Player Matchup

Anubis
Anubis
Dravock
Anubis
Level 89
God Stats
3W - 2L
1,322 SR
Queue Stats
220W - 242L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Grassface96
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 60L
1,416 Elo+
Solo
Thoth
Thoth
Steelrayoleg
Thoth
Level 84
God Stats
1W - 0L
1,446 SR
Queue Stats
5W - 3L
1,567 Elo+
Solo
Ah Puch
Ah Puch
XxSolvicxX
Ah Puch
Level 99
God Stats
1W - 1L
1,328 SR
Queue Stats
37W - 32L
1,504 Elo+
Solo
Neith
Neith
tashia_jones
Neith
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 237L
1,447 Elo+
Party 1
Team Averages
Level 78
1,419 SR
1,477 Elo+

VS

Team Averages
Level 89
1,494 SR
1,444 Elo+
Sylvanus
Sylvanus
Albaricoque8862
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 200L
1,396 Elo+
Solo
Hachiman
Hachiman
OrdinalComet38
Hachiman
Level 123
God Stats
0W - 2L
1,315 SR
Queue Stats
108W - 123L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alanb1997
Morgan Le Fay
Level 114
God Stats
2W - 2L
1,643 SR
Queue Stats
263W - 217L
1,504 Elo+
Solo
Ishtar
Ishtar
hal jordan55
Ishtar
Level 88
God Stats
1W - 2L
1,561 SR
Queue Stats
93W - 98L
1,466 Elo+
Solo
Poseidon
Poseidon
spoozhead
Poseidon
Level 61
God Stats
8W - 9L
1,450 SR
Queue Stats
247W - 270L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dravock
Anubis
17
4 / 3 / 11
10,566
813
9,682
8,395
3,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Grassface96
Sylvanus
16
5 / 2 / 10
10,786
830
4,188
16,898
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 3 / 10
11,523
886
14,031
8,542
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
XxSolvicxX
Ah Puch
18
5 / 1 / 13
10,921
840
17,813
9,070
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 12
10,910
839
11,385
12,410
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 4 / 4
7,847
604
1,098
12,775
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
16
4 / 6 / 0
8,807
677
6,697
11,487
2,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
alanb1997
Morgan Le Fay
15
2 / 7 / 4
8,942
688
9,273
12,717
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
1 / 8 / 3
7,954
612
6,764
11,872
3,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
spoozhead
Poseidon
17
2 / 5 / 3
9,150
704
12,146
10,541
2,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
30
Kills
9
11
Deaths
30
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
4
0.5
W
Anubis
Dravock
Anubis
4
3
11
3.17
W
Sylvanus
Grassface96
Sylvanus
5
2
10
5
L
Hachiman
4
6
0
0.67
W
10
3
10
5
W
Ah Puch
XxSolvicxX
Ah Puch
5
1
13
11.5
L
Morgan Le Fay
alanb1997
Morgan Le Fay
2
7
4
0.57
L
Ishtar
1
8
3
0.31
L
Poseidon
spoozhead
Poseidon
2
5
3
0.7
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,099
Damage
35,978
55,315
Taken
59,392
30,694
Mitigated
21,810
26,609
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,098
404
4,342
4,018
12,775
9,259
0
8,929
3,846
2,224
0
W
Anubis
Dravock
Anubis
9,682
0
743
1,337
8,395
3,796
1,087
4,787
3,608
22,741
1,048
W
Sylvanus
Grassface96
Sylvanus
4,188
708
7,832
7,316
16,898
15,167
769
4,550
12,348
7,787
0
L
Hachiman
6,697
1,510
1,038
682
11,487
2,715
0
8,456
3,031
0
16,491
W
14,031
254
894
1,312
8,542
2,891
2,174
3,884
4,658
31,058
0
W
Ah Puch
XxSolvicxX
Ah Puch
17,813
0
1,181
1,892
9,070
4,062
1,961
2,552
6,518
32,937
0
L
Morgan Le Fay
alanb1997
Morgan Le Fay
9,273
27
672
721
12,717
4,195
0
10,428
2,289
18,358
0
L
Ishtar
6,764
3,525
485
372
11,872
3,121
0
9,061
2,811
0
13,155
L
Poseidon
spoozhead
Poseidon
12,146
212
314
1,239
10,541
2,520
0
8,464
2,077
34,353
58
W
11,385
1,794
947
3,155
12,410
4,778
1,895
6,744
5,666
0
27,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
42,700
173
Minions Killed
134
0
Camps Cleared
0
1,159,690
Distance Traveled
993,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,847
604
14
1
0
172,408
0
W
Anubis
10,566
813
35
3
0
172,762
0
W
Sylvanus
10,786
830
10
1
0
242,907
0
L
Hachiman
8,807
677
24
2
0
188,972
0
W
Thoth
11,523
886
41
3
0
236,097
0
W
Ah Puch
10,921
840
40
3
0
263,198
0
L
Morgan Le Fay
8,942
688
30
2
0
209,030
0
L
Ishtar
7,954
612
18
1
0
201,432
0
L
Poseidon
9,150
704
48
4
0
221,975
0
W
Neith
10,910
839
47
4
0
244,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role