Player Matchup

Serqet
Serqet
Gold II
BigPike
Serqet
Gold II
Level 96
God Stats
8W - 11L
1,507 SR
Queue Stats
205W - 244L
1,726 MMR
Solo
Cthulhu
Cthulhu
Gold III
Keltos1
Cthulhu
Gold III
Level 115
God Stats
16W - 16L
1,559 SR
Queue Stats
164W - 181L
1,597 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
SUCHARAvjope
Amaterasu
Platinum V
Level 120
God Stats
12W - 18L
1,519 SR
Queue Stats
276W - 311L
1,890 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,528 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 90
1,523 SR
1,519 MMR
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
RiesenRanzen123
Medusa
Gold II
Level 61
God Stats
17W - 19L
1,568 SR
Queue Stats
145W - 150L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigPike
Serqet
14
4 / 2 / 0
8,505
851
4,520
9,119
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Keltos1
Cthulhu
12
0 / 2 / 4
7,360
736
5,377
14,065
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
SUCHARAvjope
Amaterasu
12
0 / 5 / 3
7,269
727
6,122
12,606
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
FafnirNe ZhaKuzenboAchillesAphrodite

VS

Bans
Hou YiAtlasThothKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 1 / 3
9,052
905
7,303
7,653
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
 
Discordia
14
3 / 0 / 5
8,937
894
13,387
3,997
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 4
9,477
948
9,075
8,737
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
9
9
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
W
Discordia
 
Discordia
3
0
5
5.5
L
Serqet
BigPike
Serqet
4
2
0
2
L
Cthulhu
Keltos1
Cthulhu
0
2
4
1
W
3
3
4
1.67
L
Amaterasu
SUCHARAvjope
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
29,765
35,790
Taken
20,387
25,556
Mitigated
10,793
6,149
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,303
4,976
0
2,782
7,653
6,444
1,491
2,090
4,543
0
24,583
W
Discordia
 
Discordia
13,387
324
0
1,402
3,997
1,301
718
1,060
2,696
32,878
0
L
Serqet
BigPike
Serqet
4,520
1,121
0
2,155
9,119
4,667
0
3,990
5,008
0
22,871
L
Cthulhu
Keltos1
Cthulhu
5,377
143
87
1,633
14,065
13,009
0
3,931
9,565
25,645
1,001
W
9,075
2,538
0
2,775
8,737
3,048
1,192
2,680
5,360
0
40,703
L
Amaterasu
SUCHARAvjope
Amaterasu
6,122
1,671
0
2,274
12,606
7,880
0
5,242
7,176
907
11,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
27,466
103
Minions Killed
130
0
Camps Cleared
0
609,570
Distance Traveled
677,474
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,052
905
29
3
0
222,230
0
W
Discordia
8,937
894
46
5
0
236,351
0
L
Serqet
8,505
851
40
4
0
204,156
0
L
Cthulhu
7,360
736
30
3
0
211,624
0
W
Medusa
9,477
948
55
6
0
218,893
5
L
Amaterasu
7,269
727
33
3
0
193,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role