Player Matchup

Morgan Le Fay
Morgan Le Fay
DIVOCSSybloDK4
Morgan Le Fay
Level 81
God Stats
4W - 2L
1,431 SR
Queue Stats
103W - 93L
1,485 Elo+
Party 1
Neith
Neith
Killuhkyy
Neith
Level 66
God Stats
28W - 19L
1,572 SR
Queue Stats
109W - 113L
1,440 Elo+
Party 1
Nike
Nike
numbcaleb777
Nike
Level 159
God Stats
4W - 2L
1,527 SR
Queue Stats
304W - 323L
1,457 Elo+
Party 1
Team Averages
Level 102
1,510 SR
1,460 Elo+

VS

Team Averages
Level 102
1,455 SR
1,543 Elo+
Sobek
Sobek
Jessu18
Sobek
Level 94
God Stats
1W - 4L
1,504 SR
Queue Stats
61W - 92L
1,420 Elo+
Solo
Anhur
Anhur
MI_titan
Anhur
Level 89
God Stats
0W - 1L
1,360 SR
Queue Stats
7W - 3L
1,774 Elo+
Solo
Eset
Eset
llRawLll
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DIVOCSSybloDK4
Morgan Le Fay
15
3 / 0 / 10
9,351
935
13,918
7,016
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Killuhkyy
Neith
14
3 / 0 / 6
8,308
831
4,081
3,285
1,142
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
8 / 2 / 6
9,394
939
9,646
10,904
9,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jessu18
Sobek
12
1 / 4 / 0
7,633
763
3,889
16,323
11,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
MI_titan
Anhur
11
0 / 4 / 0
6,885
689
3,297
8,024
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
12
0 / 6 / 1
6,957
696
2,960
6,779
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DIVOCSSybloDK4
Morgan Le Fay
3
0
10
8
L
Sobek
Jessu18
Sobek
1
4
0
0.25
W
Neith
Killuhkyy
Neith
3
0
6
6
L
Anhur
MI_titan
Anhur
0
4
0
0
L
Eset
0
6
1
0.08
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
10,146
21,205
Taken
31,126
12,982
Mitigated
15,850
5,981
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DIVOCSSybloDK4
Morgan Le Fay
13,918
930
0
3,795
7,016
2,503
168
2,901
4,115
44,311
825
L
Sobek
Jessu18
Sobek
3,889
212
0
3,190
16,323
11,099
0
7,785
8,130
12,037
253
W
Neith
Killuhkyy
Neith
4,081
392
0
1,050
3,285
1,142
507
1,369
1,916
0
16,424
L
Anhur
MI_titan
Anhur
3,297
1,494
0
374
8,024
2,471
0
3,682
4,192
0
15,027
L
Eset
2,960
130
249
234
6,779
2,280
0
1,673
4,997
21,314
0
W
9,646
1,149
0
1,136
10,904
9,337
52
2,504
8,400
0
31,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
21,475
143
Minions Killed
81
0
Camps Cleared
0
547,208
Distance Traveled
496,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,351
935
70
7
0
183,982
0
L
Sobek
7,633
763
19
2
0
174,520
0
W
Neith
8,308
831
34
3
0
189,143
0
L
Anhur
6,885
689
25
3
0
157,750
0
L
Eset
6,957
696
37
4
0
164,668
3
W
Nike
9,394
939
39
4
0
174,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role