Player Matchup

Da Ji
Da Ji
Evreiko
Da Ji
Level 158
God Stats
1W - 2L
1,482 SR
Queue Stats
54W - 61L
1,457 Elo+
Party 1
Bacchus
Bacchus
Just NightzZ x
Bacchus
Level 127
God Stats
5W - 4L
1,580 SR
Queue Stats
431W - 423L
1,556 Elo+
Solo
Pele
Pele
KOD123
Pele
Level 163
God Stats
3W - 3L
1,612 SR
Queue Stats
67W - 74L
1,498 Elo+
Party 1
Sol
Sol
PieceofChalk
Sol
Level 116
God Stats
0W - 1L
1,458 SR
Queue Stats
25W - 24L
1,470 Elo+
Party 1
Yemoja
Yemoja
azvit
Yemoja
Level 146
God Stats
0W - 1L
1,578 SR
Queue Stats
251W - 254L
1,497 Elo+
Party 1
Team Averages
Level 142
1,542 SR
1,496 Elo+

VS

Team Averages
Level 128
1,582 SR
1,623 Elo+
Athena
Athena
Giolandoboh
Athena
Level 156
God Stats
76W - 49L
1,633 SR
Queue Stats
385W - 351L
1,540 Elo+
Solo
Horus
Horus
GivingStatic
Horus
Level 140
God Stats
14W - 7L
1,630 SR
Queue Stats
315W - 289L
1,535 Elo+
Party 3
Chronos
Chronos
ObsoleteGoddess
Chronos
Level 158
God Stats
8W - 6L
1,544 SR
Queue Stats
398W - 372L
1,544 Elo+
Party 3
Poseidon
Poseidon
SaunaTimo112
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 26L
1,815 Elo+
Party 2
Anhur
Anhur
Vellux
Anhur
Level 177
God Stats
12W - 9L
1,605 SR
Queue Stats
277W - 151L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Evreiko
Da Ji
12
4 / 6 / 2
7,317
523
10,845
13,416
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 0
5,674
405
3,042
6,087
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
KOD123
Pele
11
5 / 4 / 4
7,669
548
9,153
14,187
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
6,715
480
8,288
7,960
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
azvit
Yemoja
11
2 / 4 / 6
7,378
527
11,140
11,018
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 6
7,567
541
4,977
14,774
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 2 / 9
8,399
600
4,072
14,175
8,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 3 / 5
7,621
544
2,925
8,154
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SaunaTimo112
Poseidon
17
14 / 1 / 1
11,202
800
12,681
13,579
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Vellux
Anhur
15
7 / 3 / 2
9,105
650
12,103
13,313
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
22
22
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Evreiko
Da Ji
4
6
2
0.83
W
Athena
1
3
6
1.33
W
0
2
9
2.25
L
0
4
0
0
L
Pele
KOD123
Pele
5
4
4
1.75
W
0
3
5
0.83
L
1
4
3
0.63
W
Poseidon
SaunaTimo112
Poseidon
14
1
1
14.5
W
Anhur
Vellux
Anhur
7
3
2
2.67
L
Yemoja
azvit
Yemoja
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
36,758
52,668
Taken
63,995
23,599
Mitigated
28,880
10,842
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Evreiko
Da Ji
10,845
2,420
0
2,915
13,416
4,021
12
5,301
8,017
0
35,188
W
Athena
4,977
890
1,451
3,837
14,774
7,747
17
3,476
11,070
24,324
924
W
4,072
2,319
6,359
7,464
14,175
8,279
158
6,726
7,311
0
23,104
L
3,042
346
0
1,315
6,087
4,374
0
3,058
3,029
19,271
0
L
Pele
KOD123
Pele
9,153
1,892
0
2,448
14,187
10,433
12
6,432
7,635
0
33,246
W
2,925
828
0
1,197
8,154
2,766
3,223
1,689
6,425
44,669
2,750
L
8,288
1,993
0
1,045
7,960
1,487
44
2,585
5,375
31,725
0
W
Poseidon
SaunaTimo112
Poseidon
12,681
2,523
0
6,438
13,579
5,414
1,583
2,548
10,699
97,140
1,784
W
Anhur
Vellux
Anhur
12,103
4,895
0
3,876
13,313
4,674
1,704
6,218
6,651
0
74,624
L
Yemoja
azvit
Yemoja
11,140
4,762
1,751
1,368
11,018
3,284
638
2,766
8,164
34,883
8,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
43,894
264
Minions Killed
424
0
Camps Cleared
0
1,283,407
Distance Traveled
1,430,685
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,317
523
40
3
0
290,802
1
W
Athena
7,567
541
36
3
0
295,347
0
W
Horus
8,399
600
27
2
0
332,026
6
L
Bacchus
5,674
405
37
3
0
162,638
0
L
Pele
7,669
548
49
4
0
287,812
4
W
Chronos
7,621
544
93
7
0
229,718
0
L
Sol
6,715
480
68
5
0
300,349
0
W
Poseidon
11,202
800
158
11
0
297,589
2
W
Anhur
9,105
650
110
8
0
276,005
0
L
Yemoja
7,378
527
70
5
0
241,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role