Player Matchup

Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Farinha415
Tsukuyomi
Masters
Level 187
God Stats
32W - 18L
1,692 SR
Queue Stats
593W - 471L
2,772 MMR
Party 2
Tiamat
Tiamat
Masters
PulgaAventureira
Tiamat
Masters
Level 279
God Stats
1W - 1L
1,485 SR
Queue Stats
299W - 232L
2,617 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 212
1,535 SR
1,978 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,569 SR
1,986 MMR
Hades
Hades
Masters
 
Hades
Masters
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
 
Pele
Masters
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond II
Glanulado
Shiva
Diamond II
Level 89
God Stats
102W - 88L
1,586 SR
Queue Stats
212W - 193L
2,399 MMR
Solo
Ymir
Ymir
Platinum I
Pânic
Ymir
Platinum I
Level 104
God Stats
5W - 3L
1,720 SR
Queue Stats
87W - 79L
1,955 MMR
Solo
Anhur
Anhur
Masters
Tokën
Anhur
Masters
Level 166
God Stats
1W - 2L
1,539 SR
Queue Stats
47W - 26L
2,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 0 / 1
4,954
826
2,449
6,544
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
8
0 / 0 / 1
4,150
692
1,412
1,527
365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
 
Achilles
6
0 / 1 / 1
3,881
647
1,824
5,942
2,155
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Farinha415
Tsukuyomi
8
2 / 1 / 2
4,360
727
2,171
4,373
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
4,802
800
2,955
1,632
476
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
SobekSun WukongSusanoCthulhu

VS

Bans
CerberusKhepriDa JiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 1 / 0
3,986
664
1,536
4,001
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
 
Pele
6
0 / 0 / 0
3,609
602
133
1,485
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Glanulado
Shiva
8
1 / 1 / 0
4,634
772
4,842
5,672
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
Pânic
Ymir
7
0 / 1 / 0
4,055
676
1,812
4,206
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Tokën
Anhur
9
1 / 1 / 0
4,565
761
2,624
2,864
843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
2
2
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
1
1.5
W
Neith
 
Neith
0
0
1
0.5
W
Achilles
 
Achilles
0
1
1
0.5
L
Hades
 
Hades
0
1
0
0
L
Pele
 
Pele
0
0
0
0
W
Tsukuyomi
Farinha415
Tsukuyomi
2
1
2
3
L
Shiva
Glanulado
Shiva
1
1
0
1
W
1
0
1
1.5
L
Ymir
Pânic
Ymir
0
1
0
0
L
Anhur
Tokën
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,811
Damage
10,947
20,018
Taken
18,228
7,188
Mitigated
6,574
8,465
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,449
1,289
0
2,858
6,544
3,019
0
0
6,544
0
28,462
W
Neith
 
Neith
1,412
219
0
641
1,527
365
32
465
1,062
0
26,662
W
Achilles
 
Achilles
1,824
284
0
1,980
5,942
2,155
0
650
5,292
0
11,120
L
Hades
 
Hades
1,536
111
125
2,045
4,001
994
0
1,642
1,929
20,303
0
L
Pele
 
Pele
133
67
0
95
1,485
438
0
94
1,383
0
18,701
W
Tsukuyomi
Farinha415
Tsukuyomi
2,171
371
0
1,986
4,373
1,173
0
1,318
3,055
0
26,061
L
Shiva
Glanulado
Shiva
4,842
1,513
0
1,115
5,672
1,840
0
0
5,415
0
30,406
W
2,955
398
0
1,000
1,632
476
0
915
717
24,405
503
L
Ymir
Pânic
Ymir
1,812
478
0
1,523
4,206
2,459
0
625
3,422
10,755
0
L
Anhur
Tokën
Anhur
2,624
1,916
0
856
2,864
843
0
0
2,864
0
32,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
20,849
266
Minions Killed
232
0
Camps Cleared
0
738,665
Distance Traveled
716,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,954
826
60
10
0
153,827
2
W
Neith
4,150
692
64
11
0
131,176
0
W
Achilles
3,881
647
19
3
0
150,418
2
L
Hades
3,986
664
47
8
0
165,564
0
L
Pele
3,609
602
40
7
0
145,843
0
W
Tsukuyomi
4,360
727
53
9
0
167,002
0
L
Shiva
4,634
772
59
10
0
154,719
2
W
Tiamat
4,802
800
70
12
0
136,242
0
L
Ymir
4,055
676
23
4
0
123,254
2
L
Anhur
4,565
761
63
11
0
127,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role