Player Matchup

Vamana
Vamana
 
Vamana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CharmTheOtaku
Maui
Level 149
God Stats
6W - 3L
1,445 SR
Queue Stats
62W - 59L
1,407 Elo+
Party 1
Scylla
Scylla
KIKOUNNE31
Scylla
Level 75
God Stats
3W - 10L
1,166 SR
Queue Stats
164W - 153L
1,470 Elo+
Solo
Medusa
Medusa
darkcreed94
Medusa
Level 159
God Stats
6W - 5L
1,325 SR
Queue Stats
37W - 41L
1,419 Elo+
Party 1
Camazotz
Camazotz
xl Im So Hyper
Camazotz
Level 60
God Stats
3W - 2L
1,618 SR
Queue Stats
20W - 9L
1,520 Elo+
Solo
Team Averages
Level 100
1,411 SR
1,463 Elo+

VS

Team Averages
Level 74
1,482 SR
1,344 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
XTREME RICEBALL
Erlang Shen
Level 80
God Stats
41W - 32L
1,620 SR
Queue Stats
54W - 51L
1,465 Elo+
Solo
Anhur
Anhur
pancake_com_Mel
Anhur
Level 87
God Stats
0W - 3L
1,379 SR
Queue Stats
216W - 227L
1,305 Elo+
Party 2
Yemoja
Yemoja
petruvsk
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,264 Elo+
Party 2
Nox
Nox
yAthie_
Nox
Level 29
God Stats
0W - 1L
1,411 SR
Queue Stats
9W - 15L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 0
4,045
578
1,302
3,271
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 0 / 0
4,887
698
996
2,441
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
KIKOUNNE31
Scylla
8
0 / 0 / 0
4,503
643
165
364
70
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
8
0 / 0 / 2
4,379
626
2,379
2,806
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
8
0 / 0 / 0
4,179
597
343
5,468
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
3,769
538
577
4,553
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Erlang Shen
XTREME RICEBALL
Erlang Shen
8
0 / 0 / 0
4,330
619
1,878
3,681
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 0 / 0
3,483
498
1,364
2,592
574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
petruvsk
Yemoja
3
0 / 1 / 0
3,113
445
597
1,832
450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
7
0 / 0 / 0
3,906
558
0
778
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
0
0
L
Arachne
 
Arachne
0
1
0
0
W
2
0
0
2
W
Scylla
KIKOUNNE31
Scylla
0
0
0
0
L
Erlang Shen
XTREME RICEBALL
Erlang Shen
0
0
0
0
W
Medusa
0
0
2
1
L
0
0
0
0
L
Yemoja
petruvsk
Yemoja
0
1
0
0
W
Camazotz
0
0
0
0
L
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,185
Damage
4,416
14,350
Taken
13,436
5,371
Mitigated
4,182
5,938
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,302
774
0
197
3,271
2,253
0
0
3,271
0
17,420
L
Arachne
 
Arachne
577
223
0
650
4,553
1,472
0
272
4,248
0
17,709
W
996
151
0
794
2,441
996
147
207
2,234
14,894
0
W
Scylla
KIKOUNNE31
Scylla
165
0
0
0
364
70
0
0
364
20,984
449
L
Erlang Shen
XTREME RICEBALL
Erlang Shen
1,878
829
0
2,333
3,681
1,472
0
0
3,584
0
19,007
W
Medusa
2,379
752
0
1,187
2,806
634
458
390
2,416
0
26,025
L
1,364
954
0
1,366
2,592
574
0
571
2,021
0
15,803
L
Yemoja
petruvsk
Yemoja
597
220
419
173
1,832
450
0
153
1,679
2,667
0
W
Camazotz
343
52
0
3,760
5,468
1,418
0
0
5,468
0
24,593
L
Nox
0
0
0
245
778
214
0
152
626
13,486
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
18,601
206
Minions Killed
126
0
Camps Cleared
0
672,523
Distance Traveled
614,804
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,045
578
36
5
0
143,790
0
L
Arachne
3,769
538
37
5
0
140,650
3
W
Maui
4,887
698
26
4
0
130,636
0
W
Scylla
4,503
643
54
8
0
123,573
0
L
Erlang Shen
4,330
619
36
5
0
152,634
0
W
Medusa
4,379
626
46
7
0
120,857
0
L
Anhur
3,483
498
28
4
0
130,406
0
L
Yemoja
3,113
445
1
0
0
51,700
0
W
Camazotz
4,179
597
44
6
0
153,667
0
L
Nox
3,906
558
24
3
0
139,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role