Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Milfh0use
Shiva
Level 123
God Stats
9W - 0L
1,764 SR
Queue Stats
165W - 107L
1,543 Elo+
Party 1
Awilix
Awilix
SatisRage
Awilix
Level 125
God Stats
27W - 10L
1,692 SR
Queue Stats
132W - 90L
1,537 Elo+
Party 1
Team Averages
Level 131
1,652 SR
1,527 Elo+

VS

Team Averages
Level 111
1,418 SR
1,391 Elo+
Bellona
Bellona
Lightbringer_07
Bellona
Level 37
God Stats
1W - 4L
1,411 SR
Queue Stats
8W - 15L
1,355 Elo+
Solo
Janus
Janus
Trisx000
Janus
Level 149
God Stats
65W - 66L
1,412 SR
Queue Stats
249W - 249L
1,437 Elo+
Solo
Jormungandr
Jormungandr
fantasticmrjac
Jormungandr
Level 147
God Stats
4W - 9L
1,431 SR
Queue Stats
77W - 94L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 3
8,999
818
12,805
4,829
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Milfh0use
Shiva
14
2 / 0 / 4
8,475
770
8,102
10,145
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
SatisRage
Awilix
15
1 / 1 / 4
8,297
754
6,104
7,072
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,131
739
4,047
10,311
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Trisx000
Janus
16
1 / 0 / 0
9,054
823
4,874
7,252
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
fantasticmrjac
Jormungandr
12
0 / 4 / 0
7,488
681
7,546
12,806
8,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
L
0
2
1
0.25
W
Shiva
Milfh0use
Shiva
2
0
4
4
W
Awilix
SatisRage
Awilix
1
1
4
3
L
Janus
Trisx000
Janus
1
0
0
1
L
Jormungandr
fantasticmrjac
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
16,467
22,046
Taken
30,369
11,238
Mitigated
18,138
3,551
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,805
719
0
222
4,829
1,798
0
2,145
2,590
54,502
0
L
4,047
826
0
1,159
10,311
7,527
0
3,787
6,260
0
24,736
W
Shiva
Milfh0use
Shiva
8,102
1,672
47
1,832
10,145
6,877
0
5,756
4,057
0
21,116
W
Awilix
SatisRage
Awilix
6,104
2,935
0
1,450
7,072
2,563
0
3,428
3,564
0
19,206
L
Janus
Trisx000
Janus
4,874
285
0
2,574
7,252
2,388
0
2,513
4,555
43,488
726
L
Jormungandr
fantasticmrjac
Jormungandr
7,546
1,589
0
0
12,806
8,223
0
6,551
5,964
18,277
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
24,673
150
Minions Killed
168
0
Camps Cleared
0
679,779
Distance Traveled
613,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,999
818
91
8
0
207,287
0
L
Bellona
8,131
739
31
3
0
206,382
0
W
Shiva
8,475
770
32
3
0
216,219
0
W
Awilix
8,297
754
27
2
0
256,273
5
L
Janus
9,054
823
110
10
0
203,547
2
L
Jormungandr
7,488
681
27
2
0
203,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role