Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImTropicalBear
Cthulhu
Level 109
God Stats
2W - 4L
1,404 SR
Queue Stats
48W - 41L
1,510 Elo+
Solo
Maui
Maui
Life
Maui
Level 162
God Stats
0W - 5L
1,183 SR
Queue Stats
213W - 200L
1,495 Elo+
Party 2
Bellona
Bellona
NaarasTervo
Bellona
Level 159
God Stats
4W - 4L
1,697 SR
Queue Stats
155W - 124L
1,534 Elo+
Party 2
Apollo
Apollo
Qualzar
Apollo
Level 114
God Stats
9W - 19L
1,425 SR
Queue Stats
432W - 465L
1,528 Elo+
Solo
Team Averages
Level 146
1,442 SR
1,513 Elo+

VS

Team Averages
Level 160
1,334 SR
1,575 Elo+
Janus
Janus
BolinhoDeArrozBR
Janus
Level 158
God Stats
33W - 25L
1,569 SR
Queue Stats
273W - 239L
1,610 Elo+
Party 1
Ra
Ra
F3RY1C
Ra
Level 121
God Stats
1W - 0L
1,189 SR
Queue Stats
112W - 106L
1,567 Elo+
Solo
Mercury
Mercury
Jamantα
Mercury
Level 205
God Stats
4W - 4L
1,485 SR
Queue Stats
128W - 125L
1,632 Elo+
Party 1
Poseidon
Poseidon
ZukaMoka
Poseidon
Level 192
God Stats
1W - 0L
1,084 SR
Queue Stats
39W - 45L
1,578 Elo+
Party 1
Anhur
Anhur
huntingdevil
Anhur
Level 124
God Stats
3W - 4L
1,344 SR
Queue Stats
53W - 50L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 5 / 0
4,691
521
2,346
6,196
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,133
459
2,439
5,267
2,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
Life
Maui
8
1 / 2 / 2
4,838
538
2,852
5,229
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
NaarasTervo
Bellona
10
3 / 2 / 1
6,185
687
4,763
7,772
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Qualzar
Apollo
11
2 / 3 / 0
5,864
652
2,140
6,034
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,807
645
3,402
3,383
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ra
9
0 / 4 / 2
4,993
555
3,573
5,920
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Jamantα
Mercury
11
5 / 1 / 2
5,675
631
4,061
6,345
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ZukaMoka
Poseidon
10
4 / 0 / 3
5,719
635
3,828
3,548
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 1
5,651
628
2,600
5,304
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
W
4
0
4
6
W
Ra
0
4
2
0.25
L
0
2
1
0.25
W
Mercury
Jamantα
Mercury
5
1
2
6
L
Maui
Life
Maui
1
2
2
1
L
Bellona
NaarasTervo
Bellona
3
2
1
1.75
L
Apollo
Qualzar
Apollo
2
3
0
0.67
W
Poseidon
ZukaMoka
Poseidon
4
0
3
5.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
17,464
30,498
Taken
24,500
13,535
Mitigated
8,378
10,115
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,346
176
0
769
6,196
2,339
0
2,023
3,922
20,612
0
W
3,402
332
0
680
3,383
1,570
0
1,283
2,100
19,681
0
W
Ra
3,573
314
48
1,285
5,920
2,245
0
486
5,434
29,016
0
L
2,439
178
314
1,236
5,267
2,164
0
1,463
3,612
15,611
0
W
Mercury
Jamantα
Mercury
4,061
2,107
0
779
6,345
2,106
0
2,165
4,180
0
37,589
L
Maui
Life
Maui
2,852
1,105
0
1,882
5,229
1,972
0
1,855
3,132
18,963
0
L
Bellona
NaarasTervo
Bellona
4,763
1,020
0
3,651
7,772
5,261
0
3,679
3,712
0
36,184
L
Apollo
Qualzar
Apollo
2,140
775
0
2,263
6,034
1,799
0
170
5,824
0
37,741
W
Poseidon
ZukaMoka
Poseidon
3,828
740
0
1,071
3,548
889
0
1,752
1,796
28,931
1,437
W
2,600
1,322
0
1,718
5,304
1,568
420
1,951
3,353
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
27,845
233
Minions Killed
290
0
Camps Cleared
0
882,573
Distance Traveled
962,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,691
521
34
4
0
169,885
0
W
Janus
5,807
645
51
6
0
183,288
0
W
Ra
4,993
555
47
5
0
172,655
0
L
Cthulhu
4,133
459
15
2
0
104,987
1
W
Mercury
5,675
631
65
7
0
232,789
0
L
Maui
4,838
538
42
5
0
223,506
0
L
Bellona
6,185
687
71
8
0
186,949
0
L
Apollo
5,864
652
71
8
0
197,246
0
W
Poseidon
5,719
635
61
7
0
189,547
0
W
Anhur
5,651
628
66
7
0
183,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role