Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BANSUJDZIVVKO
Hun Batz
Level 60
God Stats
1W - 1L
1,269 SR
Queue Stats
113W - 108L
1,505 Elo+
Party 1
Janus
Janus
MrCherry
Janus
Level 164
God Stats
9W - 16L
1,519 SR
Queue Stats
250W - 309L
1,540 Elo+
Party 1
Hachiman
Hachiman
SilentShy
Hachiman
Level 187
God Stats
8W - 8L
1,626 SR
Queue Stats
190W - 250L
1,547 Elo+
Party 1
Team Averages
Level 140
1,483 SR
1,518 Elo+

VS

Team Averages
Level 113
1,486 SR
1,594 Elo+
Merlin
Merlin
Bigglesworth8
Merlin
Level 116
God Stats
0W - 4L
1,170 SR
Queue Stats
30W - 22L
1,635 Elo+
Party 2
Athena
Athena
Flamaris
Athena
Level 160
God Stats
4W - 2L
1,764 SR
Queue Stats
439W - 406L
1,581 Elo+
Solo
Vamana
Vamana
KapiteinKont
Vamana
Level 129
God Stats
5W - 6L
1,426 SR
Queue Stats
105W - 78L
1,553 Elo+
Solo
Apollo
Apollo
Qualzar
Apollo
Level 115
God Stats
7W - 17L
1,346 SR
Queue Stats
412W - 440L
1,498 Elo+
Solo
Ravana
Ravana
TutuPele
Ravana
Level 43
God Stats
6W - 5L
1,722 SR
Queue Stats
42W - 18L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 1 / 0
6,422
642
4,128
7,866
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Geb
 
Geb
8
0 / 0 / 3
5,274
527
1,974
5,136
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
BANSUJDZIVVKO
Hun Batz
10
1 / 0 / 4
5,614
561
3,635
5,600
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
MrCherry
Janus
12
4 / 0 / 1
6,852
685
3,394
2,857
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SilentShy
Hachiman
11
1 / 0 / 0
6,380
638
2,911
4,563
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,088
509
1,758
3,765
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Flamaris
Athena
10
0 / 2 / 0
4,886
489
2,047
6,987
5,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
10
1 / 3 / 0
5,719
572
4,985
7,290
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Qualzar
Apollo
9
0 / 1 / 0
4,687
469
721
7,129
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
TutuPele
Ravana
5
0 / 2 / 0
3,942
394
2,097
3,771
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
0
3
W
Geb
 
Geb
0
0
3
1.5
W
Hun Batz
BANSUJDZIVVKO
Hun Batz
1
0
4
3
L
0
1
0
0
L
Athena
Flamaris
Athena
0
2
0
0
L
Vamana
1
3
0
0.33
W
Janus
MrCherry
Janus
4
0
1
4.5
L
Apollo
Qualzar
Apollo
0
1
0
0
W
Hachiman
SilentShy
Hachiman
1
0
0
1
L
Ravana
TutuPele
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
11,608
26,022
Taken
28,942
9,731
Mitigated
13,690
7,199
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,128
273
0
1,145
7,866
3,307
0
0
7,444
35,654
0
W
Geb
 
Geb
1,974
569
0
1,422
5,136
2,743
81
245
4,761
10,572
0
W
Hun Batz
BANSUJDZIVVKO
Hun Batz
3,635
1,079
0
1,042
5,600
1,784
930
802
4,560
0
35,264
L
1,758
0
0
740
3,765
839
0
1,362
2,283
29,013
0
L
Athena
Flamaris
Athena
2,047
639
57
1,000
6,987
5,311
0
591
6,356
22,038
1,516
L
Vamana
4,985
2,091
0
1,309
7,290
4,509
0
3,951
2,596
0
38,716
W
Janus
MrCherry
Janus
3,394
142
0
500
2,857
695
0
607
2,072
44,143
1,056
L
Apollo
Qualzar
Apollo
721
542
0
2,029
7,129
2,032
0
950
6,063
0
27,552
W
Hachiman
SilentShy
Hachiman
2,911
1,783
0
3,090
4,563
1,202
1,350
1,683
2,880
0
44,947
L
Ravana
TutuPele
Ravana
2,097
837
0
1,324
3,771
999
0
1,467
2,180
0
12,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
24,322
336
Minions Killed
256
0
Camps Cleared
0
1,068,531
Distance Traveled
869,750
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,422
642
74
7
0
206,152
2
W
Geb
5,274
527
14
1
0
227,024
2
W
Hun Batz
5,614
561
50
5
0
224,553
0
L
Merlin
5,088
509
71
7
0
186,411
0
L
Athena
4,886
489
41
4
0
188,114
1
L
Vamana
5,719
572
72
7
0
184,698
0
W
Janus
6,852
685
111
11
0
223,465
0
L
Apollo
4,687
469
45
5
0
196,975
0
W
Hachiman
6,380
638
87
9
0
187,337
2
L
Ravana
3,942
394
27
3
0
113,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role