Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Helmfried
Apollo
Gold II
Level 157
God Stats
31W - 26L
1,585 SR
Queue Stats
142W - 151L
1,604 MMR
Solo
Serqet
Serqet
Gold II
ODRAUD3E
Serqet
Gold II
Level 167
God Stats
13W - 13L
1,579 SR
Queue Stats
541W - 535L
1,507 MMR
Solo
Nike
Nike
Silver I
Rosie_Cheeks69
Nike
Silver I
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,497 MMR
Solo
Ares
Ares
Gold IV
Str4Xy
Ares
Gold IV
Level 67
God Stats
22W - 17L
1,508 SR
Queue Stats
133W - 127L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,534 SR
1,521 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,559 SR
1,523 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
B3NNCH0_DE
Anhur
Gold IV
Level 108
God Stats
4W - 0L
1,682 SR
Queue Stats
130W - 136L
1,473 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Leo1DsA
Kumbhakarna
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,481 MMR
Solo
Amaterasu
Amaterasu
Gold I
timejolly
Amaterasu
Gold I
Level 85
God Stats
2W - 3L
1,481 SR
Queue Stats
103W - 103L
1,565 MMR
Solo
Lancelot
Lancelot
Gold V
zahffy
Lancelot
Gold V
Level 109
God Stats
8W - 6L
1,635 SR
Queue Stats
29W - 33L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 4
9,077
534
9,937
11,729
5,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Helmfried
Apollo
17
1 / 1 / 4
9,631
567
6,418
6,497
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
ODRAUD3E
Serqet
16
6 / 1 / 4
9,361
551
9,172
14,781
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 3
7,113
418
6,546
16,388
10,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ares
Str4Xy
Ares
13
4 / 8 / 1
8,499
500
11,393
17,019
13,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Nu WaFreyaThorAwilixArachne

VS

Bans
SurtrMulanBacchusBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 2 / 4
9,920
584
11,302
10,458
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
18
3 / 2 / 2
10,132
596
7,215
9,190
3,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Leo1DsA
Kumbhakarna
14
3 / 1 / 8
9,125
537
6,412
14,416
15,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
timejolly
Amaterasu
17
8 / 5 / 4
11,296
664
13,744
22,404
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
zahffy
Lancelot
15
2 / 4 / 10
8,865
521
8,291
14,277
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
21
21
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
4
1
W
Chronos
 
Chronos
5
2
4
3.5
W
Anhur
3
2
2
2
L
Apollo
Helmfried
Apollo
1
1
4
3
W
Kumbhakarna
Leo1DsA
Kumbhakarna
3
1
8
7
L
Serqet
ODRAUD3E
Serqet
6
1
4
8
L
0
6
3
0.25
L
Ares
Str4Xy
Ares
4
8
1
0.56
W
Amaterasu
timejolly
Amaterasu
8
5
4
2
W
Lancelot
zahffy
Lancelot
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
46,964
66,414
Taken
70,745
37,911
Mitigated
42,176
15,873
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,937
138
0
4,103
11,729
5,529
0
5,556
5,886
76,112
695
W
Chronos
 
Chronos
11,302
3,934
0
2,984
10,458
2,915
575
4,731
5,235
70,210
98
W
Anhur
7,215
3,741
0
3,753
9,190
3,331
1,035
1,025
8,149
0
99,078
L
Apollo
Helmfried
Apollo
6,418
4,578
0
3,563
6,497
1,851
0
987
5,510
0
87,177
W
Kumbhakarna
Leo1DsA
Kumbhakarna
6,412
673
0
1,854
14,416
15,026
0
3,209
10,845
24,794
0
L
Serqet
ODRAUD3E
Serqet
9,172
1,569
0
4,218
14,781
6,138
0
3,048
11,334
0
61,032
L
6,546
440
0
2,785
16,388
10,842
0
5,104
11,170
71
23,329
L
Ares
Str4Xy
Ares
11,393
1,177
0
1,204
17,019
13,551
0
2,501
13,763
46,591
1,587
W
Amaterasu
timejolly
Amaterasu
13,744
5,283
0
8,672
22,404
15,258
1,530
8,505
12,688
0
84,831
W
Lancelot
zahffy
Lancelot
8,291
612
0
6,548
14,277
5,646
516
3,029
10,966
0
68,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
49,338
515
Minions Killed
569
0
Camps Cleared
0
1,684,302
Distance Traveled
1,824,240
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,077
534
138
8
0
312,158
7
W
Chronos
9,920
584
147
9
0
320,675
4
W
Anhur
10,132
596
157
9
0
349,693
0
L
Apollo
9,631
567
164
10
0
336,378
5
W
Kumbhakarna
9,125
537
36
2
0
384,795
4
L
Serqet
9,361
551
94
6
0
452,896
3
L
Nike
7,113
418
31
2
0
326,724
4
L
Ares
8,499
500
88
5
0
256,146
0
W
Amaterasu
11,296
664
138
8
0
331,349
3
W
Lancelot
8,865
521
91
5
0
437,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role