Player Matchup

Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AidenCaldwell
Ah Puch
Level 98
God Stats
3W - 2L
1,865 SR
Queue Stats
171W - 167L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
ArsAres
Nu Wa
Level 173
God Stats
50W - 50L
1,529 SR
Queue Stats
50W - 51L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Habasi
Cabrakan
Level 154
God Stats
2W - 0L
1,475 SR
Queue Stats
50W - 32L
1,613 Elo+
Party 1
Athena
Athena
best77
Athena
Level 159
God Stats
2W - 4L
1,286 SR
Queue Stats
246W - 218L
1,572 Elo+
Party 1
Team Averages
Level 130
1,531 SR
1,556 Elo+

VS

Team Averages
Level 121
1,607 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BazyLiusZ
Apollo
Level 147
God Stats
0W - 1L
1,778 SR
Queue Stats
130W - 119L
1,525 Elo+
Solo
He Bo
He Bo
ComeAndGetThem
He Bo
Level 121
God Stats
6W - 10L
1,422 SR
Queue Stats
188W - 189L
1,490 Elo+
Solo
Geb
Geb
SHPDekoo
Geb
Level 60
God Stats
7W - 2L
1,770 SR
Queue Stats
138W - 124L
1,556 Elo+
Party 2
Chaac
Chaac
Snufzz
Chaac
Level 120
God Stats
6W - 5L
1,565 SR
Queue Stats
349W - 316L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 2 / 4
8,311
594
5,886
12,250
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
13
3 / 2 / 4
7,743
553
10,047
7,045
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
ArsAres
Nu Wa
12
2 / 5 / 4
7,183
513
5,541
6,631
1,867
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Habasi
Cabrakan
11
1 / 2 / 7
6,188
442
6,590
12,452
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
best77
Athena
14
9 / 1 / 5
8,307
593
8,540
11,509
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 3 / 1
7,294
521
8,347
9,014
2,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
BazyLiusZ
Apollo
12
3 / 4 / 1
7,234
517
5,213
8,655
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 0
6,404
457
4,516
9,504
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 5 / 3
6,745
482
5,677
12,062
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Snufzz
Chaac
13
2 / 3 / 0
8,442
603
9,617
12,258
14,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
12
12
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
4
1.5
L
Zeus
 
Zeus
3
3
1
1.17
W
Ah Puch
3
2
4
2.5
W
Nu Wa
ArsAres
Nu Wa
2
5
4
0.8
L
Apollo
BazyLiusZ
Apollo
3
4
1
0.88
L
2
1
0
2
W
Cabrakan
Habasi
Cabrakan
1
2
7
2.25
L
2
5
3
0.7
L
Chaac
Snufzz
Chaac
2
3
0
0.67
W
Athena
best77
Athena
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
33,370
49,887
Taken
51,493
27,029
Mitigated
29,599
14,994
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,886
806
0
2,691
12,250
7,284
0
1,439
10,811
46
64,674
L
Zeus
 
Zeus
8,347
1,082
85
2,588
9,014
2,629
0
7,160
1,785
45,845
1,356
W
Ah Puch
10,047
430
0
2,374
7,045
2,237
702
4,730
2,315
59,809
0
W
Nu Wa
ArsAres
Nu Wa
5,541
1,446
92
496
6,631
1,867
523
2,399
4,232
41,110
0
L
Apollo
BazyLiusZ
Apollo
5,213
1,537
0
3,275
8,655
2,384
516
5,341
3,160
0
54,009
L
4,516
158
0
3,234
9,504
2,354
0
5,521
3,907
37,189
0
W
Cabrakan
Habasi
Cabrakan
6,590
1,344
0
3,949
12,452
10,223
108
6,099
6,353
15,852
0
L
5,677
1,288
0
1,813
12,062
7,584
57
8,464
3,317
20,826
3,411
L
Chaac
Snufzz
Chaac
9,617
1,528
0
3,488
12,258
14,648
0
3,630
8,560
0
65,000
W
Athena
best77
Athena
8,540
2,038
0
5,392
11,509
5,418
502
3,452
8,057
51,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
36,119
391
Minions Killed
398
0
Camps Cleared
0
1,402,221
Distance Traveled
1,325,364
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,311
594
135
10
0
272,636
0
L
Zeus
7,294
521
84
6
0
192,095
4
W
Ah Puch
7,743
553
97
7
0
293,768
0
W
Nu Wa
7,183
513
63
5
0
219,802
7
L
Apollo
7,234
517
95
7
0
285,705
0
L
He Bo
6,404
457
69
5
0
296,930
0
W
Cabrakan
6,188
442
13
1
0
258,962
0
L
Geb
6,745
482
29
2
0
277,803
0
L
Chaac
8,442
603
121
9
0
272,831
1
W
Athena
8,307
593
83
6
0
357,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role