Player Matchup

Horus
Horus
A6663L
Horus
Level 49
God Stats
2W - 5L
1,412 SR
Queue Stats
73W - 89L
1,429 Elo+
Solo
Ganesha
Ganesha
Ckumz
Ganesha
Level 41
God Stats
6W - 10L
1,452 SR
Queue Stats
24W - 38L
1,408 Elo+
Solo
Cupid
Cupid
Goku_Nuk3_
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,379 Elo+
Solo
Anubis
Anubis
MarMarTheNarNar
Anubis
Level 103
God Stats
25W - 21L
1,624 SR
Queue Stats
172W - 170L
1,556 Elo+
Solo
Cliodhna
Cliodhna
SmokinColt420
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 189L
1,425 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,440 Elo+

VS

Team Averages
Level 119
1,390 SR
1,354 Elo+
He Bo
He Bo
Batmann4473
He Bo
Level 106
God Stats
1W - 6L
1,269 SR
Queue Stats
31W - 53L
1,371 Elo+
Solo
Bellona
Bellona
DemonZagan
Bellona
Level 158
God Stats
3W - 5L
1,144 SR
Queue Stats
791W - 750L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Gamermunkie121
Kukulkan
Level 127
God Stats
1W - 0L
1,716 SR
Queue Stats
7W - 9L
1,226 Elo+
Party 1
Athena
Athena
OuOHI1
Athena
Level 137
God Stats
1W - 1L
1,161 SR
Queue Stats
5W - 9L
1,222 Elo+
Party 1
Hou Yi
Hou Yi
Wint3rzsz
Hou Yi
Level 67
God Stats
7W - 2L
1,659 SR
Queue Stats
77W - 68L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A6663L
Horus
8
0 / 1 / 0
4,926
448
1,445
5,511
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Ckumz
Ganesha
10
0 / 1 / 1
5,606
510
4,510
9,467
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
9
1 / 4 / 0
5,225
475
2,755
8,024
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
7,354
669
3,818
4,165
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
SmokinColt420
Cliodhna
9
1 / 3 / 3
5,617
511
5,005
8,857
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,494
499
1,989
6,991
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DemonZagan
Bellona
10
2 / 1 / 3
5,573
507
3,468
7,689
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
11
1 / 2 / 0
6,007
546
944
4,383
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
OuOHI1
Athena
12
1 / 0 / 1
6,366
579
5,264
6,734
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
Wint3rzsz
Hou Yi
11
4 / 1 / 2
6,162
560
8,143
6,297
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
A6663L
Horus
0
1
0
0
W
0
1
0
0
L
Ganesha
Ckumz
Ganesha
0
1
1
0.5
W
Bellona
DemonZagan
Bellona
2
1
3
3.5
W
Kukulkan
1
2
0
0.5
L
Cupid
1
4
0
0.25
L
3
0
0
3
W
Athena
OuOHI1
Athena
1
0
1
1.5
L
Cliodhna
SmokinColt420
Cliodhna
1
3
3
0.83
W
Hou Yi
Wint3rzsz
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
19,808
36,024
Taken
32,094
15,516
Mitigated
17,783
14,104
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A6663L
Horus
1,445
612
160
1,748
5,511
3,124
0
2,510
2,451
0
14,348
W
1,989
40
0
4,590
6,991
1,512
151
963
6,028
42,457
922
L
Ganesha
Ckumz
Ganesha
4,510
421
0
3,730
9,467
5,876
0
645
8,740
26,036
0
W
Bellona
DemonZagan
Bellona
3,468
1,244
0
2,560
7,689
5,799
208
2,136
5,553
0
19,323
W
Kukulkan
944
54
0
802
4,383
756
0
2,675
1,708
30,480
726
L
Cupid
2,755
992
178
2,348
8,024
2,197
0
722
7,262
0
23,781
L
3,818
46
0
2,849
4,165
1,792
607
2,013
2,152
54,938
2,328
W
Athena
OuOHI1
Athena
5,264
1,141
0
2,618
6,734
7,545
0
91
6,643
30,935
2,991
L
Cliodhna
SmokinColt420
Cliodhna
5,005
871
0
3,091
8,857
2,527
0
1,275
7,504
0
27,899
W
Hou Yi
Wint3rzsz
Hou Yi
8,143
2,747
0
1,425
6,297
2,171
494
2,283
4,014
0
42,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
29,602
250
Minions Killed
298
0
Camps Cleared
0
1,088,458
Distance Traveled
1,154,760
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,926
448
21
2
0
192,939
0
W
He Bo
5,494
499
77
7
0
234,963
0
L
Ganesha
5,606
510
9
1
0
245,043
0
W
Bellona
5,573
507
30
3
0
257,488
1
W
Kukulkan
6,007
546
84
8
0
217,133
5
L
Cupid
5,225
475
68
6
0
207,511
0
L
Anubis
7,354
669
102
9
0
226,036
0
W
Athena
6,366
579
47
4
0
235,482
0
L
Cliodhna
5,617
511
50
5
0
216,929
0
W
Hou Yi
6,162
560
60
5
0
209,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role