Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
A Moist Shark
Heimdallr
Level 155
God Stats
10W - 15L
1,451 SR
Queue Stats
161W - 212L
1,461 Elo+
Party 1
Thanatos
Thanatos
Casaru666
Thanatos
Level 145
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Janus
Janus
RyuNora
Janus
Level 149
God Stats
12W - 24L
1,409 SR
Queue Stats
291W - 469L
1,521 Elo+
Party 1
Ares
Ares
i LockUpCxmp
Ares
Level 141
God Stats
3W - 5L
1,460 SR
Queue Stats
111W - 139L
1,514 Elo+
Party 1
Team Averages
Level 142
1,508 SR
1,480 Elo+

VS

Team Averages
Level 154
1,505 SR
1,531 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HauntingMoon20
Surtr
Level 157
God Stats
51W - 35L
1,633 SR
Queue Stats
316W - 317L
1,531 Elo+
Solo
Yu Huang
Yu Huang
Nxrukamii
Yu Huang
Level 155
God Stats
1W - 0L
1,139 SR
Queue Stats
46W - 26L
1,617 Elo+
Solo
Fenrir
Fenrir
So1oGhostRider
Fenrir
Level 158
God Stats
5W - 3L
1,701 SR
Queue Stats
410W - 380L
1,473 Elo+
Solo
Izanami
Izanami
TheBozzle
Izanami
Level 152
God Stats
8W - 16L
1,554 SR
Queue Stats
143W - 129L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 3 / 1
3,501
584
1,887
4,159
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
A Moist Shark
Heimdallr
6
1 / 2 / 4
3,838
640
4,522
3,996
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
Casaru666
Thanatos
7
3 / 1 / 2
4,042
674
2,125
3,723
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
RyuNora
Janus
9
0 / 0 / 0
4,351
725
465
1,970
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 1 / 1
3,935
656
3,044
5,909
2,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
2 / 2 / 1
3,931
655
3,155
5,720
2,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 0 / 0
4,892
815
2,686
4,912
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Nxrukamii
Yu Huang
8
0 / 0 / 0
4,375
729
743
1,232
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 4 / 0
4,098
683
2,334
6,473
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TheBozzle
Izanami
7
0 / 1 / 2
3,921
654
3,166
3,371
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
7
7
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
Artio
 
Artio
2
2
1
1.25
L
Heimdallr
A Moist Shark
Heimdallr
1
2
4
1.5
L
Thanatos
Casaru666
Thanatos
3
1
2
4
W
2
0
0
2
W
Yu Huang
Nxrukamii
Yu Huang
0
0
0
0
L
Janus
RyuNora
Janus
0
0
0
0
W
3
4
0
0.75
W
Izanami
TheBozzle
Izanami
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,043
Damage
12,084
19,757
Taken
21,708
7,973
Mitigated
8,186
6,946
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,887
506
0
1,011
4,159
2,242
0
175
3,984
0
16,630
W
Artio
 
Artio
3,155
251
141
2,009
5,720
2,576
0
775
4,945
9,350
2,128
L
Heimdallr
A Moist Shark
Heimdallr
4,522
2,539
0
1,322
3,996
1,202
0
1,446
2,550
0
19,575
L
Thanatos
Casaru666
Thanatos
2,125
686
0
2,270
3,723
1,128
0
388
3,311
0
14,684
W
2,686
1,124
0
2,097
4,912
2,420
0
0
4,701
630
29,949
W
Yu Huang
Nxrukamii
Yu Huang
743
87
0
592
1,232
327
0
208
982
23,400
0
L
Janus
RyuNora
Janus
465
0
0
1,274
1,970
475
0
482
1,416
29,103
0
W
2,334
1,166
0
1,730
6,473
2,069
0
1,692
4,741
0
17,160
W
Izanami
TheBozzle
Izanami
3,166
2,133
0
723
3,371
794
0
752
2,619
0
22,714
L
3,044
459
0
1,069
5,909
2,926
0
1,049
4,860
8,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
21,217
190
Minions Killed
206
0
Camps Cleared
0
588,955
Distance Traveled
626,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,501
584
39
7
0
77,258
0
W
Artio
3,931
655
15
3
0
125,369
0
L
Heimdallr
3,838
640
35
6
0
115,223
0
L
Thanatos
4,042
674
33
6
0
135,003
0
W
Surtr
4,892
815
52
9
0
112,083
0
W
Yu Huang
4,375
729
68
11
0
116,631
0
L
Janus
4,351
725
74
12
0
133,667
0
W
Fenrir
4,098
683
26
4
0
137,495
0
W
Izanami
3,921
654
45
8
0
134,470
0
L
Ares
3,935
656
9
2
0
127,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role