Player Matchup

Discordia
Discordia
KAzhulu
Discordia
Level 155
God Stats
1W - 2L
1,232 SR
Queue Stats
102W - 81L
1,558 Elo+
Solo
Medusa
Medusa
MissHowls
Medusa
Level 109
God Stats
1W - 0L
1,366 SR
Queue Stats
8W - 22L
1,321 Elo+
Party 1
Athena
Athena
Sofi222
Athena
Level 139
God Stats
8W - 10L
1,495 SR
Queue Stats
53W - 84L
1,398 Elo+
Party 1
Nike
Nike
Spl_winner
Nike
Level 141
God Stats
52W - 35L
1,533 SR
Queue Stats
522W - 504L
1,449 Elo+
Solo
Guan Yu
Guan Yu
shingurux
Guan Yu
Level 147
God Stats
1W - 1L
1,401 SR
Queue Stats
50W - 73L
1,420 Elo+
Party 1
Team Averages
Level 138
1,406 SR
1,429 Elo+

VS

Team Averages
Level 114
1,624 SR
1,499 Elo+
Sun Wukong
Sun Wukong
CaptainSolovey
Sun Wukong
Level 111
God Stats
6W - 5L
1,662 SR
Queue Stats
76W - 78L
1,497 Elo+
Party 2
Achilles
Achilles
MichVolc
Achilles
Level 125
God Stats
152W - 140L
1,498 SR
Queue Stats
344W - 322L
1,472 Elo+
Solo
He Bo
He Bo
MikeJoyce
He Bo
Level 129
God Stats
14W - 11L
1,677 SR
Queue Stats
87W - 84L
1,505 Elo+
Party 2
Scylla
Scylla
Vesparum
Scylla
Level 104
God Stats
4W - 2L
1,865 SR
Queue Stats
53W - 56L
1,445 Elo+
Party 2
Hachiman
Hachiman
blueeelol
Hachiman
Level 101
God Stats
8W - 15L
1,418 SR
Queue Stats
505W - 484L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KAzhulu
Discordia
17
10 / 6 / 7
10,363
576
17,715
12,082
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
MissHowls
Medusa
15
1 / 1 / 7
8,450
469
6,364
10,741
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Sofi222
Athena
15
3 / 3 / 12
9,636
535
7,559
16,521
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 1 / 6
10,458
581
6,687
14,883
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Guan Yu
shingurux
Guan Yu
18
7 / 0 / 8
11,770
654
19,371
21,631
25,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainSolovey
Sun Wukong
14
0 / 7 / 0
7,712
428
6,043
17,242
9,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
MichVolc
Achilles
13
3 / 3 / 4
8,247
458
10,293
20,895
21,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
MikeJoyce
He Bo
18
6 / 5 / 2
9,838
547
12,094
14,638
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Vesparum
Scylla
13
1 / 8 / 6
7,944
441
8,329
11,963
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
blueeelol
Hachiman
16
1 / 2 / 3
9,160
509
12,060
11,839
4,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
11
11
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptainSolovey
Sun Wukong
0
7
0
0
W
Discordia
KAzhulu
Discordia
10
6
7
2.25
L
Achilles
MichVolc
Achilles
3
3
4
1.67
L
He Bo
MikeJoyce
He Bo
6
5
2
1.4
W
Medusa
MissHowls
Medusa
1
1
7
4.5
W
Athena
Sofi222
Athena
3
3
12
3
W
4
1
6
7
L
Scylla
Vesparum
Scylla
1
8
6
0.5
L
Hachiman
blueeelol
Hachiman
1
2
3
1.25
W
Guan Yu
shingurux
Guan Yu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,696
Damage
48,819
75,858
Taken
76,577
56,263
Mitigated
43,347
15,430
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptainSolovey
Sun Wukong
6,043
639
0
3,175
17,242
9,338
0
3,883
13,359
0
46,804
W
Discordia
KAzhulu
Discordia
17,715
1,300
0
734
12,082
4,300
270
4,991
6,711
66,278
436
L
Achilles
MichVolc
Achilles
10,293
1,486
0
6,590
20,895
21,670
0
11,043
9,852
177
36,212
L
He Bo
MikeJoyce
He Bo
12,094
95
0
5,352
14,638
4,608
0
3,539
11,099
96,885
0
W
Medusa
MissHowls
Medusa
6,364
2,018
0
740
10,741
4,063
185
1,254
9,240
0
55,560
W
Athena
Sofi222
Athena
7,559
1,669
0
2,714
16,521
16,189
0
4,428
11,226
22,693
0
W
6,687
922
0
2,615
14,883
6,645
791
3,577
11,012
0
97,896
L
Scylla
Vesparum
Scylla
8,329
1,013
0
872
11,963
3,581
0
6,893
5,070
39,636
0
L
Hachiman
blueeelol
Hachiman
12,060
6,172
0
5,474
11,839
4,150
0
3,511
8,328
0
85,993
W
Guan Yu
shingurux
Guan Yu
19,371
2,004
1,825
6,802
21,631
25,066
0
5,879
15,379
17,694
64,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
42,901
503
Minions Killed
478
0
Camps Cleared
0
2,001,239
Distance Traveled
1,800,114
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,712
428
72
4
0
358,244
0
W
Discordia
10,363
576
94
5
0
375,606
8
L
Achilles
8,247
458
47
3
0
381,311
6
L
He Bo
9,838
547
150
8
0
387,775
0
W
Medusa
8,450
469
97
5
0
402,887
2
W
Athena
9,636
535
25
1
0
389,159
6
W
Nike
10,458
581
157
9
0
432,141
9
L
Scylla
7,944
441
72
4
0
313,115
2
L
Hachiman
9,160
509
137
8
0
359,669
2
W
Guan Yu
11,770
654
130
7
0
401,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role