Player Matchup

Artio
Artio
 
Artio
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HowiePls
Amaterasu
Level 117
God Stats
4W - 2L
1,947 SR
Queue Stats
272W - 286L
1,535 Elo+
Party 3
Kuzenbo
Kuzenbo
MGXclayhend
Kuzenbo
Level 117
God Stats
8W - 9L
1,478 SR
Queue Stats
262W - 255L
1,482 Elo+
Party 2
Izanami
Izanami
OGMeeks
Izanami
Level 67
God Stats
2W - 2L
1,633 SR
Queue Stats
232W - 219L
1,463 Elo+
Party 2
Scylla
Scylla
driggie
Scylla
Level 143
God Stats
1W - 4L
1,397 SR
Queue Stats
97W - 104L
1,558 Elo+
Party 3
Team Averages
Level 126
1,591 SR
1,508 Elo+

VS

Team Averages
Level 146
1,635 SR
1,547 Elo+
Fafnir
Fafnir
ALKHNFRII
Fafnir
Level 159
God Stats
4W - 4L
1,589 SR
Queue Stats
289W - 306L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
AvoidLico
Baba Yaga
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,534 Elo+
Party 1
Eset
Eset
Ninfrodisenpai
Eset
Level 154
God Stats
3W - 1L
1,589 SR
Queue Stats
97W - 70L
1,650 Elo+
Solo
Susano
Susano
Th3A1phaW0lf
Susano
Level 146
God Stats
2W - 0L
1,683 SR
Queue Stats
28W - 30L
1,525 Elo+
Party 1
Chaac
Chaac
pedro44
Chaac
Level 149
God Stats
4W - 1L
1,813 SR
Queue Stats
251W - 286L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 4 / 2
7,090
709
2,872
13,104
13,438
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
HowiePls
Amaterasu
13
0 / 5 / 4
6,901
690
5,928
11,960
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
MGXclayhend
Kuzenbo
12
1 / 4 / 2
7,420
742
5,048
10,912
12,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
OGMeeks
Izanami
14
4 / 6 / 3
8,462
846
13,002
10,032
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
driggie
Scylla
16
1 / 3 / 5
8,408
841
13,991
7,638
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ALKHNFRII
Fafnir
15
1 / 1 / 18
9,124
912
5,235
15,095
17,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
AvoidLico
Baba Yaga
15
6 / 3 / 13
9,439
944
11,652
9,557
3,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 9
9,464
946
8,748
10,029
5,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
7 / 3 / 11
9,382
938
15,096
9,979
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
pedro44
Chaac
15
2 / 1 / 13
9,651
965
8,341
16,839
15,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
7
Kills
22
22
Deaths
9
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
2
0.5
W
Fafnir
ALKHNFRII
Fafnir
1
1
18
10
W
Baba Yaga
AvoidLico
Baba Yaga
6
3
13
4.17
L
Amaterasu
HowiePls
Amaterasu
0
5
4
0.4
L
Kuzenbo
MGXclayhend
Kuzenbo
1
4
2
0.5
W
6
1
9
10.5
L
Izanami
OGMeeks
Izanami
4
6
3
0.92
W
Susano
7
3
11
4.17
L
Scylla
driggie
Scylla
1
3
5
1.17
W
Chaac
pedro44
Chaac
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
49,072
53,646
Taken
61,499
40,614
Mitigated
46,262
14,585
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,872
121
828
3,978
13,104
13,438
0
6,326
6,778
5,750
0
W
Fafnir
ALKHNFRII
Fafnir
5,235
1,329
767
5,035
15,095
17,396
1,070
4,338
10,559
10,369
504
W
Baba Yaga
AvoidLico
Baba Yaga
11,652
1,251
543
2,408
9,557
3,837
1,320
4,664
4,748
22,498
0
L
Amaterasu
HowiePls
Amaterasu
5,928
1,153
502
2,679
11,960
9,334
0
4,743
7,217
0
6,972
L
Kuzenbo
MGXclayhend
Kuzenbo
5,048
1,434
1,867
1,392
10,912
12,294
0
4,753
6,159
8,494
191
W
8,748
1,238
2,035
1,734
10,029
5,174
986
3,741
6,207
22,194
867
L
Izanami
OGMeeks
Izanami
13,002
7,669
146
1,530
10,032
3,182
0
4,989
5,043
0
24,548
W
Susano
15,096
2,620
1,803
1,970
9,979
3,958
1,319
4,119
5,753
0
21,353
L
Scylla
driggie
Scylla
13,991
839
613
1,050
7,638
2,366
0
4,052
3,586
36,770
0
W
Chaac
pedro44
Chaac
8,341
1,169
5,098
7,190
16,839
15,897
766
4,924
11,897
0
24,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
47,060
97
Minions Killed
129
0
Camps Cleared
0
923,549
Distance Traveled
933,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,090
709
4
0
0
187,259
0
W
Fafnir
9,124
912
11
1
0
190,328
0
W
Baba Yaga
9,439
944
34
3
0
171,189
0
L
Amaterasu
6,901
690
6
1
0
195,692
0
L
Kuzenbo
7,420
742
7
1
0
165,892
0
W
Eset
9,464
946
35
4
0
183,025
0
L
Izanami
8,462
846
21
2
0
173,780
0
W
Susano
9,382
938
13
1
0
193,028
0
L
Scylla
8,408
841
59
6
0
200,926
0
W
Chaac
9,651
965
36
4
0
195,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role