Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Barker105102
Medusa
Level 149
God Stats
10W - 5L
1,710 SR
Queue Stats
136W - 142L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hesketh-_-
Tsukuyomi
Level 67
God Stats
25W - 22L
1,525 SR
Queue Stats
27W - 27L
1,458 Elo+
Party 2
Arachne
Arachne
Yasuke2350
Arachne
Level 129
God Stats
25W - 22L
1,465 SR
Queue Stats
395W - 396L
1,432 Elo+
Solo
Ra
Ra
brooklyn99269
Ra
Level 138
God Stats
11W - 10L
1,588 SR
Queue Stats
246W - 241L
1,458 Elo+
Party 2
Team Averages
Level 132
1,558 SR
1,467 Elo+

VS

Team Averages
Level 117
1,469 SR
1,466 Elo+
Agni
Agni
ArdeĆeFoku
Agni
Level 144
God Stats
0W - 2L
1,238 SR
Queue Stats
176W - 164L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deendis
Kumbhakarna
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 41L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
samuuel_game
Erlang Shen
Level 85
God Stats
1W - 2L
1,634 SR
Queue Stats
255W - 276L
1,445 Elo+
Solo
Cernunnos
Cernunnos
velociraptor656
Cernunnos
Level 152
God Stats
13W - 14L
1,381 SR
Queue Stats
232W - 218L
1,471 Elo+
Solo
Serqet
Serqet
vitamin63
Serqet
Level 154
God Stats
10W - 5L
1,593 SR
Queue Stats
325W - 307L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 0 / 4
10,023
626
7,939
4,697
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
5 / 5 / 3
8,894
556
9,815
8,844
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Hesketh-_-
Tsukuyomi
14
3 / 3 / 7
8,936
559
10,506
10,428
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Yasuke2350
Arachne
15
6 / 3 / 1
8,599
537
7,856
9,708
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
5 / 4 / 8
9,350
584
10,038
11,783
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,291
518
4,796
7,571
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
deendis
Kumbhakarna
11
2 / 2 / 5
7,389
462
3,342
14,936
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
samuuel_game
Erlang Shen
14
2 / 5 / 6
8,615
538
6,986
18,105
14,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
velociraptor656
Cernunnos
14
2 / 4 / 3
7,678
480
2,920
10,864
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
vitamin63
Serqet
15
6 / 7 / 3
8,463
529
11,644
14,336
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
22
Kills
15
15
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
L
3
4
3
1.13
W
Medusa
5
5
3
1.3
W
Tsukuyomi
Hesketh-_-
Tsukuyomi
3
3
7
2.17
W
Arachne
Yasuke2350
Arachne
6
3
1
2.17
W
5
4
8
2.25
L
Kumbhakarna
deendis
Kumbhakarna
2
2
5
2.25
L
Erlang Shen
samuuel_game
Erlang Shen
2
5
6
1
L
Cernunnos
velociraptor656
Cernunnos
2
4
3
0.88
L
Serqet
vitamin63
Serqet
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
29,688
45,460
Taken
65,812
15,446
Mitigated
37,159
12,804
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,939
392
0
1,714
4,697
1,649
514
1,825
2,872
72,614
1,454
L
4,796
227
0
48
7,571
2,153
290
2,439
4,834
59,794
1,194
W
Medusa
9,815
4,227
0
1,250
8,844
2,717
1,695
2,619
5,967
0
47,989
W
Tsukuyomi
Hesketh-_-
Tsukuyomi
10,506
1,904
0
2,349
10,428
3,639
414
297
9,871
0
59,823
W
Arachne
Yasuke2350
Arachne
7,856
6,615
0
2,818
9,708
2,959
0
1,611
8,097
0
57,866
W
10,038
877
848
3,825
11,783
4,482
1,053
1,757
9,518
55,496
1,251
L
Kumbhakarna
deendis
Kumbhakarna
3,342
277
0
3,535
14,936
11,394
0
5,250
9,496
15,334
0
L
Erlang Shen
samuuel_game
Erlang Shen
6,986
3,558
0
7,595
18,105
14,023
0
882
17,193
0
54,993
L
Cernunnos
velociraptor656
Cernunnos
2,920
701
0
2,629
10,864
3,439
0
4,095
6,747
0
49,491
L
Serqet
vitamin63
Serqet
11,644
2,646
0
236
14,336
6,150
74
4,490
9,708
0
61,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
40,436
488
Minions Killed
427
0
Camps Cleared
0
1,558,105
Distance Traveled
1,644,262
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,023
626
147
9
0
342,446
2
L
Agni
8,291
518
130
8
0
334,011
0
W
Medusa
8,894
556
78
5
0
292,966
0
W
Tsukuyomi
8,936
559
80
5
0
286,015
0
W
Arachne
8,599
537
100
6
0
342,461
0
W
Ra
9,350
584
83
5
0
294,217
3
L
Kumbhakarna
7,389
462
26
2
0
318,494
11
L
Erlang Shen
8,615
538
104
7
0
303,133
1
L
Cernunnos
7,678
480
85
5
0
313,272
2
L
Serqet
8,463
529
82
5
0
375,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role