Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SaintAegis
Artio
Level 157
God Stats
5W - 2L
1,829 SR
Queue Stats
75W - 73L
1,506 Elo+
Party 2
Ravana
Ravana
Sentinel of Nyx
Ravana
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
Level 203
God Stats
2W - 0L
1,390 SR
Queue Stats
335W - 338L
1,460 Elo+
Solo
Team Averages
Level 154
1,544 SR
1,468 Elo+

VS

Team Averages
Level 101
1,599 SR
1,463 Elo+
Athena
Athena
Amaranthiuss
Athena
Level 116
God Stats
1W - 2L
1,845 SR
Queue Stats
34W - 30L
1,478 Elo+
Party 1
Chaac
Chaac
KX Bigshot
Chaac
Level 99
God Stats
5W - 15L
1,303 SR
Queue Stats
173W - 173L
1,491 Elo+
Solo
Nu Wa
Nu Wa
OG_LINXSTER
Nu Wa
Level 147
God Stats
27W - 28L
1,525 SR
Queue Stats
609W - 586L
1,442 Elo+
Solo
Anhur
Anhur
Pickagodbro
Anhur
Level 22
God Stats
0W - 1L
1,745 SR
Queue Stats
33W - 29L
1,478 Elo+
Party 1
Nemesis
Nemesis
hf1tz5rlP0c
Nemesis
Level 123
God Stats
14W - 15L
1,575 SR
Queue Stats
593W - 598L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 1
6,283
628
4,432
6,511
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
8
0 / 0 / 4
4,942
494
3,791
3,668
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
2 / 0 / 3
5,379
538
3,519
5,441
3,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 1
5,712
571
3,195
4,091
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
11
1 / 1 / 1
5,988
599
2,310
4,005
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 0
4,983
498
2,514
6,767
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
9
0 / 3 / 0
4,934
493
3,316
7,093
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 1
5,785
579
3,817
2,423
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,829
483
2,430
7,084
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
hf1tz5rlP0c
Nemesis
11
1 / 2 / 0
5,492
549
2,325
6,249
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Chiron
 
Chiron
0
0
4
2
L
Athena
0
1
0
0
L
Chaac
0
3
0
0
L
0
0
1
0.5
L
0
3
0
0
W
Artio
2
0
3
3.5
W
3
0
1
3.5
L
Nemesis
hf1tz5rlP0c
Nemesis
1
2
0
0.5
W
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
14,402
23,716
Taken
29,616
10,964
Mitigated
12,516
10,300
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,432
868
0
2,174
6,511
4,369
0
518
5,636
0
37,090
W
Chiron
 
Chiron
3,791
1,197
251
1,608
3,668
799
0
978
2,690
0
26,264
L
Athena
2,514
807
112
1,564
6,767
4,588
0
2,055
4,712
10,754
0
L
Chaac
3,316
833
0
2,278
7,093
3,638
0
588
6,505
0
25,126
L
3,817
710
0
851
2,423
618
0
1,081
1,342
43,908
0
L
2,430
1,315
0
2,390
7,084
2,007
0
1,694
5,390
0
39,350
W
Artio
3,519
448
695
2,559
5,441
3,448
0
1,429
4,012
15,054
0
W
3,195
927
0
2,260
4,091
1,189
0
1,551
2,540
0
32,840
L
Nemesis
hf1tz5rlP0c
Nemesis
2,325
934
0
2,528
6,249
1,665
0
207
6,042
0
44,758
W
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
2,310
215
0
753
4,005
1,159
0
1,855
2,150
42,640
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
26,023
294
Minions Killed
292
0
Camps Cleared
0
992,907
Distance Traveled
1,006,509
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,283
628
74
7
0
196,754
4
W
Chiron
4,942
494
37
4
0
149,486
0
L
Athena
4,983
498
18
2
0
211,029
0
L
Chaac
4,934
493
55
6
0
179,700
0
L
Nu Wa
5,785
579
94
9
0
227,286
0
L
Anhur
4,829
483
53
5
0
161,093
0
W
Artio
5,379
538
17
2
0
210,829
4
W
Ravana
5,712
571
70
7
0
234,315
1
L
Nemesis
5,492
549
72
7
0
227,401
4
W
Morgan Le Fay
5,988
599
96
10
0
201,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role