Player Matchup

Cerberus
Cerberus
DazzTrex
Cerberus
Level 161
God Stats
18W - 12L
1,560 SR
Queue Stats
203W - 206L
1,458 Elo+
Party 1
Lancelot
Lancelot
IgorBotafogo
Lancelot
Level 150
God Stats
3W - 0L
1,780 SR
Queue Stats
45W - 44L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Smitero07
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,381 Elo+
Solo
Poseidon
Poseidon
UncleFlintyPoo
Poseidon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,473 Elo+
Solo
Neith
Neith
pitibu200
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 66L
1,371 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,439 Elo+

VS

Team Averages
Level 103
1,534 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DARK_20_MATA
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
MajinKami
Ao Kuang
Level 79
God Stats
6W - 7L
1,649 SR
Queue Stats
141W - 132L
1,508 Elo+
Solo
Anubis
Anubis
SalvadorM
Anubis
Level 147
God Stats
1W - 3L
1,635 SR
Queue Stats
29W - 28L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
T66XandreiGap
Kuzenbo
Level 146
God Stats
1W - 3L
1,387 SR
Queue Stats
554W - 508L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DazzTrex
Cerberus
11
1 / 0 / 1
7,243
483
3,441
9,239
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
IgorBotafogo
Lancelot
14
5 / 1 / 5
8,112
541
7,608
11,291
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
Smitero07
Guan Yu
15
3 / 0 / 3
9,423
628
4,191
11,927
9,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
14
1 / 2 / 3
7,971
531
1,629
6,588
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
pitibu200
Neith
15
1 / 1 / 2
8,302
553
5,455
7,834
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 1
6,878
459
6,498
8,699
2,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 3 / 0
7,197
480
7,932
5,672
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MajinKami
Ao Kuang
12
2 / 3 / 0
6,807
454
2,493
10,242
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
SalvadorM
Anubis
13
0 / 1 / 2
7,442
496
4,258
3,759
1,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
11
2 / 2 / 1
6,104
407
4,365
10,371
12,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
0
3
0
0
W
Cerberus
DazzTrex
Cerberus
1
0
1
1.5
W
Lancelot
IgorBotafogo
Lancelot
5
1
5
7.5
L
Ao Kuang
MajinKami
Ao Kuang
2
3
0
0.67
L
Anubis
SalvadorM
Anubis
0
1
2
1
W
Guan Yu
Smitero07
Guan Yu
3
0
3
4.5
L
Kuzenbo
2
2
1
1.25
W
Poseidon
1
2
3
1.25
W
Neith
pitibu200
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
25,546
46,879
Taken
38,743
25,021
Mitigated
20,930
14,248
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,498
2,076
0
3,608
8,699
2,490
39
1,557
7,142
0
50,770
L
7,932
1,186
0
703
5,672
1,398
0
0
5,672
52,004
0
W
Cerberus
DazzTrex
Cerberus
3,441
280
0
2,595
9,239
5,805
0
3,491
5,580
26,991
2,402
W
Lancelot
IgorBotafogo
Lancelot
7,608
1,523
0
3,011
11,291
5,336
0
3,200
7,963
0
60,157
L
Ao Kuang
MajinKami
Ao Kuang
2,493
530
0
4,150
10,242
3,347
0
967
9,275
38,704
13,279
L
Anubis
SalvadorM
Anubis
4,258
155
0
1,353
3,759
1,603
0
1,127
2,632
60,266
2,384
W
Guan Yu
Smitero07
Guan Yu
4,191
433
299
5,983
11,927
9,427
297
4,620
6,422
0
72,858
L
Kuzenbo
4,365
1,487
0
1,883
10,371
12,092
8
1,068
9,303
20,872
1,270
W
Poseidon
1,629
222
0
628
6,588
1,497
0
3,869
2,551
55,157
0
W
Neith
pitibu200
Neith
5,455
2,159
0
1,732
7,834
2,956
0
1,607
6,087
0
67,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
34,428
518
Minions Killed
437
0
Camps Cleared
0
1,544,952
Distance Traveled
1,386,338
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,878
459
86
6
0
252,188
0
L
Nu Wa
7,197
480
109
7
0
231,096
4
W
Cerberus
7,243
483
59
4
0
306,221
4
W
Lancelot
8,112
541
80
5
0
335,104
3
L
Ao Kuang
6,807
454
91
6
0
308,498
1
L
Anubis
7,442
496
114
8
0
287,874
0
W
Guan Yu
9,423
628
144
10
0
284,710
1
L
Kuzenbo
6,104
407
37
2
0
306,682
0
W
Poseidon
7,971
531
113
8
0
330,772
8
W
Neith
8,302
553
122
8
0
288,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role