Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zaraki102
Sun Wukong
Level 65
God Stats
12W - 16L
1,463 SR
Queue Stats
150W - 176L
1,315 Elo+
Solo
Apollo
Apollo
lorddrums
Apollo
Level 158
God Stats
15W - 19L
1,512 SR
Queue Stats
173W - 170L
1,496 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,462 Elo+

VS

Team Averages
Level 108
1,465 SR
1,425 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alexii4088
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,348 Elo+
Solo
Ares
Ares
BloodyThebes
Ares
Level 142
God Stats
29W - 36L
1,494 SR
Queue Stats
375W - 365L
1,509 Elo+
Solo
Anhur
Anhur
GrownOrc3
Anhur
Level 38
God Stats
3W - 2L
1,306 SR
Queue Stats
43W - 68L
1,316 Elo+
Solo
Hera
Hera
psychicdous
Hera
Level 89
God Stats
18W - 13L
1,524 SR
Queue Stats
227W - 216L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 3 / 1
3,900
557
2,389
4,347
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
 
Cernunnos
6
1 / 1 / 0
3,835
548
1,400
2,126
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
 
Geb
6
0 / 1 / 0
3,634
519
1,615
3,995
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Zaraki102
Sun Wukong
4
0 / 3 / 0
3,491
499
1,034
3,721
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
lorddrums
Apollo
8
0 / 0 / 1
3,979
568
1,310
4,484
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 1 / 2
4,277
611
2,382
5,533
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
Alexii4088
Achilles
9
4 / 0 / 0
5,646
807
3,011
4,173
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 1
4,520
646
1,249
5,094
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
GrownOrc3
Anhur
8
2 / 0 / 0
4,620
660
2,226
2,386
658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 0 / 1
5,001
714
1,425
2,201
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
8
8
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Cernunnos
 
Cernunnos
1
1
0
1
L
Geb
 
Geb
0
1
0
0
W
Mulan
 
Mulan
1
1
2
2
W
Achilles
Alexii4088
Achilles
4
0
0
4
W
0
0
1
0.5
W
Anhur
GrownOrc3
Anhur
2
0
0
2
L
Sun Wukong
Zaraki102
Sun Wukong
0
3
0
0
L
Apollo
lorddrums
Apollo
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
10,293
18,673
Taken
19,387
6,120
Mitigated
8,129
4,781
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,389
414
0
1,483
4,347
936
0
966
3,345
16,208
0
L
Cernunnos
 
Cernunnos
1,400
654
106
541
2,126
502
0
386
1,740
0
14,201
L
Geb
 
Geb
1,615
115
0
1,566
3,995
2,021
0
851
3,144
11,584
0
W
Mulan
 
Mulan
2,382
538
0
1,664
5,533
2,088
0
721
4,680
0
24,877
W
Achilles
Alexii4088
Achilles
3,011
1,018
0
2,195
4,173
2,437
435
280
3,837
0
32,844
W
1,249
170
0
2,183
5,094
2,458
0
663
4,399
15,975
0
W
Anhur
GrownOrc3
Anhur
2,226
1,153
0
541
2,386
658
74
1,003
1,351
0
24,454
L
Sun Wukong
Zaraki102
Sun Wukong
1,034
267
0
705
3,721
1,140
0
0
3,480
0
9,964
L
Apollo
lorddrums
Apollo
1,310
544
0
380
4,484
1,521
0
471
4,013
0
24,931
W
1,425
0
0
882
2,201
488
0
956
1,116
25,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,839
Gold Earned
24,064
155
Minions Killed
210
0
Camps Cleared
0
596,011
Distance Traveled
699,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,900
557
43
6
0
132,810
0
L
Cernunnos
3,835
548
32
5
0
96,418
0
L
Geb
3,634
519
16
2
0
156,297
0
W
Mulan
4,277
611
40
6
0
150,294
1
W
Achilles
5,646
807
55
8
0
150,900
0
W
Ares
4,520
646
20
3
0
130,060
0
W
Anhur
4,620
660
52
7
0
139,390
0
L
Sun Wukong
3,491
499
22
3
0
78,896
0
L
Apollo
3,979
568
42
6
0
131,590
0
W
Hera
5,001
714
43
6
0
129,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role