Player Matchup

Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Deagi
Medusa
Level 109
God Stats
5W - 5L
1,733 SR
Queue Stats
22W - 29L
1,459 Elo+
Party 1
Mercury
Mercury
GeekyRelic44
Mercury
Level 123
God Stats
9W - 8L
1,472 SR
Queue Stats
182W - 197L
1,434 Elo+
Solo
Maui
Maui
MeatChad
Maui
Level 127
God Stats
1W - 4L
1,518 SR
Queue Stats
65W - 70L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
PiggyDipping
Aphrodite
Level 141
God Stats
3W - 5L
1,294 SR
Queue Stats
67W - 69L
1,550 Elo+
Party 1
Team Averages
Level 124
1,503 SR
1,494 Elo+

VS

Team Averages
Level 137
1,520 SR
1,476 Elo+
Freya
Freya
BIG_B_HOSS
Freya
Level 109
God Stats
5W - 5L
1,319 SR
Queue Stats
146W - 148L
1,462 Elo+
Solo
Ne Zha
Ne Zha
ElNepeFeroz
Ne Zha
Level 128
God Stats
7W - 5L
1,626 SR
Queue Stats
98W - 85L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Killerjunemuffn
Erlang Shen
Level 186
God Stats
1W - 2L
1,513 SR
Queue Stats
134W - 127L
1,553 Elo+
Solo
Mulan
Mulan
Obi_gyn_ken0b1
Mulan
Level 128
God Stats
65W - 65L
1,469 SR
Queue Stats
254W - 260L
1,372 Elo+
Solo
Sol
Sol
bresenpai
Sol
Level 134
God Stats
2W - 3L
1,673 SR
Queue Stats
379W - 371L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 2
6,382
580
6,072
10,808
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Deagi
Medusa
12
7 / 0 / 3
7,330
666
7,686
3,993
1,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
GeekyRelic44
Mercury
11
2 / 3 / 4
5,827
530
3,484
7,367
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
7 / 0 / 9
7,256
660
6,338
6,962
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
PiggyDipping
Aphrodite
11
3 / 0 / 3
6,087
553
4,532
5,631
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 6 / 0
4,974
452
1,591
7,062
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
10
3 / 2 / 0
5,812
528
3,647
8,123
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Killerjunemuffn
Erlang Shen
9
0 / 4 / 1
4,811
437
5,309
10,103
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 0
5,724
520
6,881
10,604
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 0
5,141
467
2,523
7,128
1,968

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
4
4
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
2
5
L
Freya
0
6
0
0
W
Medusa
Deagi
Medusa
7
0
3
8.5
L
Ne Zha
3
2
0
1.5
W
Mercury
GeekyRelic44
Mercury
2
3
4
1.33
L
Erlang Shen
Killerjunemuffn
Erlang Shen
0
4
1
0.13
W
Maui
7
0
9
11.5
L
1
6
0
0.17
W
Aphrodite
PiggyDipping
Aphrodite
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
19,951
34,761
Taken
43,020
17,686
Mitigated
18,318
12,114
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,072
604
0
2,595
10,808
6,507
0
0
10,808
0
37,128
L
Freya
1,591
454
0
759
7,062
2,300
0
1,594
5,428
21,602
5,041
W
Medusa
Deagi
Medusa
7,686
3,893
0
1,008
3,993
1,412
106
913
3,080
0
44,972
L
Ne Zha
3,647
496
0
1,810
8,123
3,914
0
1,307
6,764
0
35,307
W
Mercury
GeekyRelic44
Mercury
3,484
1,330
0
812
7,367
2,638
361
567
6,800
0
40,826
L
Erlang Shen
Killerjunemuffn
Erlang Shen
5,309
1,705
0
3,772
10,103
5,445
0
3,173
6,886
3,950
22,067
W
Maui
6,338
2,078
0
2,288
6,962
5,293
0
1,769
5,193
22,837
870
L
6,881
828
0
2,004
10,604
4,691
0
381
10,223
0
37,077
W
Aphrodite
PiggyDipping
Aphrodite
4,532
844
1,521
3,890
5,631
1,836
0
1,755
3,876
31,452
0
L
2,523
522
0
1,602
7,128
1,968
0
3,934
2,866
23,376
4,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
26,462
315
Minions Killed
266
0
Camps Cleared
0
1,095,599
Distance Traveled
1,044,215
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,382
580
66
6
0
211,452
6
L
Freya
4,974
452
48
4
0
221,100
0
W
Medusa
7,330
666
75
7
0
215,011
4
L
Ne Zha
5,812
528
61
6
0
246,946
2
W
Mercury
5,827
530
82
7
0
234,669
0
L
Erlang Shen
4,811
437
41
4
0
218,066
0
W
Maui
7,256
660
24
2
0
226,635
2
L
Mulan
5,724
520
54
5
0
176,552
0
W
Aphrodite
6,087
553
68
6
0
207,832
0
L
Sol
5,141
467
62
6
0
181,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role