Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MR_RUB1XCUB3
Cerberus
Level 62
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 5L
1,412 Elo+
Solo
Fenrir
Fenrir
YorkshireOG
Fenrir
Level 40
God Stats
2W - 1L
1,735 SR
Queue Stats
28W - 31L
1,429 Elo+
Solo
Anubis
Anubis
finnandj8ke
Anubis
Level 68
God Stats
5W - 6L
1,492 SR
Queue Stats
41W - 47L
1,453 Elo+
Solo
Bellona
Bellona
maximegirard1
Bellona
Level 41
God Stats
7W - 10L
1,441 SR
Queue Stats
63W - 67L
1,305 Elo+
Solo
Team Averages
Level 74
1,536 SR
1,420 Elo+

VS

Team Averages
Level 104
1,499 SR
1,436 Elo+
Hades
Hades
Hipthiftybull
Hades
Level 128
God Stats
34W - 41L
1,454 SR
Queue Stats
300W - 304L
1,454 Elo+
Party 1
Bacchus
Bacchus
Mafiatiger13
Bacchus
Level 88
God Stats
5W - 5L
1,505 SR
Queue Stats
283W - 278L
1,461 Elo+
Party 1
Arachne
Arachne
Trafficone86
Arachne
Level 69
God Stats
13W - 10L
1,507 SR
Queue Stats
30W - 29L
1,421 Elo+
Party 2
Izanami
Izanami
lorekore12345
Izanami
Level 75
God Stats
2W - 7L
1,495 SR
Queue Stats
33W - 32L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
ztar_kill3r
Ah Puch
Level 159
God Stats
48W - 48L
1,534 SR
Queue Stats
375W - 362L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 2
4,871
541
2,320
2,016
527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MR_RUB1XCUB3
Cerberus
9
1 / 0 / 0
5,255
584
308
4,199
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
10
4 / 1 / 0
5,640
627
1,848
7,010
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
11
4 / 2 / 3
6,297
700
7,790
7,739
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
2 / 1 / 0
5,473
608
3,809
5,576
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,431
603
3,333
8,297
3,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Mafiatiger13
Bacchus
7
0 / 0 / 0
4,379
487
470
3,073
1,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Trafficone86
Arachne
8
2 / 5 / 0
4,776
531
3,111
7,814
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
8
0 / 2 / 0
4,276
475
1,323
3,749
924
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ztar_kill3r
Ah Puch
9
1 / 1 / 1
5,476
608
4,000
4,238
776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
4
4
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
1
3
0
0.33
W
Cerberus
MR_RUB1XCUB3
Cerberus
1
0
0
1
L
Bacchus
Mafiatiger13
Bacchus
0
0
0
0
L
Arachne
Trafficone86
Arachne
2
5
0
0.4
W
Fenrir
4
1
0
4
W
Anubis
4
2
3
2.75
L
Izanami
0
2
0
0
W
Bellona
2
1
0
2
L
Ah Puch
ztar_kill3r
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
12,237
26,540
Taken
27,171
13,712
Mitigated
8,430
11,332
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,320
495
0
273
2,016
527
156
155
1,861
0
33,718
L
3,333
424
0
3,696
8,297
3,609
0
1,065
6,841
30,748
84
W
Cerberus
MR_RUB1XCUB3
Cerberus
308
0
0
2,410
4,199
2,490
0
84
4,115
22,728
1,518
L
Bacchus
Mafiatiger13
Bacchus
470
43
129
929
3,073
1,710
0
0
3,073
9,711
0
L
Arachne
Trafficone86
Arachne
3,111
2,312
0
2,990
7,814
1,411
0
3,808
4,006
0
15,268
W
Fenrir
1,848
704
0
3,367
7,010
2,687
0
1,568
5,442
0
33,729
W
Anubis
7,790
659
0
3,754
7,739
3,719
0
3,568
4,171
45,171
1,220
L
Izanami
1,323
696
0
260
3,749
924
0
308
3,441
0
26,751
W
Bellona
3,809
1,004
0
1,528
5,576
4,289
0
2,292
3,284
0
25,792
L
Ah Puch
ztar_kill3r
Ah Puch
4,000
114
0
1,920
4,238
776
14
2,692
1,546
33,954
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
24,338
337
Minions Killed
224
0
Camps Cleared
0
872,717
Distance Traveled
780,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,871
541
45
5
0
168,924
0
L
Hades
5,431
603
69
8
0
154,217
0
W
Cerberus
5,255
584
74
8
0
164,015
0
L
Bacchus
4,379
487
17
2
0
115,596
0
L
Arachne
4,776
531
25
3
0
171,328
0
W
Fenrir
5,640
627
61
7
0
203,221
0
W
Anubis
6,297
700
110
12
0
180,208
0
L
Izanami
4,276
475
54
6
0
159,292
1
W
Bellona
5,473
608
47
5
0
156,349
3
L
Ah Puch
5,476
608
59
7
0
179,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role