Player Matchup

Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Bårbie
Medusa
Gold III
Level 155
God Stats
181W - 173L
1,590 SR
Queue Stats
460W - 481L
1,489 MMR
Party 1
King Arthur
King Arthur
Gold V
MugilTime
King Arthur
Gold V
Level 143
God Stats
0W - 2L
1,628 SR
Queue Stats
33W - 27L
1,592 MMR
Solo
Lancelot
Lancelot
Platinum V
b6lack
Lancelot
Platinum V
Level 139
God Stats
20W - 23L
1,519 SR
Queue Stats
264W - 258L
1,749 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,547 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,598 SR
1,559 MMR
Hun Batz
Hun Batz
Platinum IV
 
Hun Batz
Platinum IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Chechu130
Baron Samedi
Gold IV
Level 126
God Stats
24W - 12L
1,681 SR
Queue Stats
170W - 166L
1,560 MMR
Solo
Agni
Agni
Gold II
DarkMagе
Agni
Gold II
Level 159
God Stats
14W - 7L
1,685 SR
Queue Stats
107W - 102L
1,655 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Dosty453
Hou Yi
Gold IV
Level 135
God Stats
4W - 1L
1,577 SR
Queue Stats
79W - 88L
1,502 MMR
Solo
Ares
Ares
Gold IV
FeelNoobSkill
Ares
Gold IV
Level 198
God Stats
2W - 2L
1,546 SR
Queue Stats
30W - 28L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 0
5,734
573
2,998
5,419
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
 
Khepri
8
1 / 4 / 2
5,417
542
2,656
10,208
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Bårbie
Medusa
10
1 / 2 / 1
5,740
574
3,890
5,387
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MugilTime
King Arthur
10
0 / 3 / 0
5,598
560
2,811
9,275
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
b6lack
Lancelot
6
0 / 1 / 0
4,269
427
1,400
3,822
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliBastetAo KuangKumbhakarnaKuzenbo

VS

Bans
AthenaAwilixBake KujiraThanatosCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
7 / 0 / 1
6,584
658
6,321
5,213
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Chechu130
Baron Samedi
12
1 / 0 / 2
6,021
602
5,186
4,259
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Agni
12
3 / 1 / 2
6,386
639
6,017
3,345
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Dosty453
Hou Yi
10
1 / 0 / 2
5,385
539
3,891
4,433
1,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 2
5,042
504
1,755
7,589
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
L
Khepri
 
Khepri
1
4
2
0.5
W
Hun Batz
 
Hun Batz
7
0
1
7.5
L
Medusa
Bårbie
Medusa
1
2
1
0.75
W
Baron Samedi
Chechu130
Baron Samedi
1
0
2
2
W
Agni
3
1
2
4
W
Hou Yi
Dosty453
Hou Yi
1
0
2
2
W
0
2
2
0.5
L
King Arthur
MugilTime
King Arthur
0
3
0
0
L
Lancelot
b6lack
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
23,170
34,111
Taken
24,839
16,304
Mitigated
10,342
7,613
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,998
515
0
1,744
5,419
3,044
0
2,110
3,309
33,881
0
L
Khepri
 
Khepri
2,656
301
0
1,850
10,208
6,483
0
3,778
6,430
14,844
1,060
W
Hun Batz
 
Hun Batz
6,321
2,582
0
3,725
5,213
1,675
0
1,609
3,568
0
54,438
L
Medusa
Bårbie
Medusa
3,890
1,537
0
517
5,387
1,842
0
445
4,942
0
42,348
W
Baron Samedi
Chechu130
Baron Samedi
5,186
741
43
1,108
4,259
2,488
0
0
4,259
35,815
155
W
Agni
6,017
1,228
0
1,040
3,345
1,031
0
1,966
1,366
44,850
1,573
W
Hou Yi
Dosty453
Hou Yi
3,891
2,341
0
2,262
4,433
1,370
188
810
3,623
0
36,090
W
1,755
192
0
2,395
7,589
3,778
0
899
6,673
16,377
0
L
King Arthur
MugilTime
King Arthur
2,811
87
0
2,380
9,275
3,901
0
5,177
4,098
0
32,737
L
Lancelot
b6lack
Lancelot
1,400
316
0
1,122
3,822
1,034
0
1,202
2,620
0
15,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
29,418
274
Minions Killed
344
0
Camps Cleared
0
926,617
Distance Traveled
1,014,030
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,734
573
87
9
0
192,948
0
L
Khepri
5,417
542
19
2
0
185,519
0
W
Hun Batz
6,584
658
94
9
0
262,861
1
L
Medusa
5,740
574
74
7
0
203,125
2
W
Baron Samedi
6,021
602
75
8
0
174,267
2
W
Agni
6,386
639
90
9
0
198,193
0
W
Hou Yi
5,385
539
69
7
0
170,174
0
W
Ares
5,042
504
16
2
0
208,535
3
L
King Arthur
5,598
560
57
6
0
202,295
2
L
Lancelot
4,269
427
37
4
0
142,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role