Player Matchup

Horus
Horus
Ayerlinn
Horus
Level 67
God Stats
31W - 34L
1,557 SR
Queue Stats
242W - 261L
1,583 Elo+
Solo
Bacchus
Bacchus
MexicanTangents
Bacchus
Level 280
God Stats
5W - 8L
1,482 SR
Queue Stats
667W - 574L
1,673 Elo+
Solo
Rama
Rama
iDaLeX7250
Rama
Level 101
God Stats
2W - 2L
1,379 SR
Queue Stats
274W - 279L
1,544 Elo+
Solo
Nox
Nox
iLulu
Nox
Level 162
God Stats
16W - 4L
1,714 SR
Queue Stats
134W - 95L
1,629 Elo+
Solo
Thanatos
Thanatos
oTHEORYo
Thanatos
Level 218
God Stats
1W - 1L
1,295 SR
Queue Stats
292W - 263L
1,565 Elo+
Solo
Team Averages
Level 166
1,485 SR
1,599 Elo+

VS

Team Averages
Level 164
1,543 SR
1,601 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExedroTM
Morgan Le Fay
Level 185
God Stats
4W - 5L
1,590 SR
Queue Stats
227W - 184L
1,642 Elo+
Party 1
Arachne
Arachne
Nurpz
Arachne
Level 144
God Stats
1W - 1L
1,833 SR
Queue Stats
118W - 102L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
Rip Togashi
Erlang Shen
Level 156
God Stats
6W - 5L
1,687 SR
Queue Stats
213W - 187L
1,626 Elo+
Solo
Ganesha
Ganesha
SuperKaaleb
Ganesha
Level 182
God Stats
0W - 4L
1,107 SR
Queue Stats
208W - 172L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ayerlinn
Horus
8
2 / 0 / 1
4,434
887
2,387
3,198
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 2
3,601
720
2,372
4,658
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,476
695
2,715
3,330
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nox
iLulu
Nox
7
1 / 0 / 1
3,871
774
1,015
1,085
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
oTHEORYo
Thanatos
7
3 / 2 / 1
4,021
804
2,573
3,639
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
2 / 1 / 0
3,624
725
3,844
3,478
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ExedroTM
Morgan Le Fay
7
1 / 1 / 0
4,046
809
1,114
1,880
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Nurpz
Arachne
7
1 / 1 / 2
3,821
764
1,658
3,965
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Rip Togashi
Erlang Shen
4
0 / 2 / 0
3,070
614
1,081
3,298
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
SuperKaaleb
Ganesha
6
0 / 1 / 2
3,546
709
1,159
5,428
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
W
Horus
Ayerlinn
Horus
2
0
1
2.5
L
Morgan Le Fay
ExedroTM
Morgan Le Fay
1
1
0
1
W
0
2
2
0.5
L
Arachne
Nurpz
Arachne
1
1
2
2
L
Erlang Shen
Rip Togashi
Erlang Shen
0
2
0
0
L
Ganesha
SuperKaaleb
Ganesha
0
1
2
1
W
0
0
2
1
W
Nox
iLulu
Nox
1
0
1
1.5
W
Thanatos
oTHEORYo
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,062
Damage
8,856
15,910
Taken
18,049
6,644
Mitigated
5,551
6,501
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,844
1,765
0
680
3,478
880
0
807
2,671
0
20,017
W
Horus
Ayerlinn
Horus
2,387
1,034
0
1,338
3,198
1,753
0
0
3,198
303
21,080
L
Morgan Le Fay
ExedroTM
Morgan Le Fay
1,114
19
0
625
1,880
516
0
536
1,266
18,622
0
W
2,372
703
0
1,321
4,658
2,646
0
1,023
3,635
9,818
0
L
Arachne
Nurpz
Arachne
1,658
1,192
0
2,229
3,965
967
0
374
3,515
0
14,504
L
Erlang Shen
Rip Togashi
Erlang Shen
1,081
415
0
1,136
3,298
1,286
0
72
3,076
0
8,324
L
Ganesha
SuperKaaleb
Ganesha
1,159
513
769
1,963
5,428
1,902
0
1,542
3,886
9,475
0
W
2,715
2,178
0
1,535
3,330
826
0
136
3,194
0
22,648
W
Nox
iLulu
Nox
1,015
104
0
396
1,085
281
0
492
593
14,234
710
W
Thanatos
oTHEORYo
Thanatos
2,573
585
0
1,911
3,639
1,138
0
622
3,017
0
15,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,403
Gold Earned
18,107
169
Minions Killed
141
0
Camps Cleared
0
574,054
Distance Traveled
514,700
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,624
725
47
9
0
106,778
0
W
Horus
4,434
887
41
8
0
103,482
0
L
Morgan Le Fay
4,046
809
45
9
0
112,507
1
W
Bacchus
3,601
720
9
2
0
110,621
0
L
Arachne
3,821
764
33
7
0
127,106
0
L
Erlang Shen
3,070
614
16
3
0
57,299
0
L
Ganesha
3,546
709
0
0
0
111,010
2
W
Rama
3,476
695
44
9
0
104,085
1
W
Nox
3,871
774
44
9
0
129,578
2
W
Thanatos
4,021
804
31
6
0
126,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role