Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ARBOYLAW
Vulcan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 126L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
MonsterXxKilxX
Baron Samedi
Level 142
God Stats
5W - 4L
1,591 SR
Queue Stats
132W - 115L
1,512 Elo+
Solo
Atlas
Atlas
armsyiXD
Atlas
Level 49
God Stats
3W - 2L
1,274 SR
Queue Stats
113W - 168L
1,405 Elo+
Party 3
Bastet
Bastet
tippinop55
Bastet
Level 85
God Stats
16W - 9L
1,569 SR
Queue Stats
197W - 208L
1,478 Elo+
Party 3
Team Averages
Level 93
1,487 SR
1,468 Elo+

VS

Team Averages
Level 75
1,561 SR
1,506 Elo+
Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Scyraxx3
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TwitchSuad36
Tsukuyomi
Level 102
God Stats
2W - 1L
1,833 SR
Queue Stats
132W - 124L
1,515 Elo+
Solo
Surtr
Surtr
zWaifuHunter
Surtr
Level 109
God Stats
0W - 1L
1,470 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 1 / 4
7,873
787
6,875
6,362
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ARBOYLAW
Vulcan
11
2 / 2 / 4
6,372
637
2,250
3,590
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MonsterXxKilxX
Baron Samedi
10
3 / 1 / 8
6,233
623
5,158
4,158
1,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
armsyiXD
Atlas
11
3 / 0 / 1
7,008
701
2,590
5,858
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
tippinop55
Bastet
11
4 / 2 / 3
6,360
636
5,961
8,742
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 4 / 5
5,918
592
4,004
5,415
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
6
1 / 2 / 0
4,759
476
1,107
2,994
760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Scyraxx3
Bacchus
6
0 / 2 / 2
4,408
441
570
4,667
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
TwitchSuad36
Tsukuyomi
11
3 / 5 / 3
6,124
612
6,302
9,456
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 6 / 1
5,125
513
4,461
8,487
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
6
6
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
4
9
L
Discordia
 
Discordia
1
4
5
0.88
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Vulcan
ARBOYLAW
Vulcan
2
2
4
2
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
3
1
8
7
L
Bacchus
Scyraxx3
Bacchus
0
2
2
0.5
L
Tsukuyomi
TwitchSuad36
Tsukuyomi
3
5
3
0.9
W
Atlas
armsyiXD
Atlas
3
0
1
3.5
W
Bastet
tippinop55
Bastet
4
2
3
2.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
16,444
28,710
Taken
31,019
9,948
Mitigated
13,719
11,933
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,875
4,831
0
1,524
6,362
2,276
3,542
1,975
4,387
0
51,842
L
Discordia
 
Discordia
4,004
337
0
1,528
5,415
1,443
0
1,529
3,886
29,382
0
L
Danzaburou
 
Danzaburou
1,107
198
0
735
2,994
760
0
905
2,089
0
10,523
W
Vulcan
ARBOYLAW
Vulcan
2,250
0
64
914
3,590
1,097
0
604
2,986
29,546
0
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
5,158
162
226
1,978
4,158
1,529
395
514
3,644
24,102
0
L
Bacchus
Scyraxx3
Bacchus
570
23
0
867
4,667
3,183
0
1,434
3,233
3,227
0
L
Tsukuyomi
TwitchSuad36
Tsukuyomi
6,302
1,630
0
2,034
9,456
3,217
0
3,088
6,368
0
40,196
W
Atlas
armsyiXD
Atlas
2,590
828
0
2,489
5,858
2,514
38
481
5,377
31,858
9,883
W
Bastet
tippinop55
Bastet
5,961
1,102
0
4,738
8,742
2,532
0
1,137
7,605
0
32,649
L
4,461
1,934
0
525
8,487
5,116
0
2,918
5,569
452
21,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
26,334
355
Minions Killed
194
0
Camps Cleared
0
1,059,494
Distance Traveled
937,747
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,873
787
116
12
0
192,001
2
L
Discordia
5,918
592
73
7
0
192,919
0
L
Danzaburou
4,759
476
14
1
0
115,041
0
W
Vulcan
6,372
637
58
6
0
210,047
4
W
Baron Samedi
6,233
623
35
4
0
187,608
0
L
Bacchus
4,408
441
7
1
0
204,647
0
L
Tsukuyomi
6,124
612
63
6
0
222,607
0
W
Atlas
7,008
701
81
8
0
208,749
0
W
Bastet
6,360
636
65
7
0
261,089
0
L
Surtr
5,125
513
37
4
0
202,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role