Player Matchup

Artemis
Artemis
J2Ruto
Artemis
Level 186
God Stats
5W - 11L
1,068 SR
Queue Stats
94W - 119L
1,581 Elo+
Party 1
Raijin
Raijin
Riçh
Raijin
Level 158
God Stats
1W - 0L
1,834 SR
Queue Stats
7W - 7L
1,498 Elo+
Party 1
Neith
Neith
ShotOwl48515126
Neith
Level 125
God Stats
58W - 52L
1,594 SR
Queue Stats
81W - 86L
1,518 Elo+
Solo
Ganesha
Ganesha
Woggzzz
Ganesha
Level 204
God Stats
1W - 0L
1,557 SR
Queue Stats
92W - 84L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
rohannnn007
Kuzenbo
Level 107
God Stats
10W - 3L
1,587 SR
Queue Stats
59W - 56L
1,532 Elo+
Party 1
Team Averages
Level 156
1,528 SR
1,524 Elo+

VS

Team Averages
Level 170
1,608 SR
1,517 Elo+
Cupid
Cupid
 
Cupid
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ObeyMeStupit
Ares
Level 125
God Stats
0W - 1L
1,648 SR
Queue Stats
37W - 46L
1,428 Elo+
Solo
Hera
Hera
TheMeranitor28
Hera
Level 172
God Stats
1W - 2L
1,666 SR
Queue Stats
63W - 63L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
XBuubuu
Gilgamesh
Level 205
God Stats
68W - 53L
1,657 SR
Queue Stats
169W - 156L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
ciasom
Ao Kuang
Level 157
God Stats
114W - 97L
1,569 SR
Queue Stats
151W - 143L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J2Ruto
Artemis
12
2 / 1 / 5
6,601
1,100
7,516
4,595
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Riçh
Raijin
13
4 / 2 / 4
7,000
1,167
7,290
4,510
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
6,406
1,068
3,433
4,900
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Woggzzz
Ganesha
11
0 / 0 / 8
6,355
1,059
1,894
6,269
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
rohannnn007
Kuzenbo
11
2 / 2 / 3
6,381
1,064
2,401
6,462
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 0 / 1
5,830
972
1,664
3,113
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,115
1,019
3,196
8,325
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 2
6,578
1,096
3,836
5,749
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
XBuubuu
Gilgamesh
9
0 / 1 / 3
5,503
917
4,214
5,089
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
ciasom
Ao Kuang
11
3 / 2 / 2
6,306
1,051
4,751
6,870
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
10
Kills
6
6
Deaths
10
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
1
0.5
W
Artemis
J2Ruto
Artemis
2
1
5
4.5
L
1
3
1
0.5
W
Raijin
Riçh
Raijin
4
2
4
3
W
2
1
2
3
L
2
4
2
0.75
W
Ganesha
Woggzzz
Ganesha
0
0
8
4
L
Gilgamesh
XBuubuu
Gilgamesh
0
1
3
1.5
L
Ao Kuang
ciasom
Ao Kuang
3
2
2
2
W
Kuzenbo
rohannnn007
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
17,661
26,736
Taken
29,146
14,407
Mitigated
14,100
6,731
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,664
890
81
1,063
3,113
997
700
671
2,372
0
14,705
W
Artemis
J2Ruto
Artemis
7,516
3,398
0
500
4,595
1,589
59
1,855
2,536
0
18,028
L
3,196
291
0
1,334
8,325
6,010
0
3,111
5,025
8,032
0
W
Raijin
Riçh
Raijin
7,290
408
0
735
4,510
1,601
0
1,688
2,748
26,704
0
W
3,433
862
0
1,796
4,900
1,581
704
1,014
3,759
0
19,417
L
3,836
1,051
0
770
5,749
1,243
13
2,952
2,628
21,722
0
W
Ganesha
Woggzzz
Ganesha
1,894
86
0
1,397
6,269
4,796
180
3,514
2,439
3,841
0
L
Gilgamesh
XBuubuu
Gilgamesh
4,214
755
0
1,267
5,089
3,000
0
1,609
3,332
0
9,645
L
Ao Kuang
ciasom
Ao Kuang
4,751
372
0
2,381
6,870
2,850
0
2,490
4,210
11,932
0
W
Kuzenbo
rohannnn007
Kuzenbo
2,401
917
75
2,228
6,462
4,840
36
3,166
3,112
8,304
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
30,332
139
Minions Killed
129
0
Camps Cleared
0
660,012
Distance Traveled
627,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,830
972
37
6
0
126,957
0
W
Artemis
6,601
1,100
36
6
0
131,864
0
L
Ares
6,115
1,019
9
2
0
141,369
0
W
Raijin
7,000
1,167
56
9
0
130,697
0
W
Neith
6,406
1,068
38
6
0
135,416
0
L
Hera
6,578
1,096
51
9
0
126,128
0
W
Ganesha
6,355
1,059
0
0
0
127,074
1
L
Gilgamesh
5,503
917
13
2
0
91,221
0
L
Ao Kuang
6,306
1,051
19
3
0
141,817
3
W
Kuzenbo
6,381
1,064
9
2
0
134,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role