Player Matchup

Nemesis
Nemesis
Diamond II
Ayabusha
Nemesis
Diamond II
Level 209
God Stats
4W - 5L
1,507 SR
Queue Stats
184W - 149L
2,167 MMR
Solo
Charybdis
Charybdis
Diamond II
Samuria7
Charybdis
Diamond II
Level 97
God Stats
21W - 7L
1,710 SR
Queue Stats
93W - 60L
2,399 MMR
Solo
Bake Kujira
Bake Kujira
Diamond IV
TheWTFKiter
Bake Kujira
Diamond IV
Level 158
God Stats
9W - 2L
1,869 SR
Queue Stats
44W - 30L
2,198 MMR
Solo
Ne Zha
Ne Zha
Diamond II
joker5
Ne Zha
Diamond II
Level 163
God Stats
27W - 16L
1,694 SR
Queue Stats
287W - 271L
2,210 MMR
Solo
Ra
Ra
Masters
paolo159
Ra
Masters
Level 180
God Stats
22W - 23L
1,582 SR
Queue Stats
394W - 360L
2,280 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,672 SR
2,251 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,653 SR
2,168 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
BennyXD
Hun Batz
Diamond IV
Level 164
God Stats
7W - 8L
1,607 SR
Queue Stats
223W - 203L
2,135 MMR
Solo
Sobek
Sobek
Diamond III
ColdClutch
Sobek
Diamond III
Level 158
God Stats
49W - 67L
1,583 SR
Queue Stats
481W - 469L
2,126 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Jonslay
Cu Chulainn
Masters
Level 124
God Stats
3W - 2L
1,751 SR
Queue Stats
114W - 65L
2,561 MMR
Party 1
Eset
Eset
Masters
Mibael
Eset
Masters
Level 157
God Stats
17W - 5L
1,824 SR
Queue Stats
68W - 34L
2,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayabusha
Nemesis
14
6 / 6 / 3
8,773
627
8,788
14,004
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Samuria7
Charybdis
16
6 / 1 / 2
9,792
699
10,364
5,239
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
TheWTFKiter
Bake Kujira
16
6 / 2 / 3
10,223
730
10,633
9,732
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
joker5
Ne Zha
12
1 / 1 / 12
8,015
573
7,589
11,567
6,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
5 / 1 / 8
10,096
721
13,030
9,589
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MulanCthulhuChang'eCabrakan

VS

Bans
AphroditeZhong KuiDa JiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 4 / 1
7,299
521
5,084
12,003
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
BennyXD
Hun Batz
13
2 / 5 / 4
7,317
523
7,875
12,585
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
9
0 / 6 / 4
6,259
447
2,242
14,437
6,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Jonslay
Cu Chulainn
13
5 / 5 / 4
8,194
585
9,503
18,665
11,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Mibael
Eset
14
3 / 4 / 5
7,938
567
8,962
7,570
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
24
Kills
11
11
Deaths
24
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Nemesis
Ayabusha
Nemesis
6
6
3
1.25
L
Hun Batz
BennyXD
Hun Batz
2
5
4
0.8
L
Sobek
0
6
4
0.33
L
Cu Chulainn
Jonslay
Cu Chulainn
5
5
4
1.4
L
Eset
Mibael
Eset
3
4
5
1.38
W
Charybdis
Samuria7
Charybdis
6
1
2
7
W
Bake Kujira
TheWTFKiter
Bake Kujira
6
2
3
3.75
W
Ne Zha
joker5
Ne Zha
1
1
12
7
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
33,666
50,131
Taken
65,260
25,693
Mitigated
26,284
20,956
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,084
1,317
0
2,875
12,003
3,413
0
1,305
10,698
0
62,977
W
Nemesis
Ayabusha
Nemesis
8,788
3,380
0
4,680
14,004
4,727
0
3,092
10,644
0
56,163
L
Hun Batz
BennyXD
Hun Batz
7,875
1,825
0
2,700
12,585
3,174
0
4,338
8,158
0
43,963
L
Sobek
2,242
226
1,264
3,030
14,437
6,308
0
3,641
10,704
9,340
822
L
Cu Chulainn
Jonslay
Cu Chulainn
9,503
2,309
0
2,566
18,665
11,567
0
9,253
8,864
874
48,616
L
Eset
Mibael
Eset
8,962
463
279
1,150
7,570
1,822
0
3,990
3,498
56,583
0
W
Charybdis
Samuria7
Charybdis
10,364
5,830
0
2,881
5,239
1,758
0
622
4,577
0
90,886
W
Bake Kujira
TheWTFKiter
Bake Kujira
10,633
3,631
0
2,658
9,732
9,172
324
1,150
8,538
70,880
1,819
W
Ne Zha
joker5
Ne Zha
7,589
1,041
0
3,943
11,567
6,204
0
4,659
6,662
0
30,748
W
13,030
715
1,579
5,215
9,589
3,832
0
1,663
7,692
91,385
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
37,007
572
Minions Killed
407
0
Camps Cleared
0
1,652,442
Distance Traveled
1,464,858
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,299
521
109
8
0
276,057
0
W
Nemesis
8,773
627
99
7
0
330,402
1
L
Hun Batz
7,317
523
83
6
0
318,648
1
L
Sobek
6,259
447
12
1
0
286,757
7
L
Cu Chulainn
8,194
585
84
6
0
273,421
0
L
Eset
7,938
567
119
9
0
309,975
0
W
Charybdis
9,792
699
151
11
0
317,125
0
W
Bake Kujira
10,223
730
130
9
0
306,330
2
W
Ne Zha
8,015
573
35
3
0
348,969
7
W
Ra
10,096
721
157
11
0
349,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role