Player Matchup

Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HELbytheTON
Atlas
Level 140
God Stats
6W - 3L
1,605 SR
Queue Stats
179W - 180L
1,495 Elo+
Party 1
Ymir
Ymir
Jaytwarn
Ymir
Level 129
God Stats
3W - 2L
1,697 SR
Queue Stats
239W - 268L
1,456 Elo+
Party 1
He Bo
He Bo
ManuelCamposCR
He Bo
Level 124
God Stats
4W - 7L
1,451 SR
Queue Stats
299W - 302L
1,435 Elo+
Solo
Ra
Ra
TehChanka
Ra
Level 109
God Stats
2W - 2L
1,596 SR
Queue Stats
95W - 76L
1,526 Elo+
Party 1
Team Averages
Level 116
1,570 SR
1,482 Elo+

VS

Team Averages
Level 127
1,391 SR
1,464 Elo+
Ra
Ra
Grimy Kamex
Ra
Level 157
God Stats
2W - 3L
1,284 SR
Queue Stats
146W - 143L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
KobeBean66
Ah Puch
Level 135
God Stats
13W - 4L
1,441 SR
Queue Stats
131W - 131L
1,447 Elo+
Solo
Agni
Agni
OG NYC SOUR D
Agni
Level 177
God Stats
10W - 4L
1,461 SR
Queue Stats
222W - 219L
1,489 Elo+
Party 2
Thoth
Thoth
S3a G0dd3ss
Thoth
Level 46
God Stats
1W - 1L
1,268 SR
Queue Stats
96W - 100L
1,422 Elo+
Party 2
Ymir
Ymir
frenchfry616
Ymir
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 58L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 1
4,655
776
288
2,105
1,122
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 1
5,633
939
5,024
5,911
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
8
0 / 3 / 2
5,083
847
1,901
6,977
8,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 2
5,333
889
1,654
3,628
1,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 0
6,868
1,145
6,100
3,219
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,233
1,039
3,322
5,254
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
KobeBean66
Ah Puch
11
1 / 0 / 5
6,055
1,009
6,121
2,344
860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 4
6,094
1,016
5,834
2,671
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 3
5,601
934
2,889
1,460
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
5,375
896
2,327
5,674
5,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
7
7
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
3
0
4
5
L
1
1
1
1.5
L
Ymir
0
3
2
0.33
W
Ah Puch
KobeBean66
Ah Puch
1
0
5
3.5
L
0
1
2
1
W
3
0
4
5
W
0
0
3
1.5
L
1
0
0
1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
20,493
21,840
Taken
17,403
19,773
Mitigated
9,976
7,449
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
288
188
88
107
2,105
1,122
0
2,105
0
0
293
W
3,322
372
4,133
3,544
5,254
2,138
0
4,471
402
11,652
0
L
5,024
1,384
157
385
5,911
7,482
0
5,402
509
9,792
0
L
Ymir
1,901
37
698
504
6,977
8,161
0
6,416
479
3,734
14
W
Ah Puch
KobeBean66
Ah Puch
6,121
184
142
808
2,344
860
0
1,650
530
13,834
0
L
1,654
40
194
822
3,628
1,402
0
3,482
91
3,432
0
W
5,834
177
0
416
2,671
921
0
1,925
666
10,693
47
W
2,889
106
208
163
1,460
522
0
1,033
301
8,121
0
L
6,100
435
2,850
1,644
3,219
1,606
0
2,508
711
21,118
372
W
2,327
116
0
530
5,674
5,535
0
4,422
1,024
4,245
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
29,358
67
Minions Killed
67
0
Camps Cleared
0
484,415
Distance Traveled
646,960
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,655
776
0
0
0
38,278
0
W
Ra
6,233
1,039
12
2
0
146,042
2
L
Atlas
5,633
939
9
2
0
119,173
0
L
Ymir
5,083
847
3
1
0
97,239
0
W
Ah Puch
6,055
1,009
25
4
0
141,888
0
L
He Bo
5,333
889
12
2
0
114,024
0
W
Agni
6,094
1,016
10
2
0
135,694
0
W
Thoth
5,601
934
15
3
0
115,357
0
L
Ra
6,868
1,145
43
7
0
115,701
0
W
Ymir
5,375
896
5
1
0
107,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role