Player Matchup

Arachne
Arachne
Antonini05
Arachne
Level 25
God Stats
15W - 13L
1,515 SR
Queue Stats
25W - 36L
1,367 Elo+
Party 1
Surtr
Surtr
DorianSlay
Surtr
Level 91
God Stats
65W - 49L
1,615 SR
Queue Stats
306W - 286L
1,464 Elo+
Solo
Nu Wa
Nu Wa
GildedDoll
Nu Wa
Level 149
God Stats
33W - 20L
1,608 SR
Queue Stats
194W - 173L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Joyver-_-
Kumbhakarna
Level 87
God Stats
15W - 11L
1,617 SR
Queue Stats
75W - 80L
1,442 Elo+
Party 1
Izanami
Izanami
SoKoIf
Izanami
Level 25
God Stats
1W - 1L
1,273 SR
Queue Stats
23W - 31L
1,380 Elo+
Party 1
Team Averages
Level 75
1,526 SR
1,439 Elo+

VS

Team Averages
Level 55
1,544 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
AbyssDreadWolf
Ratatoskr
Level 56
God Stats
33W - 21L
1,598 SR
Queue Stats
132W - 117L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Piratepike1
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rainefallz
Morgan Le Fay
Level 126
God Stats
87W - 62L
1,622 SR
Queue Stats
234W - 207L
1,503 Elo+
Party 2
Ymir
Ymir
Topkoality
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonini05
Arachne
10
3 / 0 / 5
5,763
576
4,455
3,844
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
12
7 / 0 / 0
7,770
777
4,028
3,872
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
11
1 / 0 / 2
6,509
651
3,040
2,699
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Joyver-_-
Kumbhakarna
9
0 / 0 / 5
5,970
597
2,377
5,415
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SoKoIf
Izanami
10
4 / 0 / 2
5,972
597
4,226
3,728
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 4 / 0
4,213
421
2,369
4,612
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
AbyssDreadWolf
Ratatoskr
9
0 / 0 / 0
4,611
461
769
5,606
1,509
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Piratepike1
Cu Chulainn
5
0 / 7 / 0
4,129
413
1,173
7,361
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Rainefallz
Morgan Le Fay
11
0 / 0 / 0
5,357
536
1,920
3,276
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,204
420
907
8,003
4,619
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Ratatoskr
AbyssDreadWolf
Ratatoskr
0
0
0
0
W
Arachne
Antonini05
Arachne
3
0
5
5.5
W
Surtr
7
0
0
7
W
Nu Wa
1
0
2
2
W
Kumbhakarna
Joyver-_-
Kumbhakarna
0
0
5
2.5
L
Cu Chulainn
Piratepike1
Cu Chulainn
0
7
0
0
L
Morgan Le Fay
Rainefallz
Morgan Le Fay
0
0
0
0
W
Izanami
SoKoIf
Izanami
4
0
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
7,138
19,558
Taken
28,858
8,520
Mitigated
10,942
7,862
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,369
1,115
0
446
4,612
1,233
44
979
3,633
0
19,517
L
Ratatoskr
AbyssDreadWolf
Ratatoskr
769
63
0
2,203
5,606
1,509
0
1,082
4,524
0
28,197
W
Arachne
Antonini05
Arachne
4,455
3,789
151
2,142
3,844
1,106
90
114
3,730
0
33,520
W
Surtr
4,028
1,555
0
492
3,872
2,359
5
109
3,723
1,381
42,621
W
Nu Wa
3,040
364
0
1,000
2,699
698
732
1,555
972
41,161
946
W
Kumbhakarna
Joyver-_-
Kumbhakarna
2,377
208
94
1,619
5,415
3,245
88
848
4,567
17,312
613
L
Cu Chulainn
Piratepike1
Cu Chulainn
1,173
457
0
0
7,361
2,586
0
731
6,630
0
12,937
L
Morgan Le Fay
Rainefallz
Morgan Le Fay
1,920
149
75
1,107
3,276
995
0
1,532
1,744
37,393
0
W
Izanami
SoKoIf
Izanami
4,226
2,752
220
2,144
3,728
1,112
253
518
3,210
0
41,838
L
907
320
106
882
8,003
4,619
0
1,379
6,624
13,825
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
22,514
314
Minions Killed
231
0
Camps Cleared
0
923,979
Distance Traveled
968,270
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,213
421
39
4
0
181,318
0
L
Ratatoskr
4,611
461
61
6
0
215,227
0
W
Arachne
5,763
576
49
5
0
238,285
0
W
Surtr
7,770
777
81
8
0
167,163
0
W
Nu Wa
6,509
651
77
8
0
170,259
0
W
Kumbhakarna
5,970
597
26
3
0
181,281
0
L
Cu Chulainn
4,129
413
22
2
0
186,406
4
L
Morgan Le Fay
5,357
536
87
9
0
200,911
3
W
Izanami
5,972
597
81
8
0
166,991
0
L
Ymir
4,204
420
22
2
0
184,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role