Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Alexbrighost
Heimdallr
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Hûntêr
Cthulhu
Level 204
God Stats
1W - 0L
1,893 SR
Queue Stats
276W - 92L
1,812 Elo+
Party 2
Camazotz
Camazotz
WANDERLUTS
Camazotz
Level 161
God Stats
3W - 0L
1,983 SR
Queue Stats
216W - 115L
1,718 Elo+
Party 2
Horus
Horus
kall4
Horus
Level 122
God Stats
4W - 4L
1,448 SR
Queue Stats
104W - 105L
1,464 Elo+
Solo
Team Averages
Level 166
1,665 SR
1,596 Elo+

VS

Team Averages
Level 123
1,536 SR
1,531 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Abaetetube
Erlang Shen
Level 137
God Stats
7W - 6L
1,469 SR
Queue Stats
29W - 26L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
KillerQueen98
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,657 Elo+
Solo
Guan Yu
Guan Yu
MaK1N
Guan Yu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 67L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Rupiª
Danzaburou
Level 108
God Stats
3W - 2L
1,712 SR
Queue Stats
131W - 135L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 1 / 5
7,439
572
4,858
4,402
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Alexbrighost
Heimdallr
14
1 / 2 / 0
7,882
606
3,587
7,764
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hûntêr
Cthulhu
12
6 / 0 / 6
8,070
621
8,940
10,231
10,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
WANDERLUTS
Camazotz
15
6 / 1 / 4
9,521
732
10,186
12,625
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
kall4
Horus
13
3 / 2 / 6
7,068
544
8,449
9,859
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 3 / 2
5,350
412
5,895
11,297
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Abaetetube
Erlang Shen
11
0 / 5 / 2
5,921
455
3,686
11,954
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
KillerQueen98
Zhong Kui
10
0 / 5 / 0
5,746
442
4,918
10,608
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
MaK1N
Guan Yu
11
1 / 3 / 0
5,883
453
3,961
10,049
7,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
Rupiª
Danzaburou
14
3 / 1 / 1
8,171
629
5,211
7,692
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
6
6
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
5
3.5
L
Hercules
 
Hercules
2
3
2
1
L
Erlang Shen
Abaetetube
Erlang Shen
0
5
2
0.2
W
Heimdallr
Alexbrighost
Heimdallr
1
2
0
0.5
W
Cthulhu
Hûntêr
Cthulhu
6
0
6
9
L
Zhong Kui
KillerQueen98
Zhong Kui
0
5
0
0
L
Guan Yu
MaK1N
Guan Yu
1
3
0
0.33
L
Danzaburou
Rupiª
Danzaburou
3
1
1
3.5
W
Camazotz
WANDERLUTS
Camazotz
6
1
4
8
W
Horus
kall4
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,020
Damage
23,671
44,881
Taken
51,600
25,601
Mitigated
29,556
17,185
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,858
645
2,450
1,785
4,402
1,642
1,073
1,271
3,094
48,235
1,056
L
Hercules
 
Hercules
5,895
1,459
0
2,904
11,297
8,269
0
3,537
7,760
0
19,880
L
Erlang Shen
Abaetetube
Erlang Shen
3,686
1,330
0
1,164
11,954
4,619
0
2,688
9,266
0
41,372
W
Heimdallr
Alexbrighost
Heimdallr
3,587
834
0
1,180
7,764
2,929
51
0
7,707
0
55,038
W
Cthulhu
Hûntêr
Cthulhu
8,940
730
54
1,377
10,231
10,126
70
2,143
7,776
31,719
2,840
L
Zhong Kui
KillerQueen98
Zhong Kui
4,918
834
0
3,517
10,608
6,070
0
5,235
5,373
37,042
1,432
L
Guan Yu
MaK1N
Guan Yu
3,961
1,067
264
3,400
10,049
7,913
0
1,067
8,982
0
29,912
L
Danzaburou
Rupiª
Danzaburou
5,211
1,739
0
1,736
7,692
2,685
0
820
6,872
0
68,009
W
Camazotz
WANDERLUTS
Camazotz
10,186
3,489
0
6,367
12,625
6,890
585
528
12,060
181
75,302
W
Horus
kall4
Horus
8,449
3,844
0
3,972
9,859
4,014
60
944
8,843
0
50,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
31,071
477
Minions Killed
378
0
Camps Cleared
0
1,361,950
Distance Traveled
1,293,872
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,439
572
107
8
0
254,712
6
L
Hercules
5,350
412
19
1
0
254,481
0
L
Erlang Shen
5,921
455
78
6
0
287,043
0
W
Heimdallr
7,882
606
127
10
0
248,512
0
W
Cthulhu
8,070
621
44
3
0
290,473
4
L
Zhong Kui
5,746
442
78
6
0
212,221
0
L
Guan Yu
5,883
453
64
5
0
267,211
0
L
Danzaburou
8,171
629
139
11
0
272,916
4
W
Camazotz
9,521
732
122
9
0
264,037
2
W
Horus
7,068
544
77
6
0
304,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role