats
13W - 9L
1,580 SR
Queue Stats
266W - 275L
1,427 Elo+
Party 2
Jing Wei
Jing Wei
JamesBomb1
Jing Wei
Level 58
God Stats
2W - 2L
1,336 SR
Queue Stats
209W - 218L
1,414 Elo+
Party 2
He Bo
He Bo
XxSolvicxX
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cappin51
Charybdis
11
1 / 0 / 0
5,492
1,098
3,970
2,022
927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
1 / 0 / 2
5,556
1,111
6,622
3,783
1,329
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 2 / 2
5,212
1,042
683
6,527
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
1
0 / 0 / 0
1,364
273
0
0
0
10
1 / 1 / 1
5,113
1,023
4,011
3,061
1,104
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 1
5,467
1,093
1,409
5,302
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
AbeMomoz
Skadi
10
0 / 1 / 3
5,404
1,081
3,685
3,119
853
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Shiva
CODY1977
Shiva
10
1 / 0 / 2
5,603
1,121
3,551
5,774
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
JamesBomb1
Jing Wei
11
0 / 0 / 2
5,677
1,135
1,463
3,388
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
10
2 / 1 / 0
5,585
1,117
2,595
3,658
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
3
3
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Skadi
AbeMomoz
Skadi
0
1
3
1.5
W
Shiva
CODY1977
Shiva
1
0
2
2
L
Charybdis
Cappin51
Charybdis
1
0
0
1
L
1
0
2
2
L
0
2
2
0.5
W
Jing Wei
JamesBomb1
Jing Wei
0
0
2
1
L
Raijin
0
0
0
0
W
He Bo
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
12,703
15,393
Taken
21,241
8,672
Mitigated
9,161
7,318
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,409
20
1,469
1,495
5,302
3,496
0
1,850
3,452
2,040
290
W
Skadi
AbeMomoz
Skadi
3,685
662
87
989
3,119
853
225
1,376
1,743
0
12,089
W
Shiva
CODY1977
Shiva
3,551
395
1,209
2,468
5,774
2,749
0
1,679
4,095
0
6,150
L
Charybdis
Cappin51
Charybdis
3,970
2,203
625
1,068
2,022
927
0
591
1,397
0
9,694
L
6,622
1,844
332
2,105
3,783
1,329
0
730
2,976
16,551
0
L
683
83
117
2,370
6,527
5,312
0
2,184
4,165
2,203
0
W
Jing Wei
JamesBomb1
Jing Wei
1,463
1,141
1,371
1,134
3,388
983
365
452
2,936
0
12,257
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
2,595
124
190
735
3,658
1,080
82
1,948
1,710
8,268
0
L
4,011
3,188
168
533
3,061
1,104
0
407
2,540
0
7,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
27,736
36
Minions Killed
63
0
Camps Cleared
0
398,061
Distance Traveled
589,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,467
1,093
2
0
0
110,658
0
W
Skadi
5,404
1,081
11
2
0
111,991
0
W
Shiva
5,603
1,121
8
2
0
129,446
0
L
Charybdis
5,492
1,098
13
3
0
87,495
0
L
Sol
5,556
1,111
12
2
0
100,165
0
L
Sobek
5,212
1,042
2
0
0
97,655
0
W
Jing Wei
5,677
1,135
33
7
0
105,913
0
L
Raijin
1,364
273
0
0
0
0
0
W
He Bo
5,585
1,117
9
2
0
131,990
0
L
Rama
5,113
1,023
9
2
0
112,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role