Player Matchup

Tiamat
Tiamat
BlackVVater
Tiamat
Level 39
God Stats
12W - 17L
1,495 SR
Queue Stats
46W - 62L
1,479 Elo+
Solo
Arachne
Arachne
CC-7777_Thorn
Arachne
Level 64
God Stats
12W - 5L
1,784 SR
Queue Stats
31W - 18L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
Hero__108_
Cernunnos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,338 Elo+
Solo
Bellona
Bellona
albertux8000
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
the_N0TWho
Ares
Level 66
God Stats
12W - 5L
1,743 SR
Queue Stats
34W - 20L
1,559 Elo+
Party 1
Team Averages
Level 69
1,605 SR
1,487 Elo+

VS

Team Averages
Level 60
1,429 SR
1,405 Elo+
Medusa
Medusa
BabyZuni
Medusa
Level 18
God Stats
2W - 1L
1,541 SR
Queue Stats
15W - 19L
1,403 Elo+
Party 2
Yemoja
Yemoja
DevilApprove
Yemoja
Level 65
God Stats
2W - 2L
1,420 SR
Queue Stats
164W - 169L
1,418 Elo+
Solo
Discordia
Discordia
IPhxnix_
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 123L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
I_Zero_Vi
Baron Samedi
Level 106
God Stats
1W - 3L
1,220 SR
Queue Stats
460W - 453L
1,393 Elo+
Party 2
Baba Yaga
Baba Yaga
jungejaci11
Baba Yaga
Level 13
God Stats
9W - 9L
1,462 SR
Queue Stats
19W - 24L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 1
7,458
373
6,594
15,217
4,261
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
17
9 / 4 / 0
10,170
509
15,561
17,124
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Hero__108_
Cernunnos
14
5 / 4 / 3
8,962
448
11,722
16,172
3,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
albertux8000
Bellona
10
0 / 3 / 1
7,092
355
1,587
10,212
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 7
9,899
495
14,260
21,737
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyZuni
Medusa
14
2 / 3 / 2
8,527
426
7,588
14,189
5,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
15
1 / 4 / 6
8,611
431
3,695
13,951
11,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
IPhxnix_
Discordia
20
11 / 3 / 2
12,045
602
24,096
19,566
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
I_Zero_Vi
Baron Samedi
16
3 / 2 / 1
10,629
531
13,871
9,885
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
jungejaci11
Baba Yaga
14
1 / 4 / 2
9,649
482
10,844
12,440
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
18
18
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabyZuni
Medusa
2
3
2
1
L
Tiamat
0
4
1
0.13
L
Arachne
9
4
0
2.25
W
Yemoja
1
4
6
1
L
Cernunnos
Hero__108_
Cernunnos
5
4
3
1.63
W
Discordia
IPhxnix_
Discordia
11
3
2
4
W
Baron Samedi
I_Zero_Vi
Baron Samedi
3
2
1
1.75
L
Bellona
albertux8000
Bellona
0
3
1
0.17
W
Baba Yaga
jungejaci11
Baba Yaga
1
4
2
0.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,724
Damage
60,094
80,462
Taken
70,031
35,377
Mitigated
39,640
20,820
Healing
23,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabyZuni
Medusa
7,588
4,340
0
1,872
14,189
5,818
1,673
5,653
8,536
0
53,809
L
Tiamat
6,594
406
0
4,994
15,217
4,261
0
12,742
2,305
37,868
0
L
Arachne
15,561
11,302
167
5,701
17,124
4,006
0
11,193
5,911
0
75,459
W
Yemoja
3,695
1,474
6,217
1,967
13,951
11,718
323
7,016
6,935
24,228
0
L
Cernunnos
Hero__108_
Cernunnos
11,722
5,587
0
2,993
16,172
3,312
193
9,704
6,334
0
48,909
W
Discordia
IPhxnix_
Discordia
24,096
1,780
0
7,543
19,566
8,394
192
3,499
16,067
123,969
1,211
W
Baron Samedi
I_Zero_Vi
Baron Samedi
13,871
326
427
2,324
9,885
8,518
0
873
9,012
71,975
1,942
L
Bellona
albertux8000
Bellona
1,587
30
0
2,775
10,212
6,327
0
5,867
3,412
0
26,647
W
Baba Yaga
jungejaci11
Baba Yaga
10,844
62
0
3,152
12,440
5,192
1,206
3,595
8,845
58,019
1,701
L
14,260
811
782
3,408
21,737
17,471
418
11,617
10,018
48,260
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
49,461
350
Minions Killed
540
0
Camps Cleared
0
1,789,067
Distance Traveled
1,836,623
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,527
426
83
4
0
376,275
0
L
Tiamat
7,458
373
62
3
0
396,764
4
L
Arachne
10,170
509
103
5
0
406,820
0
W
Yemoja
8,611
431
45
2
0
355,974
0
L
Cernunnos
8,962
448
65
3
0
327,808
3
W
Discordia
12,045
602
160
8
0
390,014
0
W
Baron Samedi
10,629
531
138
7
0
367,983
0
L
Bellona
7,092
355
48
2
0
253,946
0
W
Baba Yaga
9,649
482
114
6
0
346,377
0
L
Ares
9,899
495
72
4
0
403,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role