Player Matchup

Hou Yi
Hou Yi
Diamond III
KindaCringeBro
Hou Yi
Diamond III
Level 156
God Stats
3W - 2L
1,672 SR
Queue Stats
60W - 35L
2,315 MMR
Party 1
Thor
Thor
Diamond I
Neçroddy
Thor
Diamond I
Level 261
God Stats
43W - 32L
1,649 SR
Queue Stats
257W - 232L
2,319 MMR
Solo
Nox
Nox
Diamond II
OliRea
Nox
Diamond II
Level 156
God Stats
3W - 2L
1,897 SR
Queue Stats
72W - 49L
2,263 MMR
Party 1
Bakasura
Bakasura
Diamond V
Xpredator3344
Bakasura
Diamond V
Level 54
God Stats
1W - 7L
1,736 SR
Queue Stats
71W - 48L
2,107 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
iJoraaa
Yu Huang
Diamond IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 327L
2,196 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,691 SR
2,240 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,621 SR
2,081 MMR
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
Chasbo
Agni
Masters
Level 97
God Stats
6W - 7L
1,509 SR
Queue Stats
282W - 227L
2,476 MMR
Solo
Rama
Rama
Diamond II
Completed485
Rama
Diamond II
Level 137
God Stats
211W - 218L
1,606 SR
Queue Stats
939W - 944L
2,267 MMR
Solo
Geb
Geb
Diamond V
venyi90
Geb
Diamond V
Level 103
God Stats
9W - 5L
1,652 SR
Queue Stats
226W - 207L
2,162 MMR
Solo
Hades
Hades
Platinum II
warakil
Hades
Platinum II
Level 130
God Stats
20W - 6L
1,836 SR
Queue Stats
30W - 18L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,173
552
4,880
6,758
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
6 / 2 / 4
7,186
553
9,068
10,244
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
OliRea
Nox
10
2 / 2 / 4
6,309
485
4,411
7,071
3,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Xpredator3344
Bakasura
11
0 / 6 / 1
6,536
503
6,257
13,949
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
iJoraaa
Yu Huang
14
3 / 1 / 3
7,730
595
4,464
5,739
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixRaSobek

VS

Bans
ThanatosCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 1
7,485
576
3,458
8,313
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Chasbo
Agni
13
0 / 4 / 2
7,411
570
6,054
7,688
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
5 / 2 / 0
8,361
643
7,958
7,520
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
12
1 / 2 / 4
7,069
544
2,915
10,844
6,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
warakil
Hades
13
3 / 3 / 2
8,082
622
8,696
12,216
4,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
12
13
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
1
1.75
W
Agni
Chasbo
Agni
0
4
2
0.25
W
5
2
0
2.5
L
1
2
2
1
L
Thor
6
2
4
4
L
Nox
OliRea
Nox
2
2
4
2
L
Bakasura
Xpredator3344
Bakasura
0
6
1
0.08
L
Yu Huang
iJoraaa
Yu Huang
3
1
3
4.5
W
Geb
1
2
4
1.5
W
Hades
warakil
Hades
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
29,081
43,761
Taken
46,581
16,874
Mitigated
18,003
11,716
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,458
1,501
0
1,128
8,313
3,023
0
295
7,928
0
61,358
W
Agni
Chasbo
Agni
6,054
171
0
1,850
7,688
1,893
0
2,609
4,849
53,484
0
W
7,958
6,963
0
2,946
7,520
2,197
315
1,751
5,769
0
75,448
L
4,880
2,999
0
2,180
6,758
2,485
0
199
6,559
0
52,551
L
Thor
9,068
2,209
0
1,565
10,244
3,706
0
3,251
6,723
0
43,007
L
Nox
OliRea
Nox
4,411
1,038
0
2,227
7,071
3,371
0
2,031
4,819
27,601
610
L
Bakasura
Xpredator3344
Bakasura
6,257
4,662
0
4,828
13,949
5,399
0
8,429
5,520
0
32,606
L
Yu Huang
iJoraaa
Yu Huang
4,464
280
0
916
5,739
1,913
0
2,299
2,825
57,439
1,762
W
Geb
2,915
237
1,926
3,956
10,844
6,190
0
3,136
7,612
14,369
1,029
W
Hades
warakil
Hades
8,696
2,077
400
7,831
12,216
4,700
764
492
10,872
64,250
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
38,408
431
Minions Killed
507
0
Camps Cleared
0
1,313,707
Distance Traveled
1,324,171
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,485
576
101
8
0
306,467
0
W
Agni
7,411
570
118
9
0
282,398
2
W
Rama
8,361
643
136
10
0
236,519
0
L
Hou Yi
7,173
552
112
9
0
239,919
4
L
Thor
7,186
553
62
5
0
294,545
1
L
Nox
6,309
485
41
3
0
245,636
2
L
Bakasura
6,536
503
86
7
0
270,168
3
L
Yu Huang
7,730
595
130
10
0
263,439
5
W
Geb
7,069
544
19
1
0
263,293
1
W
Hades
8,082
622
133
10
0
235,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role