Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EarthspiriTT
Hercules
Level 108
God Stats
13W - 15L
1,372 SR
Queue Stats
181W - 193L
1,444 Elo+
Solo
Nu Wa
Nu Wa
KiNgOfThIsLiVe
Nu Wa
Level 81
God Stats
16W - 15L
1,576 SR
Queue Stats
44W - 50L
1,510 Elo+
Solo
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 87
God Stats
146W - 138L
1,569 SR
Queue Stats
168W - 168L
1,532 Elo+
Solo
Cernunnos
Cernunnos
xXbubu bastaXx
Cernunnos
Level 214
God Stats
16W - 21L
1,513 SR
Queue Stats
646W - 655L
1,472 Elo+
Solo
Team Averages
Level 129
1,506 SR
1,491 Elo+

VS

Team Averages
Level 118
1,562 SR
1,428 Elo+
Nox
Nox
AvariceJV
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 77L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
CozySpot
Jing Wei
Level 4
God Stats
4W - 3L
1,508 SR
Queue Stats
21W - 26L
1,193 Elo+
Party 2
Chernobog
Chernobog
TallMcdonaldsCup
Chernobog
Level 147
God Stats
2W - 0L
1,759 SR
Queue Stats
42W - 40L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
wH0 T00kthejam
Cthulhu
Level 128
God Stats
5W - 9L
1,556 SR
Queue Stats
73W - 79L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
zT Traumatize
Ne Zha
Level 166
God Stats
2W - 3L
1,487 SR
Queue Stats
348W - 396L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 1
5,157
1,031
2,591
3,939
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
EarthspiriTT
Hercules
8
0 / 3 / 2
4,680
936
2,025
4,918
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
5,120
1,024
2,562
2,212
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Shi3rke
Aphrodite
9
0 / 2 / 0
4,689
938
1,323
3,904
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xXbubu bastaXx
Cernunnos
11
1 / 2 / 2
5,335
1,067
2,334
4,802
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,498
1,100
2,837
2,256
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
CozySpot
Jing Wei
10
3 / 0 / 3
5,566
1,113
4,890
3,891
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chernobog
10
1 / 1 / 2
5,186
1,037
2,590
2,606
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 6
5,542
1,108
4,991
7,168
3,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
4,997
999
232
1,498
463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
2
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
2
0
1
2.5
W
Jing Wei
CozySpot
Jing Wei
3
0
3
4.5
L
Hercules
EarthspiriTT
Hercules
0
3
2
0.33
L
1
0
0
1
L
Aphrodite
Shi3rke
Aphrodite
0
2
0
0
W
Chernobog
1
1
2
2
W
1
2
6
2
L
Cernunnos
xXbubu bastaXx
Cernunnos
1
2
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
15,540
19,775
Taken
17,419
8,811
Mitigated
6,877
4,916
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,591
109
0
250
3,939
1,535
0
1,702
2,237
12,041
330
W
2,837
15
0
500
2,256
685
0
1,239
765
15,433
0
W
Jing Wei
CozySpot
Jing Wei
4,890
4,201
0
410
3,891
1,148
0
1,317
2,230
0
10,278
L
Hercules
EarthspiriTT
Hercules
2,025
513
0
581
4,918
3,215
0
1,696
3,222
0
3,509
L
2,562
595
0
750
2,212
728
14
1,472
740
12,603
0
L
Aphrodite
Shi3rke
Aphrodite
1,323
0
1,100
1,359
3,904
1,621
0
974
2,930
2,873
238
W
Chernobog
2,590
1,345
0
559
2,606
642
0
708
1,599
0
13,140
W
4,991
115
57
980
7,168
3,939
0
1,441
5,397
14,006
1,082
L
Cernunnos
xXbubu bastaXx
Cernunnos
2,334
1,011
0
876
4,802
1,712
0
1,793
3,009
0
13,971
W
232
0
0
193
1,498
463
0
438
960
0
8,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
26,789
103
Minions Killed
118
0
Camps Cleared
0
534,818
Distance Traveled
546,469
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,157
1,031
33
7
0
122,866
0
W
Nox
5,498
1,100
30
6
0
131,454
0
W
Jing Wei
5,566
1,113
20
4
0
119,398
0
L
Hercules
4,680
936
3
1
0
85,521
0
L
Nu Wa
5,120
1,024
26
5
0
107,897
0
L
Aphrodite
4,689
938
7
1
0
110,866
3
W
Chernobog
5,186
1,037
34
7
0
94,847
0
W
Cthulhu
5,542
1,108
14
3
0
121,116
0
L
Cernunnos
5,335
1,067
34
7
0
107,668
0
W
Ne Zha
4,997
999
20
4
0
79,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role