Player Matchup

Charon
Charon
AlagordadrogalA
Charon
Level 219
God Stats
101W - 30L
1,840 SR
Queue Stats
521W - 254L
1,728 Elo+
Party 1
Hachiman
Hachiman
Duidra
Hachiman
Level 178
God Stats
4W - 0L
1,774 SR
Queue Stats
228W - 105L
1,769 Elo+
Party 1
Ra
Ra
Hûntêr
Ra
Level 204
God Stats
7W - 4L
1,813 SR
Queue Stats
276W - 92L
1,817 Elo+
Party 1
Bellona
Bellona
Octî
Bellona
Level 247
God Stats
1W - 2L
1,449 SR
Queue Stats
405W - 124L
1,820 Elo+
Party 1
Sun Wukong
Sun Wukong
WANDERLUTS
Sun Wukong
Level 161
God Stats
3W - 2L
1,789 SR
Queue Stats
216W - 115L
1,724 Elo+
Party 1
Team Averages
Level 202
1,733 SR
1,772 Elo+

VS

Team Averages
Level 91
1,476 SR
1,463 Elo+
Kali
Kali
CapDanvers
Kali
Level 95
God Stats
2W - 1L
1,858 SR
Queue Stats
210W - 198L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Nemesis2917
Ix Chel
Level 108
God Stats
9W - 10L
1,472 SR
Queue Stats
129W - 139L
1,426 Elo+
Solo
Anubis
Anubis
Tiburoncin619
Anubis
Level 127
God Stats
0W - 3L
1,158 SR
Queue Stats
84W - 83L
1,499 Elo+
Solo
Chiron
Chiron
WarPopsicle1
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Horus
Horus
destrouc777
Horus
Level 86
God Stats
5W - 10L
1,394 SR
Queue Stats
121W - 108L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
3,617
723
1,940
1,789
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Duidra
Hachiman
7
0 / 0 / 3
3,479
696
1,479
2,535
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 0
4,021
804
877
1,481
778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
Octî
Bellona
7
2 / 0 / 0
3,941
788
1,937
3,379
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
WANDERLUTS
Sun Wukong
8
3 / 0 / 0
4,668
934
1,960
3,766
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,178
636
1,087
3,182
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Nemesis2917
Ix Chel
4
0 / 1 / 0
2,946
589
219
2,004
803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
3,187
637
1,244
3,302
1,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
5
0 / 1 / 0
2,879
576
820
2,662
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
2,809
562
1,003
3,640
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
0
0
W
Hachiman
Duidra
Hachiman
0
0
3
1.5
W
3
0
0
3
L
Ix Chel
Nemesis2917
Ix Chel
0
1
0
0
W
Bellona
Octî
Bellona
2
0
0
2
L
0
3
0
0
W
Sun Wukong
WANDERLUTS
Sun Wukong
3
0
0
3
L
Chiron
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,193
Damage
4,373
12,950
Taken
14,790
4,731
Mitigated
4,821
5,464
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,940
696
0
940
1,789
373
0
700
1,089
12,120
0
L
1,087
632
0
1,358
3,182
768
0
103
3,073
0
13,662
W
Hachiman
Duidra
Hachiman
1,479
912
0
506
2,535
640
0
519
2,016
0
18,850
W
877
77
355
827
1,481
778
22
177
1,304
9,992
0
L
Ix Chel
Nemesis2917
Ix Chel
219
63
100
432
2,004
803
0
413
1,527
4,905
0
W
Bellona
Octî
Bellona
1,937
492
0
1,502
3,379
1,528
0
0
3,379
0
21,042
L
1,244
58
0
1,019
3,302
1,310
0
1,773
1,327
14,903
375
W
Sun Wukong
WANDERLUTS
Sun Wukong
1,960
593
0
1,334
3,766
1,412
0
0
3,624
0
27,528
L
Chiron
820
358
0
858
2,662
563
0
256
2,406
0
7,823
L
1,003
811
0
1,055
3,640
1,377
0
0
3,640
0
8,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,726
Gold Earned
14,999
182
Minions Killed
95
0
Camps Cleared
0
575,226
Distance Traveled
446,982
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,617
723
30
6
0
120,774
0
L
Kali
3,178
636
32
6
0
108,410
0
W
Hachiman
3,479
696
46
9
0
124,359
0
W
Ra
4,021
804
17
3
0
129,396
3
L
Ix Chel
2,946
589
5
1
0
92,157
1
W
Bellona
3,941
788
44
9
0
101,556
0
L
Anubis
3,187
637
28
6
0
104,115
0
W
Sun Wukong
4,668
934
45
9
0
99,141
0
L
Chiron
2,879
576
17
3
0
87,821
0
L
Horus
2,809
562
13
3
0
54,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role