Player Matchup

Gilgamesh
Gilgamesh
AlfDono
Gilgamesh
Level 133
God Stats
4W - 2L
1,725 SR
Queue Stats
177W - 194L
1,464 Elo+
Solo
Jing Wei
Jing Wei
BBchewyCC
Jing Wei
Level 125
God Stats
3W - 1L
1,284 SR
Queue Stats
178W - 173L
1,510 Elo+
Solo
Hades
Hades
SKUNKBAIT_90
Hades
Level 128
God Stats
3W - 1L
1,631 SR
Queue Stats
195W - 199L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
countrycoffee5
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 336L
1,486 Elo+
Solo
Bastet
Bastet
lalineitor
Bastet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,472 Elo+

VS

Team Averages
Level 135
1,599 SR
1,506 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Shhaaaggy
Kukulkan
Level 90
God Stats
3W - 1L
1,658 SR
Queue Stats
115W - 111L
1,478 Elo+
Solo
Thor
Thor
SoyBatman321
Thor
Level 142
God Stats
0W - 1L
1,481 SR
Queue Stats
111W - 118L
1,506 Elo+
Solo
Ganesha
Ganesha
sleepyhallow1318
Ganesha
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
245W - 236L
1,494 Elo+
Solo
Serqet
Serqet
temp-750199
Serqet
Level 166
God Stats
3W - 2L
1,643 SR
Queue Stats
528W - 542L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlfDono
Gilgamesh
15
3 / 2 / 10
9,221
838
12,207
12,622
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
BBchewyCC
Jing Wei
17
4 / 2 / 7
10,046
913
11,329
10,220
4,619
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 4 / 12
8,772
797
6,372
10,737
7,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
countrycoffee5
Kumbhakarna
16
3 / 2 / 10
9,093
827
7,564
12,568
12,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
lalineitor
Bastet
15
5 / 4 / 7
9,372
852
10,639
10,987
4,503
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 5
8,156
741
4,652
6,009
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Shhaaaggy
Kukulkan
15
4 / 5 / 6
8,679
789
12,389
9,128
3,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 9
8,070
734
13,170
13,453
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 8 / 10
7,842
713
5,397
17,901
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
10
3 / 1 / 2
7,097
645
5,671
5,419
2,609
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
16
Kills
12
14
Deaths
16
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
5
4.5
W
Gilgamesh
AlfDono
Gilgamesh
3
2
10
4
W
Jing Wei
BBchewyCC
Jing Wei
4
2
7
3.75
W
1
4
12
1.75
L
Kukulkan
Shhaaaggy
Kukulkan
4
5
6
1.4
L
3
1
9
7.5
W
Kumbhakarna
countrycoffee5
Kumbhakarna
3
2
10
4
W
Bastet
lalineitor
Bastet
5
4
7
2.13
L
0
8
10
0.63
L
Serqet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
41,279
57,134
Taken
51,910
39,911
Mitigated
30,542
22,467
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,652
343
0
1,994
6,009
2,310
0
1,340
4,599
0
21,452
W
Gilgamesh
AlfDono
Gilgamesh
12,207
3,391
989
2,293
12,622
10,416
477
2,568
10,054
0
20,459
W
Jing Wei
BBchewyCC
Jing Wei
11,329
9,448
1,691
4,070
10,220
4,619
3,910
3,131
6,927
0
34,377
W
6,372
312
2,201
2,386
10,737
7,685
1,001
3,565
7,010
13,116
917
L
Kukulkan
Shhaaaggy
Kukulkan
12,389
1,034
483
724
9,128
3,869
0
4,643
4,413
27,085
487
L
13,170
1,570
769
5,211
13,453
5,667
0
3,741
9,285
0
16,955
W
Kumbhakarna
countrycoffee5
Kumbhakarna
7,564
427
100
3,654
12,568
12,688
284
4,157
8,249
20,776
430
W
Bastet
lalineitor
Bastet
10,639
2,610
1,995
3,088
10,987
4,503
167
4,070
6,917
0
14,922
L
5,397
438
0
1,136
17,901
16,087
0
2,858
14,777
10,336
0
L
Serqet
5,671
1,072
386
1,113
5,419
2,609
0
737
4,475
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
39,844
137
Minions Killed
105
0
Camps Cleared
0
1,075,879
Distance Traveled
879,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,156
741
23
2
0
180,161
0
W
Gilgamesh
9,221
838
21
2
0
200,508
0
W
Jing Wei
10,046
913
65
6
0
200,332
0
W
Hades
8,772
797
27
2
0
192,322
0
L
Kukulkan
8,679
789
53
5
0
219,553
0
L
Thor
8,070
734
20
2
0
216,558
0
W
Kumbhakarna
9,093
827
14
1
0
237,219
0
W
Bastet
9,372
852
10
1
0
245,498
0
L
Ganesha
7,842
713
0
0
0
174,556
0
L
Serqet
7,097
645
9
1
0
88,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role