Player Matchup

Pele
Pele
FearrG59
Pele
Level 80
God Stats
13W - 13L
1,435 SR
Queue Stats
33W - 41L
1,446 Elo+
Solo
Arachne
Arachne
Hippie_thoughts2
Arachne
Level 49
God Stats
116W - 130L
1,515 SR
Queue Stats
118W - 133L
1,501 Elo+
Solo
Izanami
Izanami
Scarpati66
Izanami
Level 45
God Stats
4W - 7L
1,218 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jackdrought79
Morgan Le Fay
Level 124
God Stats
22W - 23L
1,508 SR
Queue Stats
79W - 77L
1,527 Elo+
Solo
Chang'e
Chang'e
youngmx
Chang'e
Level 120
God Stats
11W - 4L
1,687 SR
Queue Stats
127W - 126L
1,510 Elo+
Solo
Team Averages
Level 84
1,473 SR
1,468 Elo+

VS

Team Averages
Level 109
1,509 SR
1,487 Elo+
Anubis
Anubis
Grey Bush 55
Anubis
Level 108
God Stats
72W - 61L
1,578 SR
Queue Stats
768W - 803L
1,537 Elo+
Solo
Vulcan
Vulcan
Insidiouus
Vulcan
Level 87
God Stats
7W - 8L
1,419 SR
Queue Stats
245W - 246L
1,509 Elo+
Solo
King Arthur
King Arthur
ZombieBait25
King Arthur
Level 114
God Stats
56W - 66L
1,476 SR
Queue Stats
862W - 903L
1,469 Elo+
Solo
Sylvanus
Sylvanus
andruz666
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Arachne
Arachne
narvvader
Arachne
Level 109
God Stats
26W - 19L
1,569 SR
Queue Stats
109W - 103L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 0 / 3
9,350
1,039
5,942
3,344
1,083
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 5
10,175
1,131
6,656
7,550
3,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
Scarpati66
Izanami
15
0 / 0 / 2
8,870
986
1,222
3,748
852
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
jackdrought79
Morgan Le Fay
15
1 / 0 / 6
9,427
1,047
10,279
5,455
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
youngmx
Chang'e
15
1 / 0 / 6
10,037
1,115
3,991
7,672
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

296

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 5 / 1
8,985
998
3,927
8,215
4,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Insidiouus
Vulcan
14
1 / 1 / 0
9,280
1,031
9,397
3,751
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ZombieBait25
King Arthur
14
0 / 0 / 1
8,514
946
6,069
6,091
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
andruz666
Sylvanus
14
0 / 1 / 1
8,437
937
2,560
4,921
5,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
narvvader
Arachne
14
0 / 2 / 1
8,544
949
2,957
6,600
2,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
9
Kills
1
1
Deaths
9
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
3
4.5
L
Anubis
0
5
1
0.1
W
4
1
5
6.5
L
Vulcan
Insidiouus
Vulcan
1
1
0
1
W
Izanami
Scarpati66
Izanami
0
0
2
1
L
King Arthur
ZombieBait25
King Arthur
0
0
1
0.5
L
Sylvanus
andruz666
Sylvanus
0
1
1
0.5
W
Morgan Le Fay
jackdrought79
Morgan Le Fay
1
0
6
4
L
Arachne
narvvader
Arachne
0
2
1
0.25
W
Chang'e
youngmx
Chang'e
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
24,910
27,769
Taken
29,578
12,143
Mitigated
19,338
9,739
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,942
1,322
0
460
3,344
1,083
0
1,940
1,277
0
14,022
L
Anubis
3,927
127
0
1,134
8,215
4,189
0
5,132
3,083
41,256
1,365
W
6,656
5,880
0
883
7,550
3,404
0
2,143
5,265
0
17,418
L
Vulcan
Insidiouus
Vulcan
9,397
0
0
0
3,751
1,278
0
1,888
1,863
37,025
897
W
Izanami
Scarpati66
Izanami
1,222
437
0
0
3,748
852
0
3,258
393
0
18,549
L
King Arthur
ZombieBait25
King Arthur
6,069
88
0
429
6,091
5,876
0
2,460
3,631
0
21,699
L
Sylvanus
andruz666
Sylvanus
2,560
385
1,603
1,418
4,921
5,063
0
2,742
2,179
5,888
0
W
Morgan Le Fay
jackdrought79
Morgan Le Fay
10,279
119
0
605
5,455
2,077
0
2,739
2,575
43,827
0
L
Arachne
narvvader
Arachne
2,957
1,622
0
1,262
6,600
2,932
0
2,048
4,552
0
7,855
W
Chang'e
youngmx
Chang'e
3,991
433
4,651
3,140
7,672
4,727
0
4,915
2,578
21,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
43,760
243
Minions Killed
221
6
Camps Cleared
6
866,872
Distance Traveled
863,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,350
1,039
21
2
0
123,831
0
L
Anubis
8,985
998
93
10
3
156,004
0
W
Arachne
10,175
1,131
44
5
4
215,687
0
L
Vulcan
9,280
1,031
77
9
2
191,078
0
W
Izanami
8,870
986
53
6
1
153,571
0
L
King Arthur
8,514
946
31
3
0
196,495
0
L
Sylvanus
8,437
937
5
1
0
117,497
0
W
Morgan Le Fay
9,427
1,047
75
8
1
191,382
0
L
Arachne
8,544
949
15
2
1
202,532
0
W
Chang'e
10,037
1,115
50
6
0
182,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role