Player Matchup

Hou Yi
Hou Yi
AndrewSenpai
Hou Yi
Level 148
God Stats
12W - 4L
1,651 SR
Queue Stats
140W - 128L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
xmariamax
Ah Puch
Level 128
God Stats
2W - 0L
1,682 SR
Queue Stats
125W - 114L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
zip3891
Cthulhu
Level 109
God Stats
8W - 7L
1,575 SR
Queue Stats
68W - 72L
1,545 Elo+
Party 1
Team Averages
Level 128
1,636 SR
1,596 Elo+

VS

Team Averages
Level 101
1,529 SR
1,693 Elo+
Janus
Janus
GUEROMAN86
Janus
Level 148
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 1L
1,952 Elo+
Solo
Hou Yi
Hou Yi
lBan6339
Hou Yi
Level 68
God Stats
136W - 103L
1,518 SR
Queue Stats
368W - 374L
1,484 Elo+
Solo
Atlas
Atlas
thereclaimer7
Atlas
Level 87
God Stats
6W - 2L
1,803 SR
Queue Stats
286W - 259L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 1 / 4
8,954
814
7,806
8,152
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xmariamax
Ah Puch
15
4 / 0 / 2
9,140
831
5,233
5,628
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zip3891
Cthulhu
15
0 / 0 / 7
8,553
778
8,109
6,897
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 3 / 1
7,574
689
3,710
5,647
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
lBan6339
Hou Yi
13
0 / 3 / 1
7,453
678
3,111
6,502
2,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 0
7,967
724
8,973
10,956
10,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
1
4
5
L
Janus
0
3
1
0.17
L
Hou Yi
lBan6339
Hou Yi
0
3
1
0.17
L
1
1
0
1
W
Ah Puch
xmariamax
Ah Puch
4
0
2
5
W
Cthulhu
zip3891
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
15,794
20,677
Taken
23,105
11,927
Mitigated
14,982
6,359
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,806
2,385
0
2,756
8,152
3,284
134
5,195
2,957
0
36,225
L
Janus
3,710
28
0
528
5,647
2,112
0
3,177
2,135
28,029
390
L
Hou Yi
lBan6339
Hou Yi
3,111
407
0
1,156
6,502
2,110
0
4,322
1,918
0
13,583
L
8,973
3,426
0
3,172
10,956
10,760
0
4,797
5,694
25,800
1,208
W
Ah Puch
xmariamax
Ah Puch
5,233
68
0
1,386
5,628
2,265
780
3,855
1,773
27,608
0
W
Cthulhu
zip3891
Cthulhu
8,109
270
319
1,898
6,897
6,378
364
3,345
3,552
25,717
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
22,994
149
Minions Killed
119
0
Camps Cleared
0
628,729
Distance Traveled
581,954
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,954
814
57
5
0
187,493
0
L
Janus
7,574
689
57
5
0
164,281
0
L
Hou Yi
7,453
678
27
2
0
200,776
4
L
Atlas
7,967
724
35
3
0
216,897
2
W
Ah Puch
9,140
831
45
4
0
207,718
5
W
Cthulhu
8,553
778
47
4
0
233,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role