Player Matchup

Medusa
Medusa
Diamond V
ChuckleBroski
Medusa
Diamond V
Level 154
God Stats
3W - 2L
1,672 SR
Queue Stats
164W - 148L
2,026 MMR
Solo
Athena
Athena
Diamond I
Rojuul
Athena
Diamond I
Level 182
God Stats
13W - 8L
1,722 SR
Queue Stats
180W - 137L
2,276 MMR
Party 1
Hercules
Hercules
Platinum V
Sacredhi
Hercules
Platinum V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,865 MMR
Solo
Anubis
Anubis
Diamond I
Sitronu
Anubis
Diamond I
Level 193
God Stats
8W - 6L
1,726 SR
Queue Stats
229W - 188L
2,371 MMR
Party 1
Serqet
Serqet
Diamond IV
iJoraaa
Serqet
Diamond IV
Level 93
God Stats
8W - 8L
1,604 SR
Queue Stats
335W - 327L
2,104 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,645 SR
2,128 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,523 SR
1,987 MMR
Hades
Hades
Diamond III
 
Hades
Diamond III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
Jetgnomelee
Odin
Platinum II
Level 144
God Stats
4W - 7L
1,350 SR
Queue Stats
340W - 317L
1,860 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Red6Dragen9
Hun Batz
Diamond V
Level 125
God Stats
34W - 26L
1,655 SR
Queue Stats
93W - 80L
2,156 MMR
Solo
Xbalanque
Xbalanque
Diamond III
ShaiZToKnice
Xbalanque
Diamond III
Level 176
God Stats
15W - 13L
1,602 SR
Queue Stats
254W - 225L
2,186 MMR
Solo
Agni
Agni
Diamond V
olcay3294
Agni
Diamond V
Level 89
God Stats
5W - 5L
1,508 SR
Queue Stats
109W - 99L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,918
615
3,059
4,091
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Rojuul
Athena
9
3 / 2 / 2
5,487
686
4,378
6,460
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Sacredhi
Hercules
8
1 / 4 / 1
4,798
600
5,317
8,335
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Sitronu
Anubis
9
0 / 2 / 1
4,892
612
3,655
5,029
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
iJoraaa
Serqet
9
1 / 3 / 1
4,855
607
1,341
6,203
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresAwilixKumbhakarnaLancelot

VS

Bans
Chang'eSkadiUllrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 2 / 1
6,029
754
4,480
8,938
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
3 / 1 / 4
5,303
663
3,931
6,067
3,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Red6Dragen9
Hun Batz
9
0 / 1 / 1
4,592
574
2,392
5,782
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ShaiZToKnice
Xbalanque
11
2 / 2 / 2
5,800
725
4,603
4,929
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
3 / 1 / 2
5,857
732
4,099
4,260
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
1
1.75
L
2
0
1
2.5
W
3
1
4
5
W
Hun Batz
Red6Dragen9
Hun Batz
0
1
1
0.5
L
Athena
Rojuul
Athena
3
2
2
2
L
Hercules
Sacredhi
Hercules
1
4
1
0.38
W
Xbalanque
ShaiZToKnice
Xbalanque
2
2
2
1.5
L
Anubis
Sitronu
Anubis
0
2
1
0.25
L
Serqet
iJoraaa
Serqet
1
3
1
0.5
W
Agni
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
19,505
30,118
Taken
29,976
15,433
Mitigated
10,386
9,977
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,480
616
130
6,037
8,938
3,515
0
413
8,062
35,086
0
L
3,059
1,594
0
1,483
4,091
887
0
0
4,091
0
27,372
W
3,931
1,172
0
1,351
6,067
3,150
0
2,440
3,465
0
11,108
W
Hun Batz
Red6Dragen9
Hun Batz
2,392
666
0
600
5,782
1,596
0
1,847
3,935
0
36,126
L
Athena
Rojuul
Athena
4,378
1,517
0
1,740
6,460
5,279
0
1,222
5,093
16,784
901
L
Hercules
Sacredhi
Hercules
5,317
1,386
0
2,359
8,335
5,588
0
4,207
4,088
0
22,994
W
Xbalanque
ShaiZToKnice
Xbalanque
4,603
2,605
0
2,561
4,929
1,217
379
573
4,140
0
42,917
L
Anubis
Sitronu
Anubis
3,655
108
0
1,766
5,029
1,931
0
2,413
2,322
34,008
0
L
Serqet
iJoraaa
Serqet
1,341
13
0
2,629
6,203
1,748
0
236
5,945
0
25,398
W
Agni
4,099
434
0
901
4,260
908
0
2,528
1,589
34,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
27,581
244
Minions Killed
322
0
Camps Cleared
0
847,475
Distance Traveled
930,486
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,029
754
83
10
0
166,590
2
L
Medusa
4,918
615
58
7
0
135,585
1
W
Odin
5,303
663
6
1
0
207,538
0
W
Hun Batz
4,592
574
65
8
0
215,734
0
L
Athena
5,487
686
31
4
0
177,564
0
L
Hercules
4,798
600
35
4
0
157,823
1
W
Xbalanque
5,800
725
81
10
0
156,446
1
L
Anubis
4,892
612
66
8
0
175,021
1
L
Serqet
4,855
607
54
7
0
201,482
0
W
Agni
5,857
732
87
11
0
184,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role