Player Matchup

Cabrakan
Cabrakan
Amaranthiuss
Cabrakan
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,453 Elo+
Party 1
Izanami
Izanami
Pickagodbro
Izanami
Level 21
God Stats
3W - 0L
1,715 SR
Queue Stats
33W - 29L
1,453 Elo+
Party 1
Awilix
Awilix
TAKESHI_KOVACS_3
Awilix
Level 52
God Stats
14W - 17L
1,417 SR
Queue Stats
106W - 123L
1,388 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 168
God Stats
200W - 133L
1,567 SR
Queue Stats
248W - 225L
1,494 Elo+
Solo
Chaac
Chaac
kendrick_2_fly
Chaac
Level 127
God Stats
6W - 2L
1,714 SR
Queue Stats
253W - 261L
1,400 Elo+
Solo
Team Averages
Level 97
1,583 SR
1,438 Elo+

VS

Team Averages
Level 108
1,558 SR
1,441 Elo+
Danzaburou
Danzaburou
Dark Shogunate
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,491 Elo+
Solo
Mulan
Mulan
Limpmarlin98
Mulan
Level 104
God Stats
113W - 92L
1,525 SR
Queue Stats
175W - 169L
1,454 Elo+
Solo
King Arthur
King Arthur
PayPepper
King Arthur
Level 86
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 11L
1,437 Elo+
Solo
Hera
Hera
Skremblix
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
WannabeRonin
Ao Kuang
Level 158
God Stats
14W - 17L
1,512 SR
Queue Stats
121W - 131L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Amaranthiuss
Cabrakan
13
5 / 2 / 14
8,986
642
8,148
12,281
12,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Pickagodbro
Izanami
16
10 / 1 / 4
10,036
717
12,068
10,712
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 1 / 1
9,397
671
7,107
7,732
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
0 / 4 / 11
8,814
630
13,534
9,167
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 1
8,756
625
8,921
9,232
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark Shogunate
Danzaburou
9
0 / 8 / 1
6,025
430
2,436
10,571
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 2
6,477
463
6,979
13,733
8,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PayPepper
King Arthur
11
0 / 5 / 1
6,498
464
4,690
15,231
10,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
11
1 / 8 / 2
6,324
452
5,143
11,724
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
WannabeRonin
Ao Kuang
13
6 / 5 / 0
7,742
553
8,947
15,224
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
33
Kills
8
9
Deaths
33
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Amaranthiuss
Cabrakan
5
2
14
6
L
Danzaburou
Dark Shogunate
Danzaburou
0
8
1
0.06
L
1
7
2
0.29
L
King Arthur
PayPepper
King Arthur
0
5
1
0.1
W
Izanami
Pickagodbro
Izanami
10
1
4
12
L
Hera
1
8
2
0.25
W
11
1
1
11.5
L
Ao Kuang
WannabeRonin
Ao Kuang
6
5
0
1.2
W
0
4
11
1.38
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
28,195
49,124
Taken
66,483
29,643
Mitigated
30,043
19,981
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Amaranthiuss
Cabrakan
8,148
1,578
79
2,591
12,281
12,557
112
2,309
9,972
25,148
0
L
Danzaburou
Dark Shogunate
Danzaburou
2,436
898
0
1,730
10,571
2,829
0
2,634
7,937
0
23,558
L
6,979
2,549
0
3,539
13,733
8,966
0
3,836
9,897
0
33,364
L
King Arthur
PayPepper
King Arthur
4,690
757
0
1,242
15,231
10,382
0
4,051
11,180
0
40,980
W
Izanami
Pickagodbro
Izanami
12,068
8,413
0
6,131
10,712
3,569
2,109
3,571
7,141
0
87,037
L
Hera
5,143
1,621
0
1,701
11,724
3,415
0
6,076
5,648
36,634
0
W
7,107
2,304
0
2,937
7,732
2,730
301
1,903
5,829
0
66,430
L
Ao Kuang
WannabeRonin
Ao Kuang
8,947
2,525
0
4,266
15,224
4,451
0
4,938
10,286
46,287
2,570
W
13,534
3,930
110
3,873
9,167
2,764
3,072
5,424
3,743
59,550
2,387
W
8,921
1,547
0
4,260
9,232
8,023
503
1,100
8,132
0
50,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
33,066
432
Minions Killed
299
0
Camps Cleared
0
1,421,035
Distance Traveled
1,326,165
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,986
642
25
2
0
301,886
2
L
Danzaburou
6,025
430
34
2
0
286,507
7
L
Mulan
6,477
463
58
4
0
211,616
0
L
King Arthur
6,498
464
72
5
0
266,034
3
W
Izanami
10,036
717
141
10
0
251,688
0
L
Hera
6,324
452
59
4
0
257,590
2
W
Awilix
9,397
671
105
8
0
361,237
0
L
Ao Kuang
7,742
553
76
5
0
304,418
1
W
Nu Wa
8,814
630
83
6
0
213,138
0
W
Chaac
8,756
625
78
6
0
293,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role