Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AmazedCrown8705
Lancelot
Level 82
God Stats
2W - 1L
1,448 SR
Queue Stats
55W - 55L
1,414 Elo+
Solo
Apollo
Apollo
Firewards
Apollo
Level 112
God Stats
3W - 0L
1,699 SR
Queue Stats
43W - 29L
1,510 Elo+
Solo
Hades
Hades
JanusSnipes3357
Hades
Level 41
God Stats
2W - 0L
1,871 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,484 Elo+

VS

Team Averages
Level 100
1,662 SR
1,460 Elo+
Danzaburou
Danzaburou
CommieKnight
Danzaburou
Level 149
God Stats
8W - 3L
1,796 SR
Queue Stats
269W - 243L
1,522 Elo+
Solo
Thanatos
Thanatos
ItsTheJester989
Thanatos
Level 129
God Stats
2W - 8L
1,306 SR
Queue Stats
203W - 227L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Thawiz2005
Cthulhu
Level 69
God Stats
5W - 5L
1,906 SR
Queue Stats
185W - 190L
1,487 Elo+
Party 1
Merlin
Merlin
TheDankDeity
Merlin
Level 128
God Stats
12W - 16L
1,590 SR
Queue Stats
136W - 128L
1,526 Elo+
Solo
Mulan
Mulan
citrinedemonia
Mulan
Level 25
God Stats
10W - 14L
1,714 SR
Queue Stats
33W - 41L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 1 / 2
5,776
642
3,454
10,317
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
 
Agni
10
0 / 0 / 1
5,457
606
1,386
4,378
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
10
1 / 1 / 2
4,985
554
2,685
6,263
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Firewards
Apollo
9
2 / 0 / 3
5,524
614
4,589
3,814
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
4 / 0 / 0
6,306
701
4,549
4,982
2,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommieKnight
Danzaburou
9
1 / 1 / 0
5,000
556
6,772
6,602
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
8
0 / 3 / 1
4,447
494
3,464
8,138
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Thawiz2005
Cthulhu
6
0 / 2 / 0
4,014
446
1,802
4,873
2,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
1 / 1 / 0
5,327
592
3,214
4,270
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,151
461
2,402
5,542
3,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
W
Agni
 
Agni
0
0
1
0.5
W
Lancelot
1
1
2
2
L
Danzaburou
CommieKnight
Danzaburou
1
1
0
1
W
Apollo
Firewards
Apollo
2
0
3
3.5
L
Thanatos
0
3
1
0.17
W
4
0
0
4
L
Cthulhu
Thawiz2005
Cthulhu
0
2
0
0
L
Merlin
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
17,654
29,754
Taken
29,425
12,203
Mitigated
11,557
11,589
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,454
698
0
3,915
10,317
4,898
0
0
10,317
12,665
1,608
W
Agni
 
Agni
1,386
108
94
1,764
4,378
1,324
0
2,282
2,025
38,756
0
W
Lancelot
2,685
790
0
0
6,263
2,405
0
943
5,298
0
31,509
L
Danzaburou
CommieKnight
Danzaburou
6,772
4,443
0
2,616
6,602
2,210
0
1,492
5,110
0
36,772
W
Apollo
Firewards
Apollo
4,589
2,594
0
2,621
3,814
1,245
225
0
3,814
0
36,506
L
Thanatos
3,464
675
0
6,425
8,138
2,128
0
1,517
6,621
0
26,802
W
4,549
588
0
3,195
4,982
2,331
0
1,691
3,291
37,738
590
L
Cthulhu
Thawiz2005
Cthulhu
1,802
191
0
1,446
4,873
2,655
0
2,782
2,091
15,242
0
L
Merlin
3,214
135
0
250
4,270
1,286
0
1,366
2,904
36,206
586
L
2,402
666
216
697
5,542
3,278
0
1,978
3,564
0
10,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
22,939
296
Minions Killed
225
0
Camps Cleared
0
926,961
Distance Traveled
807,801
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,776
642
23
3
0
180,703
0
W
Agni
5,457
606
72
8
0
189,292
1
W
Lancelot
4,985
554
56
6
0
218,950
0
L
Danzaburou
5,000
556
56
6
0
169,917
2
W
Apollo
5,524
614
67
7
0
177,403
0
L
Thanatos
4,447
494
57
6
0
216,645
0
W
Hades
6,306
701
78
9
0
160,613
0
L
Cthulhu
4,014
446
26
3
0
109,602
0
L
Merlin
5,327
592
69
8
0
168,833
2
L
Mulan
4,151
461
17
2
0
142,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role