Player Matchup

Charybdis
Charybdis
Benkasjovik
Charybdis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Arachne
Arachne
EZ4ENCE--
Arachne
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 6L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MYSTER-_-BUENO
Morgan Le Fay
Level 157
God Stats
4W - 7L
1,713 SR
Queue Stats
332W - 324L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Max0753
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
maxgower32
Achilles
Level 78
God Stats
1W - 2L
1,398 SR
Queue Stats
17W - 13L
1,574 Elo+
Solo
Team Averages
Level 61
1,492 SR
1,424 Elo+

VS

Team Averages
Level 134
1,516 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
LuigiMarines
Charon
Level 153
God Stats
1W - 3L
1,186 SR
Queue Stats
36W - 33L
1,554 Elo+
Solo
Ne Zha
Ne Zha
MysterySquadAdam
Ne Zha
Level 148
God Stats
7W - 2L
1,725 SR
Queue Stats
183W - 171L
1,512 Elo+
Party 2
Anhur
Anhur
RoUg4il_s0C1SsE
Anhur
Level 88
God Stats
9W - 7L
1,477 SR
Queue Stats
246W - 236L
1,463 Elo+
Solo
Heimdallr
Heimdallr
lmaoTiddies
Heimdallr
Level 128
God Stats
5W - 2L
1,692 SR
Queue Stats
225W - 214L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benkasjovik
Charybdis
7
0 / 3 / 0
4,042
404
779
6,952
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
EZ4ENCE--
Arachne
7
0 / 2 / 0
4,353
435
589
5,207
1,161
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morgan Le Fay
MYSTER-_-BUENO
Morgan Le Fay
10
1 / 2 / 0
5,605
561
6,385
6,649
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
Max0753
Aphrodite
7
0 / 2 / 0
4,508
451
938
5,066
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
maxgower32
Achilles
11
1 / 0 / 0
5,942
594
3,221
9,110
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 0 / 2
5,779
578
5,208
6,789
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
10
0 / 1 / 0
5,376
538
3,868
5,611
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
4 / 0 / 4
6,421
642
4,089
4,937
2,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 1
5,467
547
2,078
5,949
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
lmaoTiddies
Heimdallr
10
2 / 0 / 4
5,802
580
4,321
3,053
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
9
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
2
3
L
Charybdis
Benkasjovik
Charybdis
0
3
0
0
L
Arachne
EZ4ENCE--
Arachne
0
2
0
0
W
Charon
0
1
0
0
L
Morgan Le Fay
MYSTER-_-BUENO
Morgan Le Fay
1
2
0
0.5
L
Aphrodite
Max0753
Aphrodite
0
2
0
0
W
4
0
4
6
W
1
1
1
1.5
W
Heimdallr
lmaoTiddies
Heimdallr
2
0
4
4
L
Achilles
maxgower32
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,912
Damage
19,564
32,984
Taken
26,339
13,495
Mitigated
10,084
12,185
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,208
0
0
3,576
6,789
1,768
0
1,524
5,071
47,965
0
L
Charybdis
Benkasjovik
Charybdis
779
466
0
1,494
6,952
1,820
0
1,643
5,309
0
13,509
L
Arachne
EZ4ENCE--
Arachne
589
462
0
504
5,207
1,161
0
501
4,706
0
21,217
W
Charon
3,868
1,545
0
666
5,611
3,727
0
0
5,135
25,690
6,710
L
Morgan Le Fay
MYSTER-_-BUENO
Morgan Le Fay
6,385
469
0
2,458
6,649
1,858
0
1,653
4,996
30,283
3,660
L
Aphrodite
Max0753
Aphrodite
938
371
1,233
2,484
5,066
2,623
0
1,281
3,785
10,859
0
W
4,089
635
0
2,113
4,937
2,013
21
466
4,431
0
19,956
W
2,078
597
0
1,966
5,949
1,597
0
3,566
1,899
0
25,453
W
Heimdallr
lmaoTiddies
Heimdallr
4,321
1,720
0
1,659
3,053
979
350
465
2,588
0
36,626
L
Achilles
maxgower32
Achilles
3,221
849
0
4,012
9,110
6,033
0
3,637
5,473
0
40,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
28,845
225
Minions Killed
265
0
Camps Cleared
0
967,241
Distance Traveled
957,955
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,779
578
81
8
0
227,259
0
L
Charybdis
4,042
404
30
3
0
166,768
2
L
Arachne
4,353
435
47
5
0
190,678
0
W
Charon
5,376
538
54
5
0
158,882
5
L
Morgan Le Fay
5,605
561
71
7
0
183,770
0
L
Aphrodite
4,508
451
6
1
0
240,753
0
W
Ne Zha
6,421
642
30
3
0
210,254
2
W
Anhur
5,467
547
45
5
0
192,578
6
W
Heimdallr
5,802
580
55
6
0
168,982
4
L
Achilles
5,942
594
71
7
0
185,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role