Player Matchup

Neith
Neith
Ansred
Neith
Level 129
God Stats
6W - 3L
1,538 SR
Queue Stats
46W - 52L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
BiGGieChonkzZzz
Sun Wukong
Level 84
God Stats
15W - 11L
1,571 SR
Queue Stats
184W - 202L
1,433 Elo+
Party 2
Anubis
Anubis
Kamcios
Anubis
Level 106
God Stats
32W - 33L
1,512 SR
Queue Stats
126W - 128L
1,486 Elo+
Solo
Maui
Maui
kHeeD_Gaming
Maui
Level 100
God Stats
2W - 1L
1,677 SR
Queue Stats
131W - 137L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
leleloab
Ne Zha
Level 73
God Stats
40W - 30L
1,588 SR
Queue Stats
304W - 316L
1,477 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,464 Elo+

VS

Team Averages
Level 49
1,486 SR
1,441 Elo+
Ymir
Ymir
BigFishBazza
Ymir
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 121L
1,465 Elo+
Party 1
Arachne
Arachne
Icemaster007
Arachne
Level 27
God Stats
3W - 1L
1,714 SR
Queue Stats
45W - 47L
1,436 Elo+
Party 3
Guan Yu
Guan Yu
LEONPATRICK
Guan Yu
Level 57
God Stats
9W - 5L
1,727 SR
Queue Stats
94W - 89L
1,513 Elo+
Party 1
Ishtar
Ishtar
MagistrHaose
Ishtar
Level 62
God Stats
1W - 3L
1,201 SR
Queue Stats
192W - 230L
1,404 Elo+
Party 3
Thoth
Thoth
ShoGarroth
Thoth
Level 45
God Stats
7W - 11L
1,290 SR
Queue Stats
174W - 216L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ansred
Neith
10
3 / 0 / 2
5,760
524
6,170
5,565
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
BiGGieChonkzZzz
Sun Wukong
11
0 / 3 / 0
5,755
523
6,519
9,827
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Kamcios
Anubis
12
4 / 3 / 1
6,811
619
6,056
6,244
2,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,007
455
2,282
4,289
2,898
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
leleloab
Ne Zha
6
0 / 1 / 0
4,183
380
1,271
3,530
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,381
489
2,379
10,295
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Icemaster007
Arachne
11
3 / 1 / 2
6,434
585
6,206
9,109
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
LEONPATRICK
Guan Yu
12
2 / 0 / 1
7,281
662
6,029
9,824
10,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ishtar
10
0 / 2 / 2
5,332
485
3,373
5,655
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
11
2 / 3 / 1
5,923
538
1,109
5,011
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Ansred
Neith
3
0
2
4
L
Sun Wukong
BiGGieChonkzZzz
Sun Wukong
0
3
0
0
W
0
3
1
0.17
W
Arachne
Icemaster007
Arachne
3
1
2
4
L
Anubis
Kamcios
Anubis
4
3
1
1.5
W
Guan Yu
LEONPATRICK
Guan Yu
2
0
1
2.5
W
Ishtar
0
2
2
0.5
W
Thoth
2
3
1
0.83
L
2
0
3
3.5
L
Ne Zha
leleloab
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
19,096
29,455
Taken
39,894
12,218
Mitigated
18,973
7,808
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ansred
Neith
6,170
1,743
0
2,018
5,565
1,701
189
1,333
4,232
0
37,983
L
Sun Wukong
BiGGieChonkzZzz
Sun Wukong
6,519
1,755
0
1,343
9,827
4,164
0
0
9,827
0
39,570
W
2,379
379
1,247
2,258
10,295
4,000
0
1,906
8,389
18,341
2,106
W
Arachne
Icemaster007
Arachne
6,206
3,871
0
5,701
9,109
2,659
0
1,358
7,751
0
40,941
L
Anubis
Kamcios
Anubis
6,056
153
0
1,572
6,244
2,654
0
1,232
5,012
57,699
596
W
Guan Yu
LEONPATRICK
Guan Yu
6,029
1,492
136
4,350
9,824
10,133
230
0
9,824
0
51,194
W
Ishtar
3,373
1,239
0
1,543
5,655
1,638
47
958
4,697
0
32,285
W
Thoth
1,109
79
0
1,625
5,011
543
111
4,001
1,010
22,820
314
L
2,282
970
0
742
4,289
2,898
0
907
3,382
10,273
0
L
Ne Zha
leleloab
Ne Zha
1,271
173
0
2,133
3,530
801
0
0
3,530
0
12,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
30,351
294
Minions Killed
282
0
Camps Cleared
0
916,948
Distance Traveled
1,022,498
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,760
524
67
6
0
198,416
0
L
Sun Wukong
5,755
523
81
7
0
214,477
0
W
Ymir
5,381
489
26
2
0
187,037
2
W
Arachne
6,434
585
72
7
0
234,132
0
L
Anubis
6,811
619
90
8
0
189,383
0
W
Guan Yu
7,281
662
85
8
0
205,380
0
W
Ishtar
5,332
485
65
6
0
183,398
3
W
Thoth
5,923
538
34
3
0
212,551
6
L
Maui
5,007
455
18
2
0
203,098
2
L
Ne Zha
4,183
380
38
3
0
111,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role