Player Matchup

Fenrir
Fenrir
Bronze V
 
Fenrir
Bronze V
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
SultryAbbath
Serqet
Gold IV
Level 147
God Stats
123W - 86L
1,653 SR
Queue Stats
470W - 552L
1,410 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
jnbvnvb54644
Baron Samedi
Gold V
Level 140
God Stats
47W - 59L
1,568 SR
Queue Stats
106W - 135L
1,373 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 176
1,574 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,532 SR
1,339 MMR
Nu Wa
Nu Wa
Silver II
LaTartiflette
Nu Wa
Silver II
Level 106
God Stats
133W - 147L
1,414 SR
Queue Stats
313W - 410L
994 MMR
Solo
Hou Yi
Hou Yi
Silver III
Siribuna
Hou Yi
Silver III
Level 46
God Stats
1W - 2L
1,652 SR
Queue Stats
20W - 14L
1,479 MMR
Party 1
Cerberus
Cerberus
Silver I
Xunza333
Cerberus
Silver I
Level 68
God Stats
2W - 1L
1,531 SR
Queue Stats
16W - 19L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 5
8,089
809
5,276
9,114
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
14
3 / 2 / 2
8,312
831
2,967
10,822
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jnbvnvb54644
Baron Samedi
14
2 / 2 / 4
7,965
797
4,255
6,278
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DiscordiaNe ZhaKuzenboAthenaAnhur

VS

Bans
ThothBaba YagaBacchusMerlinMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,057
1,006
11,344
4,218
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Siribuna
Hou Yi
14
5 / 2 / 3
9,065
907
6,675
6,497
1,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Xunza333
Cerberus
12
0 / 3 / 6
7,598
760
2,582
8,833
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
9
9
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
5
0.9
W
4
2
5
3.25
W
Hou Yi
Siribuna
Hou Yi
5
2
3
3.25
L
Serqet
3
2
2
2
W
Cerberus
Xunza333
Cerberus
0
3
6
1
L
Baron Samedi
jnbvnvb54644
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
20,601
26,214
Taken
19,548
12,223
Mitigated
7,872
4,316
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,276
749
0
954
9,114
2,832
0
4,790
4,100
0
27,114
W
11,344
4,629
52
288
4,218
1,459
594
355
3,573
37,648
1,439
W
Hou Yi
Siribuna
Hou Yi
6,675
3,735
0
1,387
6,497
1,993
496
1,182
5,052
0
29,688
L
Serqet
2,967
182
0
1,972
10,822
5,421
0
5,292
5,399
0
23,627
W
Cerberus
Xunza333
Cerberus
2,582
142
0
1,619
8,833
4,420
0
2,451
5,874
13,651
783
L
Baron Samedi
jnbvnvb54644
Baron Samedi
4,255
243
104
1,286
6,278
3,970
0
3,068
3,103
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
26,720
130
Minions Killed
156
0
Camps Cleared
0
581,618
Distance Traveled
581,438
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,089
809
33
3
0
191,966
2
W
Nu Wa
10,057
1,006
65
7
0
190,256
0
W
Hou Yi
9,065
907
51
5
0
200,114
2
L
Serqet
8,312
831
44
4
0
222,870
0
W
Cerberus
7,598
760
40
4
0
191,068
2
L
Baron Samedi
7,965
797
53
5
0
166,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role