Player Matchup

Arachne
Arachne
Kastagne
Arachne
Level 116
God Stats
83W - 47L
1,634 SR
Queue Stats
279W - 255L
1,473 Elo+
Party 2
Ymir
Ymir
YottsuMusic
Ymir
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 104L
1,390 Elo+
Party 2
Ix Chel
Ix Chel
vGxFataLity
Ix Chel
Level 120
God Stats
2W - 1L
1,721 SR
Queue Stats
99W - 123L
1,372 Elo+
Party 2
Team Averages
Level 120
1,618 SR
1,411 Elo+

VS

Team Averages
Level 79
1,556 SR
1,468 Elo+
Bacchus
Bacchus
BörbenMF
Bacchus
Level 63
God Stats
72W - 78L
1,474 SR
Queue Stats
83W - 91L
1,459 Elo+
Party 1
Neith
Neith
MightyAndor
Neith
Level 85
God Stats
26W - 12L
1,687 SR
Queue Stats
102W - 110L
1,473 Elo+
Party 1
Sol
Sol
Pievs
Sol
Level 89
God Stats
10W - 9L
1,508 SR
Queue Stats
71W - 72L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kastagne
Arachne
13
1 / 3 / 0
7,532
753
3,010
11,365
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,768
677
2,770
8,989
7,683
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
vGxFataLity
Ix Chel
13
0 / 4 / 0
7,174
717
4,284
6,884
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BörbenMF
Bacchus
14
1 / 1 / 8
8,395
840
3,555
7,236
5,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 0 / 7
9,289
929
8,397
5,292
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Pievs
Sol
16
6 / 0 / 5
9,629
963
10,323
7,074
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BörbenMF
Bacchus
1
1
8
5
L
Arachne
Kastagne
Arachne
1
3
0
0.33
W
4
0
7
7.5
W
Sol
Pievs
Sol
6
0
5
8.5
L
0
4
0
0
L
Ix Chel
vGxFataLity
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
22,275
27,238
Taken
19,602
15,619
Mitigated
10,501
3,725
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BörbenMF
Bacchus
3,555
242
0
2,124
7,236
5,888
419
3,685
3,528
12,279
1,013
L
Arachne
Kastagne
Arachne
3,010
1,399
0
2,152
11,365
5,367
0
5,187
6,174
0
24,587
W
8,397
2,538
0
2,177
5,292
1,943
782
2,514
2,765
0
34,151
W
Sol
Pievs
Sol
10,323
3,778
0
4,147
7,074
2,670
2,170
1,385
5,654
48,359
1,952
L
2,770
38
0
0
8,989
7,683
0
5,053
3,936
9,102
0
L
Ix Chel
vGxFataLity
Ix Chel
4,284
444
642
931
6,884
2,569
0
3,560
3,320
26,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,474
Gold Earned
27,313
100
Minions Killed
163
0
Camps Cleared
0
568,752
Distance Traveled
620,608
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,395
840
14
1
0
225,658
3
L
Arachne
7,532
753
39
4
0
220,950
2
W
Neith
9,289
929
62
6
0
195,832
0
W
Sol
9,629
963
87
9
0
199,118
6
L
Ymir
6,768
677
19
2
0
177,131
3
L
Ix Chel
7,174
717
42
4
0
170,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role