Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BuzzLightyogur
Bacchus
Level 172
God Stats
6W - 2L
1,511 SR
Queue Stats
235W - 223L
1,493 Elo+
Party 1
Ra
Ra
Gbsgab
Ra
Level 171
God Stats
22W - 14L
1,532 SR
Queue Stats
288W - 273L
1,457 Elo+
Party 1
Arachne
Arachne
NiltonSanso
Arachne
Level 163
God Stats
9W - 9L
1,577 SR
Queue Stats
195W - 179L
1,520 Elo+
Solo
Anhur
Anhur
etesech350
Anhur
Level 126
God Stats
3W - 2L
1,490 SR
Queue Stats
275W - 263L
1,508 Elo+
Solo
Team Averages
Level 163
1,522 SR
1,496 Elo+

VS

Team Averages
Level 151
1,529 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Juravski
Lancelot
Level 153
God Stats
0W - 2L
1,473 SR
Queue Stats
11W - 15L
1,478 Elo+
Solo
Surtr
Surtr
LPlayBr
Surtr
Level 191
God Stats
1W - 1L
1,855 SR
Queue Stats
89W - 99L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Shar1812
Ao Kuang
Level 123
God Stats
1W - 5L
1,316 SR
Queue Stats
200W - 201L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 0 / 0
3,821
764
1,363
2,795
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,886
777
1,208
2,300
1,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
7
0 / 0 / 1
3,779
756
978
1,673
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NiltonSanso
Arachne
7
3 / 0 / 1
4,182
836
1,228
2,579
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
7
0 / 0 / 1
4,231
846
1,076
2,202
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,386
677
1,160
1,994
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
 
Anhur
6
0 / 1 / 0
3,231
646
1,058
2,559
551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Juravski
Lancelot
1
0 / 0 / 0
2,496
499
0
315
74
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
LPlayBr
Surtr
5
0 / 1 / 0
3,071
614
1,086
2,973
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
Shar1812
Ao Kuang
5
0 / 2 / 0
3,093
619
1,484
4,425
1,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Anhur
 
Anhur
0
1
0
0
W
0
0
2
1
W
Ra
0
0
1
0.5
L
Lancelot
Juravski
Lancelot
0
0
0
0
L
Surtr
LPlayBr
Surtr
0
1
0
0
W
Arachne
NiltonSanso
Arachne
3
0
1
3.5
L
Ao Kuang
Shar1812
Ao Kuang
0
2
0
0
W
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,853
Damage
4,788
11,549
Taken
12,266
3,892
Mitigated
3,290
5,169
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,363
845
0
1,303
2,795
656
0
616
2,179
0
22,065
L
Nu Wa
 
Nu Wa
1,160
314
0
750
1,994
401
0
674
1,184
17,528
622
L
Anhur
 
Anhur
1,058
486
0
821
2,559
551
0
310
2,249
0
16,652
W
1,208
240
696
796
2,300
1,350
0
446
1,854
9,312
1,021
W
Ra
978
128
103
816
1,673
434
0
515
1,158
18,997
0
L
Lancelot
Juravski
Lancelot
0
0
0
0
315
74
0
0
315
0
746
L
Surtr
LPlayBr
Surtr
1,086
274
0
877
2,973
981
0
164
2,715
450
14,359
W
Arachne
NiltonSanso
Arachne
1,228
949
0
520
2,579
864
0
339
2,240
0
15,187
L
Ao Kuang
Shar1812
Ao Kuang
1,484
347
0
1,705
4,425
1,283
0
792
3,633
6,319
0
W
Anhur
1,076
255
0
935
2,202
588
325
742
1,460
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,899
Gold Earned
15,277
182
Minions Killed
106
0
Camps Cleared
0
531,591
Distance Traveled
462,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,821
764
46
9
0
97,865
0
L
Nu Wa
3,386
677
29
6
0
100,704
0
L
Anhur
3,231
646
32
6
0
107,827
0
W
Bacchus
3,886
777
17
3
0
108,700
0
W
Ra
3,779
756
41
8
0
111,051
0
L
Lancelot
2,496
499
0
0
0
18,543
0
L
Surtr
3,071
614
36
7
0
123,773
0
W
Arachne
4,182
836
34
7
0
134,843
0
L
Ao Kuang
3,093
619
9
2
0
111,178
0
W
Anhur
4,231
846
44
9
0
79,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role